. Tapas Forums is an inclusive, worldwide community of diverse content creators and readers. It is amazing to see members connect with one another in this kind, supportive space we have cultivated together.
Our rules serve to provide and maintain a welcoming, healthy, and creator-friendly environment. These forum guidelines are meant to explain what is and isnât allowed on Tapas Forums and to ensure that everyone has the freedom to express themselves within reason with as few restrictions as possible while maintaining a safe, inclusive environment conducive of creativity.
With 2022 now being upon us, a fresh set of Forum Guidelines have been implemented. These guidelines have been built on previous versions, with minor adjustments.
Forum Guidelines 2022
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1. Respect Your Fellow Creators
Always be courteous to your fellow Tapas readers and creators. As a creative community, we are all here to share our love of creating stories. We have users from all over the world with different backgrounds, ideas, and preferences. While we may not always share the same points of view, we can still work to get along as a community.
We will not tolerate hate speech, slurs, or harassment of any kind.
Remarks that are offensive or targeted as direct insults to any individual, group, or genre are not allowed.
Please do not use the forums to make rant threads about other creators or their works.
Don't forget that there is a real person behind every post, who, just like you, wants to be treated with respect and tolerance. As Tapas Forums aims to be a safe, welcoming environment that is nurturing of creativity, any behavior that threatens this culture will not be tolerated. This means preventing and moderating hateful behavior and harassment. We want all our users to have a comfortable experience.
If you come across a post that appears to be actively aggressive, displays hostile behavior, or breaks any of these rules, please flag it or contact one of the moderators listed at the bottom of this post so that it may be reviewed. Based on severity and type of violation, violators may receive a warning, temporary suspension, or indefinite suspension. .
1.1 Community Safety
Despite the above rule being very straight forward, we recognise that other users can make you feel uncomfortable or unwelcome without using easily recognizable, hostile behavior. Being consistently disruptive, negative or argumentative can take the joy out of interacting with your friends and make it difficult to share your thoughts without fear of being targeted or your opinion undermined.
This kind of behavior can be difficult to moderate. There are no slurs, no direct confrontation, no active show of hostility. Without rules being clearly disregarded, warnings or suspensions are difficult to hand out.
Moving forward, we will review the behavior of individual users based on below standards when they are brought to our attention. The user -
Receives a large number of flags over an extended time period
Consistently creates posts that do not help the betterment of the community, i.e. posts are negative, disruptive, condescending, instead of creating posts that are supportive, creative, helpful
Users who consistently disrupt the community will be reviewed by all members of the forum moderation team. Should all forum moderators agree, the user will receive a temporary suspension of 90 days. Should the behavior continue upon return, the ban will become permanent. .
2. Tag, Search and Quote are Your Friends
Before creating new topics, please check for existing topics with the same subjects to see if your question has been answered before. The âQuestionsâ and âAnsweredâ categories contain lots of useful information that may help you.
Be respectful to fellow readers and creators, who have already created similar topics and have generated ongoing discussions. A great way to jump into an active topic is to quote an existing post or to tag someone already active in the topic to engage them. We want to reduce multiple topics dealing with the same issues to make the forums easier to navigate for everyone.
However, we want to avoid bringing inactive topics back to life. If a subject you want to discuss has not been updated in the last 6+ months, feel free to create a new topic! Old zombie topics that were revived by accident can be flagged by the community and will be closed and/or unlisted.
In order to avoid the revival of old topics by accident as well as by spam accounts, weâve implemented an automatic feature which closes topics automatically after 30 days of inactivity. This only affects new topics. .
3. Do Not Solicit Sales on the Forums
Please refrain from trying to make any form of sales on our forums. This includes advertising commissions or editing services. Link dumping to a kickstarter or store front without contributing to the betterment of the forum will not be tolerated. If you want to link to your kickstarter, storefront, etc. then please make a topic that will help the community (whether it's things you've learned, or questions about how to improve). .
4. Report Posts When Necessary
In the past, we've encountered a number of spam bots, which prompted us to adopt a two-step authentication system for flagging posts. If two users flag a post, then the post will be hidden until moderators can review it. Posts that go against our community guidelines may be kept hidden or removed at any time.
Beyond reporting, if you feel that a topic has escalated to a point where discussions are no longer healthy, please flag the topic to bring it to the moderatorsâ attention. Oftentimes, a moderator may close the topic for review. Afterwards, the moderators will send out warnings or follow ups with the involved parties and either re-open the topic or permanently close and unlist the topic with a closing statement regarding why the decision was made. .
5. Categorize and title your topics appropriately
With so many topics being created daily, it's important for topic titles to be clear and concise to help readers and creators easily navigate the forums and find relevant topics. Always title your topic appropriately - clickbait or unclear titles may be revised without notice. .
6. We want to celebrate your work on our platform!
We are excited about your accomplishments and the hard work youâve put into your creations on Tapas! Since this forum is a space where Tapas creators can communicate with each other and the team, please focus on topics related to Tapas.io. Topics about other platforms may be closed and unlisted.
Please continue to share your work that is hosted on Tapas in any of the existing topics or megathreads that are made for that purpose or create new, exciting topics that allow the community to share their own work or creations they love. Please avoid creating topics that promote only one comic or novel to reduce spam. Old, outdated self-promotion topics may be closed periodically to make space for newer versions. We will be closing and unlisting those. .
7. Collaborate like a champ!
Cain created a great set of guidelines for our Collaboration category. Before posting, please review this guide and make sure you add as much information as you can to your own topic. This ensures that potential creative partners have an easier time judging if they should work with you. We encourage you to put time and effort into your collaboration posts.
Topics that have insufficient content and donât follow our guidelines will be closed and hidden by moderators. .
8. Customer Service questions and technical support
In order to keep track of any technical concerns more efficiently, we have implemented a new workflow in 2021. This will allow your report to be forwarded to the appropriate teams, so it will be seen and heard. Please read more about how it works and who to contact here! .
Please meet your forum moderator team!
. @joannekwan - Iâve been a community creator on Tapas for over 5 years now and have been an active participant on the forums for nearly as long. As such, I hope to use my experience with the community to help out where I can. Iâve created many works, notably Demon House,Heavy Horns, and Secunda.
@Jenny-Toons - Hi everyone! The name's Jenny! Been on the forums and Tapas since late 2017, and I'll probably be around for a while longer! I'm one of the newer forum moderators, as well as the creator of Our Universe and My Demon Valentine.
@tapascommunityteam - This is our official moderator team account. It is used by all moderators.
@Ratique - Iâve been a long time community moderator and am the Director of Community at Tapas. Iâm also the creator of the webcomic Queen of Gods.
@Victoria1 - I am a Community Marketing Coordinator at Tapas Media! It is always my goal to maintain a positive, supportive atmosphere where creativity can flourish. I truly enjoy seeing all the amazing comics and novels that you all have created, and I look forward to bringing engaging, exciting events for you all.
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Thank you for reading and keeping these guidelines in mind when using our forums. As new situations arise, we find it necessary to modify or expand upon our forum guidelines. If you have any questions, concerns, or feedback, please reach out.
Ah, I'm sorry if I was mistaken, but it seemed to me too that you were saying it as if stating a fact and not an opinion. And I've seen a lot of experienced and professional authors say that they do not, in fact, plan everything that tightly before starting. Of course, there are also writers that do that. Either way, I don't think all professionals can be put under a single umbrella in such a way. After all, what works for one person might not work for another~
Hmm, maybe I'm misunderstanding something here, but I wouldn't call it positive to insist that writers can only successfully publish after properly planning things. As for execution, it isn't always dependant on planning. I've found that I, at least, execute ideas better when I don't exhaust my mind by planning every tiny detail beforehand
I think the point @yansusu is trying to make is that writers can create a story without planning everything, and then use rewriting and editing to polish it up by fixing all plotholes and the like before publishing. It doesn't have to start out being perfectly planned to come out being the best it can be
It was the exact opposite for me I started with very detailed planning of every small aspect of my story before realizing that it's better to give it some slack to turn into something more than I envisioned. I'm much happier with how it turned out now~ And the chapters the readers seem to have enjoyed the most are the ones I did impulsively with zero planning. It just seems to work for me that way
At no point of this poll or any post thereafter have I suggested that everyone has to religiously follow a set pattern to succeed. So I donât really get whatâs making some of you fine folks get all riled up. Are you reading too much into it, if so why?
When the overall outcome of the poll suggests over 90% of the votes favour a thought out planned approach, however basic or complex, before beginning to write the story, whatâs the need for crying foul?
So the overall consensus of this poll determines most writers on here prefer to know where they are going and have a fundamental route of how to get there. On the way they can have as much fun as they like, as long as they reach their set destination and get the desired results.
I concluded with this paragraph in my âanalysisâ post
Yet itâs ignored and just some phrases are being cherry picked and taken out of context. Sad.
I apologize if it feels that way. I suppose it might be the confident way in which you seem to have been stating that such a method is what professionals come to use. I simply wanted to say that it's not always the case. I didn't mean to read too much or say it as an argument. It was simply my attempt at discussing that point by stating my own opinion, that's all
But...I didn't? I only said that it doesn't define all writers, that's all. And the poll proves that too. So I don't see why it's an issue? I'm sorry if I seemed to say something else.
Er...yes, you did say that. You said a lot of things to lot of people, but I can't possibly reply to all of those things or keep it all in my mind, which was why I 'cherry picked' which ones I wanted to discuss. I didn't mean to offend or sound confrontational. I merely wanted to discuss certain points you brought up that interested me while leaving out the rest since it didn't seem relevant.
I am part of the "write everything out club". But I think that's mostly because I see-saw between writing short stories and making comics. A lot of my scripts end up looking similar to how I structure my short-stories, and the way I plan everything out still leaves a lot of room for me to make changes and improvise.
My scripts are basically narrative summaries, based more on character motive and interaction so that I can fully capture their gesture when I draw them. Though I do include dialogue that I really, REALLY, want to add:
I think what helps me keep working on my comics, even though I'm writing everything out, is to talk it out with other people and still draw concept art and scenes. If I can picture it, along with writing it, it makes it easier to actually get the pages completely:
I guess with me I generally like to know specific things, like where certain scenes go, but usually I like to make that as a base line and then improvise along the way. I guess depending on how it's done, it can either end up feeling more natural or feeling more like I'm rambling (hopefully it ends up as the former).
Ah, so, you have a very strict idea of what a profession is. Got it. If you want to talk about technical papers like what lawyers and law makers write, that is a different type of beast. You want to talk about stories here, then you will get hobbyists and professionals and it is not your place to determine which they are based on one sentence they say in an opinion poll.
Because as I stated
Knowing how you yourself writes is not a bad thing, a flaw, or for others to look down upon. Your responses come off haughty and rude. You wanted answers, and we gave them. If you want clarity, say so.
My opinion, confident as it may seem to some, is based on years of experience and personal success. As a writer, I opine on what has worked best for me and my circle of colleagues. And most publishers prefer that writers working with them are organised enough to produce work that is profitable.
Yes, not every single writer uses the âHave a plan before executingâ approach, but a good majority do â as it is quite evident in the Poll result so far.
And again, at no point have I stated that such is always the case, so for you to come back and say that âitâs not alwaysâ the case makes no sense. You just assumed it, as much as the other person you quoted has.
All of this is just going round and round in a meaningless ellipse, so letâs agree to disagree and get back to writing stories.
I'd like to say organizing might not always beget profit, but...let me just leave it at that. And I did apologize in case I was mistaken, which you have clearly said is so That is how it came across to me as--and a few other people as well, I'm taking--that's all.
And yes, we don't seem to be going anywhere, so let's stop here then
The comics where I have everything planed out start to finish never get finished and always end up permanently on hiatus.
The comics where I do the "write as I go along" do even worse and never get far and are dead.
The comics where everything is planned out but the dialog and events leading to each other isn't completely finished yet and allows me to work on writing work alongside drawing have been thriving when it comes to creation and both readership. It's just what works best for me. Though do note that my writing is still several chapters ahead (over a years worth of drawing) and all the story-boarding and writing gets done long before I get around to drawing it. Think of it more as writing in arcs or clusters of chapters that could be a book. Those will be completely finished and mapped out before I draw it, just not all the way to the far off last chapter that I don't get to draw for 15+ years.
Everyone works differently, you just have to find out what works best for you, and this can often be more flexible when you're a one man team.
To be honest, i do a bit of everything. The outline of the story would be anchored in three parts, the beginning middle and end. For The Golden Quiche I would let events have more wiggle room since it's a shounen gambit adventure. The only set piece are the definite ending and the middle twist. The journey to get there is drafted, but with some monkey wrenches thrown in to hinder the cast.
For my next professional story though... That involved quite a bit of spreadsheets of detailing a draft of every event to steer to a set ending.
I've written two novels from an outline of the entire story, and though it's nice to know I can do it, I prefer doing a rough outline of part of the story (several chapters), writing it, tweaking it, then moving onto the next section. I find when I work this way, my first drafts have only small problems that need dealing with. I find with full outlines, because I know what's going to happen, I end up rushing and being a little bored.
im a pantser that only really works out characterizations conflict, and story arcs before hand other wise i work it out as a solo ttrpg with the rule of cool as my top priority. i mean i just had my MC gauss accelerate an old nokia phone through a person mutated by the influence of the old ones
I'm gonna have to say number 1 (can't vote for some reason). If not number 1, then number 2 with characters set from the get go. It's important to have interesting characters from the start so that you know what kind of story you are writing.
I love to have everything logical, deterministic and in a "cause-effect"-pattern. So I did it! Before I put down a word I plan everything thoroughly so I can focus on one thing at a time. When planning I use notebook and the Top-Down-Strategy which means I take the whole and constantly chunk it down until I don't need to go into further detail anymore. Whenever I want to include something but can't justify it yet, I ask a chain of why-questions until it makes sense.. I really love order so I nurture a style that emphasizes it. Once I have everything planned out I can focus on writing and polishing lyrical beauty and expressing emotions. I have everything set up so I don't have to come up with band-aids on the fly
I'm not a planner at all. I have no ending, but a lot of stories and a main plot planned I want to explore. Don't know what the resolution of the main plot will be. That's why for the time being im doing mini stories in the universe
I prefer to plan it out,the last time i didn't it took years to see the convoluted mess it became without it . I learned my lesson of newer ignoring the world building ,that affects the story greatly.
So I start with an idea and then come up with how I want it to end. I come up with scenes that I want to happen and write them down on note cards so I can rearrange them as needed. My characters evolve as I write, so I have to go back and fix the beginning several times.
More of option #2, but I do have an ending. I usually have the general plot of the chapter, but then I'll sit down and expand on the plot, developing it. This type of writing allows me to go in certain directions that I feel how the characters should react to an event, another character, or a situation; it also allows me do think about the next chapter as I'm working on the current chapter(making the comic) and improve some key point scenes that I want to do.
I have a set ending and important turn of events, and the core personality of my characters. I hate plot holes and deus ex machinas. At least with solidified story elements I can avoid them.
Dialogue and interactions, though, I let em run free. It usually yields to great character growth!
For me I don't write them, I just imagine them and daydream about them like my webcomic is an animated series in my head. How I feel the story should play out, I draw and write the text in the actual work itself while it's coming to me full force lol. So sometimes in my webcomic series it's 1st come and served ideas and tropes I love to death and want to show others through my work and some stuff I think about, if it's a little to much then I'll change things up a bit. So yeah my work isn't really planned all the way out, I just need the basic blueprint of my focus and expand on it to have a story that evolves. I personally want a story that evolves on it's own so planning isn't necessary to me. I feel this route is really for visual people, sometimes planning helps but for me I get frustrated I'm not an organized person and not getting to the meat which is the drawing and adding the text can really get me stressed lol. So I draw and add text while getting ideas of what should happen all at the same time, some are 1st come served ideas and some ideas I feel shouldn't play out a certain way cause of reasons. Again as a visual daydream person I like to animate my series in my head and let that do the work and pick the stuff I like or love and that's it.
I climb up on my table and I squat on my keyboard. Whatever comes out is the story. Its a very messy process.
No but seriously, I get an idea, I write down some notes towards it so I dont forget about it, I then work out how the scenario plays out, find out which characters make sense to use, if not I make new ones for that purpose and then go on from there. It just flows out, Yknow?
How do your own characters run away from you? And why would you think that you cannot have control over your own imagined creations? You've created the plan and the characters, why should that not work for you?
This is not a critique on your comment, just curious about your technique and if there's a way to work out why this happens for you.
My characters are very dear to me sometimes its easy to believe that they are actual people. So I start off writing with an outline and one of them decides that no, that's not how they would react or that's not how they would go about doing that task. Other times I think of something new to inject like a reference to a historical event and temporarily changes the direction of the plot. I'm not too good at sticking to outlines and its probably not the best system but it works for me in a way. Its very stream of consciousness and it most likely confuses the heck out of my readers.
I'm usually winging every episode when I sit down to make them, with exception of the current events that I accidentally planned something for like 6-7 episodes, but after that, back to improvising
It won't let me vote for some reason but I am definitely in the bucket of "Plan Everything"
It does depend on the story, but for the stories I like to write (and read), I enjoy making very complicated plots. Like very, truly complicated stories with foreshadowing and symbolism and just a whole bunch of goodies that require an entire completely polished script start to finish.
And like, there's no rush to get it to the comic phase, so I just take my time when I'm in the prep process, I think the time is important for me in debating if I like this story enough to draw for years and years.
Like IMO I really enjoy the process of research and writing and rewriting. Drawing is such a physically taxing (and painful when the carpel tunnel hits) process, that I don't want to have any panels that don't need to be there, or any chapters that don't need to be drawn. I'm a huge fan of editing your art in your comic to the bare minimum of what you need to be appealing (maybe too much) and the only way you can know what isn't necessary is to know the whole story.
But some stories don't require complicated plots. Especially if they are zero plot wonders that are just environmental and aesthetic. Those don't require really that much planning.