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Aug 2021

It definitely does. :slight_smile: As long as you don't tell them that they're the base inspiration for a character who's a murderer. :wink:

Shh. No one needs to know that! Or the fact that they die a gruesome death which you kind of enjoyed writing. Lol.

I love the way you allowed yourself to explore your creativity. From stones to faeries. I think that's what the process of creativity looks like; a series of links that leads to an outcome.

You know what? It is okay to take inspiration. Anyone who says they don't want to take inspiration from something is just being too stubborn. I hope your story finds its audience :slight_smile:

Personal relationships have so much plot points to offer. They even work because you know the emotions they create. I hope you find a great audience for your story.

So many awesome inspirations. But that's how great stories are born; by taking inspiration from things that exist and turning them into something magnificent. It's the writing equivalent of the metaphor of taking a coal and turning it into a diamond.

Childhood daydreams are pretty impactful, aren't they? I love how you took that idea and turned it into a story.

No one shall know what kind of story they've inspired! :zipper_mouth:
Should put that disclaimer at the end of the movie: Any resemblance to people, living or dead, is purely coincidental. :stuck_out_tongue:

It's definitely a hard thing! Writing based on reality is really hard and I just realized it just now. But it's another growth for me since I gained more knowledge. Good thing about those two is that they balance each other, light and dark. So I accepted the challenge and I will do my best to execute those two very well.

For my two comics, my inspiration is actually rooted in childhood games that my siblings and I used to play. In some ways, by using the same characters, (though obviously changing some things) I feel like I'm recording a special part of my life that though now is over, I'm still able to relive it. Perhaps best of all, through my comics, I'm able to share some of this fun, and joy, with other people, and maybe make their day that much brighter!

Perfect! Lol.

Now that I think about it, I wouldn't be surprised that movies and video games use that message because someone in the writer's team put their childhood bully as a zombie or the killer's first victim.

You are on the right path. It is as they say; you won't grow if you don't work.

Well, someone said that at least. But the point is that to become an awesome writer, it takes time to hone your craft.

This is wholesome, using childhood games to create a story. I hope you find a lot of awesome readers :slight_smile:

I think what inspired me was just reading way too much and starting to nitpick at tropes. I've been reading a lot of isekai and transmigration stories lately, and, well, I'm a contrary person. Isekais always revolve around people who had no choice but to leave their world and enter a new one, and then, slowly, over time, are offered a chance to return home, only to realize they do genuinely love the home they've made. They were often happy or at least content people before they traveled to another world. Nothing too great or too bad, just average. I just thought the genre was playing the same story over and over. There are so many people who would take the chance to go to another world, people that had nowhere to go back to. And we do see a lot of characters like that, too! But they never made the active choice from the very start to "leave". I knew what I was writing was essentially a passive suicide, but I didn't want to punish my protag for it. It was a bit of wish fulfillment in a lot of ways, thinking about someone that chose to "leave" and wasn't punished or faced abject misery, but managed to find fulfillment and happiness. In a lot of ways, it was inspired by my hope that people I lost managed to wind up somewhere where things were better this time. I just wanted to get that kind of story on paper. Or, well, in a google doc.

Anyways, here it is. That was a bit of a ramble.

I think that is important; to go against the stream. It's definitely adventurous and bold. But guess what? That's where most of the great stories are.

Lucky Charm:
I was just on youtube at like, 3am when I came across this tarot card reading. I thought it'd be interesting to see a character who didn't believe in superstitions, be told that he would eventually cheat and murder his own romantic interest if he dated them... (yes, quite dark but it was 3am xD) And how that "fortune" could change his whole outlook on love. That's how I ended up writing Lucky Charm! :blush:

Trace of You:
I was watching a K-drama on Netflix that had an Alzheimer's patient still wanting to continue her career as a chef for a hospice despite her lapses of memory. I wanted to take that approach with how an Alzheimer's patient (and pastry chef since I love baking) in his 30's would feel about his battles with the illness by keeping a diary for his future self.