9 / 10
Dec 2019

I'm not used to putting myself out here like this, but I'm going to try anyway. /o\

I'm looking for some feedback on my writing, pacing, and visual storytelling. If it's not too much trouble, I'd like if the critiques could be framed in how I could improve in the future, rather than simply what's wrong with it right now.

However, I would greatly appreciate if you not make any critiques about my art style itself--I'm in the middle of a coloring overhaul with new pages, and I also know that I struggle with expressions, backgrounds, and depicting motion.

Thank you in advance! If anyone wants me to critique their comic in return, just leave me a link to your comic and I will gladly do so.

  • created

    Dec '19
  • last reply

    Dec '19
  • 9

    replies

  • 984

    views

  • 6

    users

  • 16

    likes

  • 5

    links

I’m afraid this is going to be far from an unbiased critique because I thoroughly enjoy your comic and I had to put on my nitpicky glasses to gather points to critique.

Your use of facial expressions to convey emotion and body language is excellent. This is best seen in the first couple pages of chapter 2 when Matthias smacks Felicity away. It’s obvious it hurts him to do this (and her as well) but he knows it needs to be done to protect her. You knock it out of the park with that scene.
Your character designs give insight into both the characters and the world. Your use of lighting and color communicates mood and setting to the reader and is aesthetically pleasing.

Now, pour yourself a glass of wine because this is going to get nitpicky:

Felicity and Matthias’ relationship is slow to be established. When we are introduced to them it is unclear what their relationship is; familial, friend, or if he is a hired bodyguard. Their initial interaction comes off almost aloof and lacks a lot of that rich loyalty and connection we see later on (page 19-20 provides an interaction that encourages reader investment in the characters based on their relationship that is lacking in their introduction). The sibling sniping seen on pg 33-34 works for the scene but I think it would have worked better for the story to see that in their introduction, better set their relationship right away, and then have that play against Matthias’ concern when he finds her in the library. The readers are also delayed in learning Matthias’ name which keeps a distance between us and him for his first bit of screen time. (I believe it is page 13-14 when his name is first used and he is off-screen leaving it to reader assumption or speculation who is being spoken of).

But once it is established, Matthias and Felicity’s relationship is one of my favorite things in the comic. Your portrayal of how protective he is when they are at the market contrasted against her innocence is well done, building both character and world, while laying groundwork to give a suspicious stink-eye to that no-good-dirty-smooth-talking Lothair when he comes on the scene.

On page 15-16, when Felicity’s father says ‘Absolutely not, and you are not to ask me again,’ seeing a reaction from Felicity between those panels and the subsequent set when her father diverts the topic could have been helpful. It would have shown if the sternness was out of character, emphasize if there is a reason to suspect the father would have a particular aversion to her learning light magic rather than him just being tired from the journey and her continually asking for his tutelage, or if this strict rejection on top of Felicity’s long struggle with learning magic hurts her, and add a bit more oomph to when her father tells her ‘I only want the best for you.’

(On the note of light magic, getting a bit more time spent on why he would be so adverse to light magic in particular would provide more depth to world and character. Is light magic a more dangerous art? Is it frowned upon? Does it have a checkered past? Is the father’s opinion of light magic something he has previously expressed, particularly if Felicity has been trying for a years to learn sorcery?)

You do see a bit of this reaction later on page 21-22 but moving Felicity noticing how serious her father is being earlier in the scene to the moment is happening, and perhaps asking him why, could have helped escalate tension by playing up conflict between the two born out of caring for one another.

On page 37-38 it is confirmed that her father is acting strangely but showing that in scene would play up drama and show rather than tell the reader this behavior is out of the ordinary and inform the reader to pay closer attention to what is being said (aka set up).

Masked man’s introduction on page 45-46 is beautifully done and paneled. BEAUTIFUL I TELL YOU.
Chapter 2 page 17-18 has good action flow. It feels the most dynamic of the fight scene. Earlier action panels come off as a show of action rather than a flow. Moving around the angle can help set more dynamic poses for the character and give a greater visual impression of movement with more variation in close quarter shots and then break away wide shots to reestablish character positioning in relation to surrounding and one another. Watching fight scenes that have Joaquim Dos Santos’ name attached to them might help give ideas to play around with. You show everything that needs to happen in the fight to keep it tense and the reader’s interest and it’s just minor tweaks and tricks that could really drive it home ( such as having Felicity taking up more panel space in panel 3 page 29-30 for a tighter and tenser look or a tighter angle in panel 1 with foreshortening of the reach and light magic for greater visual engagement. Panel 5 is awesome by the way!)

Masked man’s reveal is perfectly paced, well done there, and I applaud the final chase occurring in daylight. Escaping the darker tension of the night actually increases the scene’s tension because it tells the reader this man does not clock out of his villain hours when the sun rises. He’s willing to operate in broad day light which makes him more of a threat. How he behaves at the wagon, that he is practical and calculating, also shows he is not to be underestimated and is playing the long game.

The pacing really picks up, finding its feet towards middle of chapter 1 and getting a good rhythm going right off the bat for chapter 2.

In short, having reactions be in the moment, in scene rather than reflected on after can keep pacing tighter and give more material for the readers to get to know both world and characters.
Your art style is gorgeous and sets the perfect tone for your story. Felicity is a protagonist you want to root for and you do a good job of introducing new people, places, and escalating de-escalating conflict as needed.

Ivory Weald is a fantastical adventure that catches the reader’s interest with bright characters, art, and a welcoming world that promises magic to come.

Hope this was helpful (and fair) and if so, I'm happy to talk comic-shop!

Your comic is beautifully styled, well-written, and I look forward to more Ivory Weald.

If you have the time and the generosity, I would greatly appreciate your insight for Legio Arcana. I only ask, be patient with the art please. I know it needs a lot of work

Thanks for putting your comic out there to be read and well done on having the confidence to seek feedback for improvement!

Dang, rmdooley said more than I could think about even if I stopped to overanalyze every page.

However, yeah, the art is amazing and there's nothing that needs changing, but I do feel a bit on the lack of immediate reactions too. It's a very advanced writing problem and doesn't affect your comic in any major way, but getting your characters to be surprised or enraged at the same time as the readers can grab their interest that much more. I think the chase scene is where this was done best, with everything happening quickly and putting the viewer on the edge of their seat.

Thank you for putting so much thought and effort into your review! I deeply appreciate it. :hearts:

I see what you mean about their relationship--probably could have been a little clearer about it from the start if I thought a little more about it while writing it. I was trying not to namedrop inorganically, but that ended up having it a little late. ^^;
I'm glad for your eventual reception of their relationship, though! (Hey, be nice to the stinker-man!)

I totally agree with you about the scene with her father falling a little flat--I didn't want to spend too much time on it, but that ended up making it weaker in the end.
As much as I would like to spend more time talking about his aversion to light magic, I... didn't want to give away too much from the beginning? But maybe I should have? Not sure how much is too much, so it seems I opted for not enough. :cry_01:

I think there's a lot of rocky bits in Chapter 1 because I was trying to get through it as quickly as possible to start getting to the meat of the story--this is my first time writing a comic, so I was worried that if I took too long developing things initially, it would turn people off from reading the comic! I'll keep that in mind to show and not tell more going forward, though!

I'll definitely take your advice and try to go watch some more fight choreography for future scenes where it's relevant. Thanks for the suggestion for a place to start!

Thank you again!!
I'll get to work on re-reading your comic today so that I can try to put together a good review for you tonight~.

@Iris-Grimoire
Thanks for your insight, too! I'll take into account what you two said and go through the rest of my script to see if there's anywhere the reactions might be lacking so I can brush those up.

I think the problem with namedrops in dialogue is that it changes for every type of visual/written work - organic works depending on being a book or a comic, or how is the comic published, or even how many times a week you update. I've seen someone with a big series straight up say that it's best to name drop once per chapter or every 10 pages, even if it sounds forced, just so your readers memorize them eventually. It's honestly extreme but it's an example of how sometimes the dialogue has to suffer to work in a weekly schedule and you have to play it by ear. With my work, I look for spaces in lettering where there's enough room for more words and sneak in at least the nickname, sometimes, even if it's not on the script.

I can't bring myself to "force" myself to add in people's names to the dialogue unless it really fits because it's a big pet peeve of mine when I'm reading (and, to be honest, if there's enough name dropping, I'll actually drop a series completely because it throws me off so much), but then sometimes I forget to introduce a character's name at all and have to try to find an organic way to do that.
There's a couple characters in the script where I forgot to introduce them at all by name and had to spend some time and rewrites finding a way to work that in... which actually just happened yesterday because it completely slipped my mind to actually SAY the character's name... anywhere in 9 chapters. Oops.

The very first thing to say is : There is no reason to think my opinion is worth anything.

Your panel layouts and scene blending is perfect.

Your art is amazing (the water color effect feels softer than the frame somehow). Maybe try to looking at the series 'Hooky' which often holds scene vibrancy.

You should get this story mirrored in WebToons for a larger readership reach.
After you have that going, register the webtoon in Comic-Rocket.
Then register either or both (Tapas / WebToons) versions with TopWebComic.
I hear good things about [WebComic] and suggest your register there too; but it takes a supported device (which I do not have).

Your art is excellent and story pacing are very good.

I am on Tapas.IO, WattPad, WebNovel, Medium, and WebToons. If could tell me what you like to read, I can suggest a specific story for you to review.

Hopefully, I have done justice in considering your work.

@teasidesketches I like it overall. THe scene where we find Felicity on the ground then her lying in bed should have more space. Text is a bit hard to read cause it's thin and small, but not too bad. IK you said not to make art comments since you're recoloring, but I really hope that it includes the super bright yellow panels...my eyes hurt from looking at them. Personally while i find pacing good, I'm not too into the MC girl. She's a bit too oblivious and nice/innocent/naive, I don't hate that type of character but is really not my thing, personally I find them kinda annoying. Also that scene where she has to trip on a branch, the way it's done reminds me of a Kagome from Inuyasha cliche lol. Also, I find it hard to believe that in her environment where the townspeople think poorly of her, she doesn't show any kind of negative emotion (not even to herself). I guess some people like that, but personally it'll be a contributing factor for me to not keep reading if I wasn't doing this review. HOWEVER I like the interaction between her and Matthias later on, how they're different but in the end trust each other. It could be fleshed out more in the beginning tho.
I like the scene from Ch2 onward with mask guy (whose design reminds me of Amon from LOK) when he smacks her away, that scene was well done. Crowd shots in pg 45 are well done! Overall, it's a story that really picks up from CH2, but I may not read past the beginning pages.

Here's mine! I love a good crit!

@rmdooley Merry Christmas, I finally have time to sit down and write a critique for you! I'm going to try to be as detailed as possible and hopefully I don't miss anything I want to talk about, but if there's something you have a question about in particular, feel free to ask!

I also personally enjoy reading your comic, so I probably have plenty more good things to say than negative ones. Again, if there's something you're unsure about, then I can focus on that specifically, though!

Disclaimer, I read chapter 1, skipped ahead to chapter 5, then went back and reread the entirety of the comic. With that in mind, one thing I liked about the writing is that each chapter is episodic, but tells an overarching story that builds off each previous chapter.
Thus, while there is an overarching story, I feel like a new reader, who might be daunted by the large library of updates available, can easily pop in to the most recent chapter, get a feeling for the story, and still have a clear enough understanding of what's going on before going back and reading the rest. It's not a story that's too difficult to get into even from the middle (but the experience is definitely enriched by going back and getting all the context for everything!).

I think the story is engaging from the start, and you have good visual storytelling going on; I can't think of any instances in which I was confused what was happening within the visuals of your comic. The action works and doesn't feel excessive, nor does anything happen too quickly--there's both good visual pacing and story pacing, and I don't think I have much of a complaint in regards to either of those.
As far as visuals go, the grayscale complements your comic very well, and honestly, as much as I love pretty colors, I don't think they would serve your comic as well as the grays. So, I think that's a good thing for this story, even if maybe it's a matter of personal preference for some people!

I'm a sucker for banter, so I really like all the banter you have going on between the characters from the beginning; nothing feels awkward between them, so it's easy for me to get invested into them. The emotional beats hit right and don't fall flat (also, I don't forgive you for what you've done--apology not accepted--but I think that's a good sign because it shows that I've come to care about what happens to these characters).

I like that you don't info-dump about magic in this world, but still explain things where necessary, such as in the beginning where they explain why they go about looking through bookstores for magical items accidentally falling into civilian hands.

For how much I enjoy the writing, there is one thing that I think could use some more improvement: speech bubble placement. There are several instances in which I had some difficulty deciphering the order of the bubbles and had to determine the order from context clues. It's decipherable, but it adds a small layer of difficulty in fluently reading the pages that you can further consider. I wouldn't say this is a constant problem nor would I say it hinders the experience, but something to think about.
A couple examples from the most recent chapter:

  • Page 23, Panels 3-4: As the comic is written in English, my instinct is to read left to right, and I instinctively look to the panel nearest to the bottom-right of the first panel to see what to read next. In panel 3, though, the first bubble is in the top-right with the following panel being bottom-left, both of which are the opposite of how I want to read. So, the bubble I read next ends up being the first bubble in panel 4, rather than the second bubble in panel 3. Unless I'm... reading those bubbles in the 3rd panel in the wrong order, which would again be counter-intuitive if the first panel is the one at the bottom rather than the top.
  • Page 30, Panel 3: As a reader, I'm generally uncertain which order to read these bubbles. I second guess myself with the order and have to think about it since the bubbles make a sort of "square" and don't give me a clear idea which come first, and the content in the bubbles also made me a little confused about the order.

In any case, I enjoy your comic and am really looking forward to how things further develop, especially with regards to what the presumed "villain" is up to. I think you're doing great so far and can only do better as you look to what you're doing and keep trying to do better work!

Hopefully this is a satisfactory critique for you, but if you have any questions or want to just... you know, talk comics, then feel free to let me know! :hearts:

My only complaint is that what's going on or what the setting even is, is not established in the first chapter. It's kinda confusing and could maybe use some exposition or narration.

The art is fantastic and I'd read it just for that, however as a general rule good writing can sell bad art but good art cannot sell bad writing.

Really I think it could use a stronger hook and more concise worldbuilding as currently there is no point in which I felt particularly invested in what was going on.

Here's mine if you wanna do a crit: