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May 2020

Lil’ backstory.

Preferred name: You can Call me Harelow/Harlow but I love it when people call N (but barely anybody does.)
Pronouns: She/Her
Genres I create: I make a lot of fantasy stories and all of them(minus two) are in the same universe (I got too attached to it.)

Where I plan to take my writing job: My friend and I are planning on working together and create comic books together (I draw and she writes) but I’m not so sure about it. Yeah I’m passionate about art but I love writing (even if I suck at it.) So I’ll probably find a way to mix both ideas together.

Link to Tapas account: https://m.tapas.io/noros0617 Please ignore how outdated the profile picture. It really is disgraceful.


I personally don’t care for the numbers. Like they’re just the amount of people reading (My story with the most is like 70 which is a lot in my mind [enough for a decent party]) And I don’t understand what you mean by “validation.”

Thinking about the numbers make me compare how different getting popularity here is from getting it on Wattpad. For me, I got sort of “overnight fame” at 100-200 reads (I couldn’t believe it either and yes, I believe that could be considered fame as it was a god awful story) and that what motivated me I guess. Nowadays I don’t write unless I feel like it.

The healthiest way to deal with numbers and stats is to not care. Nobody will care as much about your world and your characters as much as you do. I had to learn that the hard way.

Thank you for coming to my TedTalk

I think it would probably ease my mind a lot because the red numbers they show for view count per day just bothers me a ton lol And even though I dont super care about numbers, I tend to do the mindless “refresh page to see if stats changed” thing a lot to procrastinate doing actual work :sweat_smile: So if they vanished, I’d probably just be way more productive and would still have my favorite thing, the comments, left!

That would be a game-changer. Because everything on the net is numbers. We are grown up with numbers and likes and share and stars and all that.

Even if you do not like it or do not care. You somehow expect it to be there. Because it is so built into the online culture.

Preferred Name: wnqs

Pronouns: She/her

Genres you create: Fantasy/romance

Where you plan to take your writing journey: I want to continue working on my current comic and have ideas for related comics in the future.

Link to Tapas Account: https://tapas.io/series/The-Cat-The-Vine-and-The-Victory

Numbers to me represent a shift in the way we all consume art. Comics are much more accessible to everyone than they were years ago worldwide. For me, every view is a person experiencing a much broader world of art, contributing to the growth of art and maybe even adding their own art to the collective.

I find the stats on my comic fascinating. The numbers at first glance seem really out of whack, but that’s because I have a lot of pages. I don’t feel validation in numbers as in numbers aren’t the driving force behind why I draw or post my comic.

Interaction between myself and my readers makes me feel joy rather than the number of people reading, if that makes sense. Knowing that there’s a core group of people that have been with me since the beginning (almost five years) is amazing.

I think the balance of caring or not caring about book stats really depends on why a creator publishes to begin with. If someone is looking to make a career out of making comics, then statistics are quite important. If you aren’t getting the numbers you think you should have to reach your goal, then you need to seriously look at why and figure out what needs changing/improving.

If a creator is like myself and doing it as a hobby, then stats are nice to have and interesting to look at, especially when the numbers are all over the place. I think it’s when someone who looks at stats and sees them as judging their self-worth that stats become a problem.

I...ohh boy. I would at last like to see some insights here and I also think if that is hidden somehow, I would either connect to the API and code something like @ivanskilling described, or...well...I can't help but think that Tapas would have to change a whole lot of their offers. How would I know to turn on ads? Is that automatic? What about ink? Premium? A lot of those processes are so tied to numbers that there would be have to a paradigm shift of some kind O.o

  • By gathering little bits of everything I see. Maybe I went to a cool city and the landscape stuck to my brain as I wanted a location in the comic, maybe I watched a movie and I wanted to apply its themes to something else and see what would change and if I'd like it as much as I did originally (cough Megamind), or I read a fanfic where they approached something that was forgotten about a character and I was inspired by fellow fans being concerned about it, and sometimes I imagine a scene to music though it's rarely put into a story. I've also got many ideas from dreams, though it doesn't apply to Splitting Image.
  • Thinking of how to tie the theme/setting to a scene, and seeing if it still matches with the original idea. Once the story feels more like itself, also seeing what's required to progress the plot and character development, and trying to reach into my mind and trying to remember anything cool about a subject (redeeming a character, a betrayal, a plan that goes awry,etc)
  • I hoard a lot but I only write down what I particularly like; or I'd have a long long list of dreams to put into art. In my opinion, anything can inspire, but I'm inspired by things that I haven't noticed lately in my routine and works that really seem to have a lot of heart in them.

It's really crazy how much I can get from dreams. I've dreamed of a bus station being destroyed by a fleet of floating wooden ships and the buses being hidden inside; a spacewoman haunted by four weird spirits with strange designs and might or might not be external versions of her emotions; a tribe of scavengers next to a giant purple HR Gieger looking forest where the animals have psychic powers; a cyberpunk town where neon attachments are made of literal magic and can be infected by viruses all the same; and a student waking up to a giant obsidian egg in the campus. Every time I think I could work on just this cool idea, a ton more show up, so wanting or not I end up hoarding.

Oh boy. I live for talking about this.

• Music. 95% of my ideas come from music. Metal music to be precise.
They live in the guitar riffs and solos, when that tasty lick hits, then I get a flash of an image. Then the lyrics develop the idea further. I listen to a lot of music, because that's where all of the ideas live.

•As I mentioned before, the idea is sparked by the music. Now...Dragon Sparking was in development hell for around 10 years, and I kept fumbling around due to life getting in the way. But the music kept me thinking about Dragon Sparking.
In particular I must shout out Dragonforce. Without that band, Rip as a character would not exist in the form he has now. Their music shaped his personality, fighting style, and appearance. Listening to their music was the place I could get full images of who Rip was. There was something about the guitars that brought him to life...and a buzzing sensation I'd get in the back of my head, just past the temples, that's when I knew the music had brought a character action to life.

Going even further in, the bands Iron Savior, Freedom Call, and Dark Moor all pushed those images further. Rip is a child born of Power Metal, and without it he wouldn't exist as he does now. Not only that, whenever I felt like quitting, their music brought me right back into creating the DS world.

Additionally I use musical sections to craft my fight scenes. I get strong mental images that show me the movements, facial expressions, and emotional outbursts.

One additional thing I use is Wikipedia mythology lists. I'll read down the list without clicking anything and just use the blurb to come up with ideas. While listening to music of course xD

•Idea hording...not really? I'm kind of a flash in a pan, where if I don't use the idea almost immediately, it's gone. At most I'll do a quick doodle to remember it, other than that, I just write in the moment into the comic. I don't often have ideas about anything else other than Dragon Sparking. If I do, it's assimilated into the DS Multiverse I plan on creating over time.

  • They tend to come to me the most when I'm listening to music (like sometimes there will be a cool lyric that I incorporate into the story), exercising, or when I see a cool idea that is presented in another work, but not explored.

  • I usually start with building out a character. I like to think of where the character is in their life, what kind of job do they have (if any), if they're introverted or extroverted, and what kind of character arc I want them to go through and I'll build the setting around that.

  • Somewhat? I don't write every single interesting idea I have down like some crazy people do, but I do keep the ones I really want to write hanging around in my head instead of flushing them. I still want to write this story I came up with awhile back about a robot soldier who was made to defend humanity and watched his fellow robot friends die in battle and then once he overcomes the threat, he has to live like... A normal life and work a normal job. XD Someday, I'll get to it.

  • Hmmm, music and videogames mostly. Sometimes a really good TV or movie. Any beautiful piece of artowrk, I guess.

Hmm I usually start with a character that I think is interesting, or a specific scene.

I don't know if its hording, but I do write them down cause sometimes if I'm struggling with a story, i can combine it with another idea to see if that makes it better. The more tools i have in my toolbox, the better.

Sources of inspirations are music, dreams, personal experiences, people around me, and other stories.

Basically this -- Give me a good song, and I'll find a way to visualize an entire music video for an idea. I've got plenty of artists and bands I go to when I need to flesh out an idea. The Beatles, Beach House, The Temptations, and MGMT are just some bands to name.

But even without music, my ideas just...come to me. I've created comics from short stories, small doodles, real life facts, even singular words. Hell, one of my current projects is based on the fact that butterflies also drink blood. All in all, if I like something enough, I'm able to create a full-fleshed story.

On that note -- yeah...I horde ideas. I've got plenty organized in folders. But right now, I'm trying to focus on 35 or so stories so that I'm not overloading myself. I've currently working on 5 stories so far, so I think I'm at a good point XD

Most of my ideas come about from media I consume. I wonder things like, "what if it was about a character like this?" or "what if they took x in a different direction?" or "boy I'd like to put my own spin on this!". And these wonderings usually lead to 1. a new character or 2. a new plot.

And once I get the spark, I immediately start taking notes in a digital document (used to be Word, now it's google Docs). Just notes upon notes. They could be a line long or a paragraph of connected thought. Then from those loose ideas, I will start gradually building a framework for a plot/character arc. It eventually grows from there into a full story concept.

Yeah I like to horde ideas. Because often I will get ideas, but then get stuck in development and can't think of anything to add. So I've got a bunch of par-boiled ideas in docs, waiting for another spark to ignite the rest of their story.

Hm, I can't say I'm inspired every day. Sometimes I just bang out work because I have to. But things that have inspired me are illustrations, movies, prose, and interesting people I pass on the streets.

For me most of my inspiration and ideas come from the animes I watch and the video games that I play. There is just so much that I can get inspired from when it comes to both. I can see different characters and the settings and how I could create my own similar to it. So some of my stories I create with the image of anime or video games in mind.

One I have an idea I try to write it down and I have a bunch of notebooks that have character ideas, story plots, setting plots and many notes in between, From school I have learned to create story charts that help me organize my ideas and able to expand on them as well. Creating both the world and setting for my ideas. I like world building.

I do like to collect ideas just so that it will help me on my next step towards the story I want to create. I don't want to collect too many ideas or else it could feel a bit overwhelming.

I don't think I'm constantly inspired day to day but my mind always seem to be in a creative mindset when I'm watching anime shows and playing video games. So I can picture what types of stories I would like to create on my own.

It would probably be obnoxious at first, but I would get over the lack of number display pretty quickly. For other people I imagine it could be practically a nightmare, a lot of people rely on stats for validation, not being able to see them may drive some people off the site. Kinda reminds me of a hosting site that did something similar with an update, I can't remember which one it was, but everyone hated it!

OH! I think it was Drunk Duck! When it first changed over to The Duck Webcomics it didn't have any stats what-so-ever, everyone hated it, and was partially the reason why the site is now pretty obscure now. (in spite of the states feature returning after some trial and error.)


Main Question:

  • The ideas for my current project come from a mix of my own personal experiences, as well as familial and friend experiences. A lot of it is just personal emotional venting about mental health stuff, and domestic and child abuse/neglect.
  • Haaah I'll put some of this behind a spoiler for CW reasons. The SFW version is it just came to me, all at once, I didn't have to do anything with it outside of filling in small details.
Discussion of depression and suicide

The detailed version of this is I was about to flip my vehicle into incoming traffic in hopes that I would die, because my job was making me hopelessly miserable and I couldn't do it anymore, when TGtaHR just came to me. Like my brain was saying "Hey! Wait, this will help you not feel as bad!"

  • You mean for all my stories? Ho yeah, I have soooo many ideas stashed away in my head and all over different scraps of paper. I also have a massive amount of links saved up for resource purposes, which a lot of the links probably don't work anymore since they're so old.
    For my current comic I don't really have any idea hoard since I know what I wanted from the beginning, although I do stock up on medical and mental health resources. The closest I'll be getting to an idea hoard for it is a portion of chapter 8 will be split off into two versions, with one being for the public and the other being a personal one that will be printed into a copy that only I will see. (due to wanting to keep in a scene that won't work in the public version)
  • This will sound boring but I'm kind of uninspired. I just work on stories because I want to, and enjoy it. Although every blue moon I'll stumble across something totally gorgeous, or a movie/series with a scene that just sticks with me, and I'll want to play around with those for a little while.

Hello! Didn't realize that this is back. I have a lot of backreading to do. :laughing:


I try not to focus on numbers. Of course, I'm grateful to the readers, but I get performance anxiety. I'm not good at handling the pressure. :sweat_smile: When I start a series, I always tell myself that it's okay even if there's only 1 reader. I'll do my best and finish the story. That kind of mindset. In my experience, the more conscious I get, the lesser subs/likes I get lol. That makes me sad. So I just want to think about it and enjoy it. :smile:

But I like looking at the numbers as a way to evaluate my work.


Ideas

  • The ideas come whenever I'm reading, playing, or watching. For example, a character has an unsatisfying ending or character. I let my imagination run wild. Oh, and playing Sims helps a lot making up storylines.

  • I just write things down and let it simmer lol. I'll think about them from time to time but nothing concrete. No plotting or anything until I finish my current work.

  • I do. Better to have them than lose a good idea. I love seeing the web of ideas in my notes. :laughing:

  • I don't think I'm inspired day to day?? But watching/reading about hardworking people make me want to do my best too and improve my writing.

  1. Story ideas usually come from watching a movie, a tv show, and even a song. When the subject interests me and I want to expand upon part of it (like for example...a single frame from a video game), I can't help but get ideas coming out from just that simple concept. Usually those are my best ideas.

  2. I don't like to horde ideas. Only because I feel compelled to work on them, even if I have other ideas and projects. What I would like to do is use one of my idea mapping programs so I can actually save my ideas somewhere instead of letting them fade into the ether and hope they come back.

Perhaps I just need a better way of saving these ideas. I do use a bullet journal and sometimes I note down ideas from the day to day...but that also includes work ideas and I don't know if software can make a good story...
Then again isn't there an AI program that writes screenplays...?

  1. Yes. I am inspired everyday. It is overwhelming, which is probably why I suck at keeping ideas. I daydream...A LOT. Sometimes I get rush and try to hold onto it only for it to fade away when the shininess fades. This is why I try to keep onto only a few ideas at a time and focus on how it needs to begin and end.

Ideas:

  • I rarely struggle with raw ideas. I'm often overflowing with them and the problem is they often distract me because I'll get really excited about whatever my latest idea is and not be able to think about anything else! I have story ideas all the time when I'm just alone with my thoughts; they'll just keep coming up like annoying pop-up ads. Most of them are novel, but not necessarily good, so my approach is to let lots of them flow, write them all down and then pick out the actually usable ones and keep any viable but not currently helpful ideas for later. My day job pretty much employ me for my ability to think about a theme for a bit, then dump a ton of ideas based around that theme. :rofl:

  • Turning an idea into an actual viable product is really hard. Often the act of chaining down the idea makes it dull and frustrating as I have to confront the logistics of making it a story or notice the holes in it that my sheer excitement at the new idea weren't allowing me to see.
    Nowadays, I'll look at my idea, then I'll start to try to hammer it into the shape of a basic three-act structure, assigning roles to characters, looking for things the narrative needs like a catalyst and climax and coming up with deeper details for how this novel lore actually works mechanically. I have a bad tendency to fall out of love with the idea at this stage and go pretty quickly from "this is the most amazing idea ever" to "this is absolute trash and unusable". Nowadays, I try to make this process more like refining or iteration and not just give up at the first obstacle.

  • Yeah, I have lots of folders and notebooks full of ideas. Errant is a rework of an older idea, a comic called Fan Dan Go I did years ago, which was itself a mixture of a bunch of ideas from other vague comics that I rolled up into one big weird comic about magical knights with emotional drama and this bold, retro aesthetic. I mixed that mixed with some notes I made about Arthurian Legends I found interesting and reworked the plot to have.... a plot, which FDG didn't really have.

  • I love to look into history and mythology and Shakespeare because the themes are so big and there's so much room for interpretation. I'm also very likely to be inspired by things that are visually striking, especially if they're colourful and evoke strong emotions. I try getting too directly inspired by any particular work, but sometimes I'll experience something like Deltarune or Netflix She-ra and I just can't help myself, my imagination will be aflame and I won't be able to think of anything else!

There's a whole host of places people get ideas from here. I know that I get the majority of mine from history and/or mythology, as that's just where my interests lie. I'm definitely an idea hoarder as well, and I know that I'm going to probably kick off this mortal coil before I get the chance to finish writing them all.

Obviously - change novel to comic if you need to!

Preferred Name: Em
Pronouns: they/them
Genres I create: LGBTQ+ Fantasy
Where I plan to take your writing journey: A good question. I'm mostly focusing on finishing my current story, for now :slight_smile:
Link to Tapas Account: https://tapas.io/emrowene

The question of being too niche is something I worry about a lot - my current novel is an lgbtq+ fantasy novel, but more specifically, it's a gothic fantasy novel, heavily inspired by both classic fantasy and Victorian gothic horror.

I've made myself a home in both lgbtq+ writers' twitter and gothic literature twitter, so I know the niche is there, but I've also worried that branding the story as a "gothic fantasy" will turn some people away from it. I also hesitate to brand it as gothic horror- gothic horror is a very different beast from regular horror - it's not what most people think of when they hear "horror," and often, its more about an aesthetic than horror content.

As to the third question, I think it's entirely a matter of your goals for your story. No matter how niche you get, there will be someone out there who can relate to it. If, however, your goal is to gain a large audience, then it may be possible to be too niche.