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Oct 2022

I can explain people who world build too much!

Take JK Rowling, for example. Do you know how wizards relieve themselves of their bodily wastes? I do! Thanks, Rowling!

EDIT - I probably don't want to bring up the subject of JK Rowling right now because she just gets worse every time you hear from here

Yknow people buy Dnd books all the time, people have jobs about the lore of Tolkien books, I'll bet everyone here had a dragonology or wizardology or whatever book as a kid, the angelarium and all future tomorrow's and warhammer and scp archives are all just lore and people love that shit! It gives them a new world to explore the depths of and a new perspective on reality through the lense of an authors (usually multiple authors) imagination. I get that when you're reading through a fiction on ao3 that seems like a standard love triangle you can be blindsided by the info dump of the last 13 wars and revolutions of a minor island off the peninsula of who-what-where-now? But lore itself is fun, in its own way and can be used in lots of interesting ways to tell stories that you can't with just a few characters, like alot of people have said previously in this thread its not what you write its how you write it.

I tried to work with writers for some years and I read a lot of the
giant world - no story / story which is not understandable scripts.
As an artist I enjoy a very detailed character description and this is something which is, in my opinion,
very important. I like to know every little detail about the character and that´s also something which
is interesting to read for me. From their parents/where they were born over how they grew up to
what´s in their fridge, which medicine they take, what they read etc
And again, this is just my perspective as an artist reading scripts: there are many scripts with
crazy big, detailed worlds with characters you can´t count with nothing interesting happening in
the world. I love scripts with 1-3 main characters which focus on the characters and not on the world(s)
around them. What do they want, how do they get it, what gets in their way etc the normal storybuilding
blocks and not 50 characters in universes that I don´t understand, how is the reader of the comic or novel
gonna understand that?

Well, you were doing fine until you wrote this.

EDIT: You know what? Never mind, it's too late. Sigh.

What? No, I was just talking about that tweet explaining how wizards defecate.

To go back to the main question : Can someone explain people who “world build too much”?

One very down to earth reason for me is that I like to keep my mind busy thinking about my world/characters.

Since it takes much longer to write my stories than to create them in my head I keep adding stuff to my world every day.

Some people like that kind of story.
A friend of mine loves the movie Dune, citing its world building in particular, while I was bored by it being more of a character guy.

Ideally a story should have a balance of good world building, plot and characters,
but I find that I can forgive a dull plot or shallow world if the characters are engaging.

So I think there's an audience for a world building focused story, even if it's not you or me.

Dune is a good example what´s so difficult about building a world like that.

The 1970s try to film it was such a failure, they made a documentary about it.
It´s called "A documentary about the greatest movie never made"
The 1984 version was a flop even though they had all ingredients, famous actors,
director, design etc. 30 million$ budget.
The 2021 version was successful, I have no clue why :smiley:
3 trys to film a movie.
For me this is a good argument not to create too complicated big worlds,
especially when you are in a webcomic, entertaining online novel genre

For me as a reader or artist who works with writers "world build too much" means that it´s something
nobody understands anymore, characters you can´t follow, too many too detailed descriptions of things I can´t relate
to on the emotional site

There were so many kind ways to word that question and this is none of them. But worldbuilding is important, and some people enjoy it. It’s really none of your business how people build their stories

I remember being a kid a wondering about things like how they bath and launder their clothes. And I used to joke about it to my classmates that they don't and they all smell (adding that they also have to wear full uniforms and their is no centralized AC.)

I like to think of myself as someone who likes worldbuilding, but if I'm being honest with myself, I kind of get bored when there's too much lore too quickly and I also see worldbuilding as less of a 'must have' than good characters XD

But the thing I crave the most is a worldbuilding focused series, rather than a character focused one.

I guess medium is also a factor for me; worldbuilding-heavy novels make my eyes glaze over but if it's a heavily visual medium, I eat that shit right up :stuck_out_tongue:

I think this statement applies to people who don't think about themes or the core message. They just go willy nilly and world build. I knew this one webcomic writer, and he seems to be going headfirst in worldbuilding. He had name scheming figured out, how characters traveled, all that good stuff. Problem was, I didn't know WHAT he was aiming for.

For me, I'm obsessed with worldbuilding, but I need to know the message and the characters first. Every little detail has to represent something to me.

I do a lot of worldbuilding, but this always happens around the story. For me, the worldbuilding, same as the specific scenarios where the story will take place, have to serve a purpose for the story, and I enjoy making them as detailed and complicated as possible even if most of that won't directly appear in the final pages.

On the contrary, I think a world feels more natural if it doesn't feel like it revolves around a central theme. I personally like to leave themes/core messages for particular stories, and build the world itself to be general and able to support stories with all different kind of themes :smiley:

It honestly depends. I take the same direction although I make them all connect in some way that makes sense in order to give more incentive to read them. I don't think either is wrong since comic books do it all the time.

But if you're just making stuff for the sake of making stuff then yeh...

Eh, I think it's alright to make stuff for the sake of making stuff - as long as you only show the relevant bits in each particular story. The irrelevant bits might come in handy later (and even if they don't, they're there in case someone happens to take interest :P)

1 month later

closed Oct 3, '22

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