45 / 90
Oct 2018

Such a long discussion often gets messy. I was also responding to some comments along with the reply :sweat_smile:
But yeah, about the question...
That's why I mentioned that helping with the story is not the same as planing the storytelling. It would be like the writer giving you some sketches of characters and scenes they want to include. That doesn't mean that the writer is now in charge of the art, it is just an opinion that get transformed later. If that person actually expect to you to write the story with them then is really not fair. A writer without initiative and mastery of their part is not a good partner. In that case, most of the project relies on the visual artist. Yes in that case you are right, there is no 50/50.
Finding a good deal is really hard, isn't it?

Thank you for bringing up the topic. I certainly don't mean to imply that you don't appreciate the writing. Just developed an argument from the original post and some of the replies.

Yessss Writers appreciation day!!!! :smiley: Here, have a cookie :cookie: Please recommend more podcast! maybe in another post because we don't want to interrupt this topic. No, I don't agree with the One Punch man stuff for some articles I have read. Also professional is not the exact word I wanted to use but I don't know how to say it in english XD. Nice to share ideas with you. It's 7 am and I really need to sleep.

Nice to read you all!

I'm not a fan of this form of writers rebuttal in the debate on workload.

It's an implication that these activities aren't part of the artist's path as well. Like we're not up at 3 A.M. redrawing the same hand over and over ect. But artists, are primarily, judged by produced product... not the narrative of their individual process.

But the bigger problem is the defense of an individual process to create implied value. None of these activities, the four R's as they were, guarantee that the hypothetical writer created a better product.

That's something we all pretty much agree on...bring product to the table, not ideas.

I came to this from the standpoint of someone who's an artist and not a writer and I stand behind my argument.
I never said the artist doesn't do revisions either, I just count that as something that's inside the 1-3 hour worktime per page. Which is a number I'm bringing from myself, and other artists I know in the communtiy who all have similar time stamps on their work. My whole point in that "rebutltal" (not really my word of choice, but, well-) is that just like artists take a long amount of time drawing a single scene because revisions go into that, writers take a long amount of time to write a scene because they also do revisions.
Does it guarantee to bring a better product? Theoretically, no. Realistically, yes. Practice and research almost always yield better products, because the more thought you put into something, the stronger it's going to get as a concept. If you disagree with that, that's fine, but I'm going to wager you're more or less a lone wolf on the stand that thinking through a project wouldn't do it any help.

If you need to redraw your hand once that's a revision. If you need to draw it over and over almost every scene, that's a matter of skill and practice.
Writers will most likely need to do revisions almost every scene regardless of skill, because they need to match themselves to the artist, and need to keep the full picture in mind. Artists can still come, draw the page, and it's a finished product.

If you're only looking at product brought to the table, and not at the quality of the product (the "ideas") you're just not fit to work on collaborations, pal.

hi.
I'm an artist, musician, composer, writer/author, and much more. For all my skills, there is always someone demanding attention for how to do their own, or even for me to make them something.
I have worked with my brother before on collabs, and to say collabs no matter economics is fun, is an understatement. But I trust my brother, I know him enough to know he's not going to jip me on a publication or future payment promises.
I have also sought artists of higher calibers for my writings, and well, even with payments, and money involved, working with strangers is highly indeterministic. A complete stranger is more likely to take your money and walk away then someone you know in person.
Ya writing is a skill, so is art, and I have worked on both since a young age. I put in the time for both to get to the point I'm at now. I feel that others take these skills for granted, never fully appreciating the hours of content created that isn't pleasing to the artist/writer.
I do want to collaborate in the future with an author, but I would much rather prefer I meet them in person, and work closely with them in my home town where I know I can find them and not be afraid they are just some liar pretending something on the internet.
There is always some young person with dreams of making a comic or graphic novel or story book or a novel. Great, we should encourage them to fulfill that dream. I don't think we should be upset they are trying to find a partnership that works for them. But we also need to make things painfully clear, on subjects of time as you have mentioned, and economics involved.
My current wip is an 11 year old manuscript I have only recently began to make the art for. I spent those 11 years creating pieces of art, most of which I do not own anymore, lost to trash and so on.

I think the biggest problem facing anyone, is the fear of failure, the fear of never reaching a goal. Those fears can cause us to panic and rush things, and make work of low quality. Some of my best works, took weeks, months or years to complete. Often times I would just spend forever trying to invision a story or subject or background, and finally find a working reference or have some inspirational dream or experience to base a work on.

So I dont think we should chastise these authors, but be honest about how demanding their work(s) will be.

And I totally agree that these authors should begin practicing art for their works.

I often get at a point where I believe my decisions in creative venues are final, that it will be that way for all my life. but as my mother pointed out, I have my entire life to perfect my works and make them as I want the world to be able to enjoy.

In my case I can truly never understand 'unpaid collabs' unless you know eachother really well or are attached to the idea but then again how long will that last? On 'Tom N Artie' I pay an artist to draw the comic (you think that kinda artwork is free?) but multiple artist friends I have tell me about how people try to approach them for free work and these are people who have done comics at different publishers. I can understand that you have an idea you want to get out there but hey sometimes making things become a reality requires sacrifices and hard effort. There's plenty of artists out there who have a great style and don't charge a massive amount (price doesn't always equal quality).

I came to this from the standpoint of someone who is both an artist and a writer and I stand by MY argument.

I will continue to reiterate that "writers" that try to sell their process as part of their value and use that inflated value as an argument that they are a equal contributor to a collaboration is selling a faulty bill of goods.

And all you are doing is re-enforcing this faulty narrative by adding research, review, and revision as measurable parts of a writer's workload but limiting the artist's time to inside a "1-3 hour worktime per page".

Are you going to apply the same logic to writers? They edit a sentence more than a couple times then they're not "skilled"? Pish posh! Writing is not some mystical process that gets to be elevated inside the creative arts and play by it's own rules. The people trying to convince everyone of that are themselves writers...and they're using the tools of their craft to manipulate/influence others to their side.

Your missing my point and ...and making it at the same time.

Practice and research do yield better products but why does that only count as part of the writer's process and not an artists... or colorist...or letterer? All the others SHOW their work and it stands on it's own... the writer tries to sell his process as his value as much the work itself. Show me the writing... don't tell me about all the research... and worldbuilding...and revised drafts...because every other form of creator does the exact damn thing.

Looking at the product brought to the table is EXACTLY about quality/value, if you want to sell me on an idea/story then it has to exist in a form I can judge it on. We judge line artist,colorists,and letters by their product... but somehow some writers think they can sidestep this by telling me how valuable their process is?

...AND considering I've been collaborating with the same collective of artists/writers for over 20 years and we are in our second year of creating web exclusive content for Tapas.... your assessment of my "fit" levels are really wrong....pal.

As a writer, I totally agree. I'm working on an unpaid collab and I think about it all the time, every day. I'm always planning ahead to what will happen, what would be in character, what I'll have to Google. You can't qualify that in hours because I'm doing it in the car and at my desk and almost any time my brain is free.

And while I'm doing that, my artist is thinking about future panels, what the composition is going to look like, who is standing on the right or the left, how to make things flow down the page, how they're going to shade the flashbacks differently from the present, how to pinpoint the exact facial expression I've described. They're DEFINITELY thinking that every time I write the character is smoking, they'll have to figure out which hand the cig is in, will it cover the face when they take a drag, what happens to it when the action starts. They're looking up references to trains and jail cells and furniture. On top of also wondering what I'm going to do with the story next and what they'll have to adapt to. AND THEN they have to sit down and spend more hours actually drawing it compared to the hours I'll spend at my keyboard.

If "thinking about it a lot" counts as part of the workload for writers, the same is true of artists.

Obviously work times vary, but I don't think this is anywhere near the norm for a comic page? Like, maybe if you're only doing line art and you're pretty quick?? There's a reason most comic artists can't afford to post more than a page a week.

Anyway, not digging into the rest at the moment, just find this bit suggested as a "norm" to be suspect. (And I get that you're just basing that off your experience and who you know, I'm not saying you're being false or anything!!)

Yeah I draw pretty fast usually and 1-3 hours for a page of finished artwork is absurdly fast. I usually spend that long on just the coloring.

The process is a part of their value if the process is mandatory. Just like when you buy a meal at a resturant you're not just paying for the ingredients, you're paying for the cooking.

Artists don't need to do extensive research into each project they work on as itself, especially not colorists and letterers (concept artists and designers, at most). Writers do. Simple as that.

First of all, we do judge writers on their work. That's why a lot of people only work with finished scripts, and people always ask for examples of the writer's work to gague their abilities. Actually, that's exactly the same as artists showing their portfolios. Writers aren't "side-stepping" anything, they're doing the exact same process artists are to be hired/accepted into a collaboration, if not more (working on the script before it's picked up). I don't really know what you're refering to here, but you need to reread what you're responding to because at this point you're just being hostile for fun and it's really pretty offputting.

What? I never argued you're incapable of anything, I'm expressing my opinions based on my own experience. And honestly, in regards to this, seeing how you treat writers and... anyone who doesn't outright agree with you... I feel a bit bad for the writers in 'collective'.

@sleepingpoppy , @kytri
sorry if i misrepresented artists somehow, like i said before this is based on me and my friends, obviously worktimes vary, and I can’t account for those i don’t know :0c

also

i am so salty rn

Like I said, I realize you were basing it off what you know, but since the actual average times would be relevant to the conversation, it's important for other to realize that the numbers you gave likely way under the norm. I make a full color comic, and I guarantee you 1-3 hours are not my numbers. XD

Was directed at your conversation, not you specifically, as a reminder that the board will get shut down if we don't behave. Also, the fact that we can't seem to have this conversation without writers and artists insulting/feeling insulted is dumb and bums me out.

^just so you know I wasn't, like, singling you out specifically. It's not an artists vs writer thing. Everyone needs to keep a cool head.

Taking a step back from the points that everyone is making here (some I agree with, others not as much) I just wanted to add some of my experiences as an example.

I'd like to believe that I'm somewhat of an established author but when going into a collaboration, what's taken at face value is honestly what you bring to the table.

Just like how artists have portfolios for professionals to look at, I clearly state my "portfolio". An example of a writer's "portfolio" won't usually be just a list of manuscripts/novels/poems/etc that they've finished but also a comprehensive statistic of how many readers or followers that they have. This way, just like how artists are trying to entice their viewers with their artistic skills, writers can entice by guaranteeing at least "x" amount of initial viewers that will be interested.

I did a short slice-of-life comic called TurtleDays3 and since I can't draw for the life of me, I garnered the attention of various artists to draw the scripts that I wrote for me.

This worked for several reasons:
1. The commitment was just one short strip most of the time, with the option of coming back if satisfied.
2. I still paid them (albeit usually a discounted amount).
3. I promised a shout out to the artists' original works so that viewers from the comic strip of my title were easily able to go to the artist profile of the one who actually drew it.

Result:
I was able to get a large number of interested artists, many of whom were willing to do it for free. Why? Because it was low-commitment and a way for them to garner new readers for their original works.

When I posted on this forum about wanting to hire artists for this, I stated how many people are subscribed to my works and how many views my novel/comic has, not because I'm bragging, but because it's what I bring to the table in order to attract artists of a certain level.

TL;DR
As an artist, your work speaks for itself. No matter how "unfair" it may seem to writers, it's a lot easier to gauge the skill level of an artist by what they've drawn.

For a writer, I don't think that just a script and the firm "we can do it" belief is enough to attract an artist. If you really want to attract a dedicated/motivated/talented artist to work with you long-term, the promise of future profit means absolutely nothing unless you can back up that base with proper statistics to prove what you're saying.


I kind of barfed this all out so my apologies for mistakes and the like.

That's interesting. I do full-color too and so do most of my friends, I guess there's a bigger time difference than I thought between artists?
That's honestly true, it's not even the topic, I just feel like the way writers were brought up so negatively as part of some kind of unrelevant cursade really... kind of annoyed me. I'm not gonna stand by as half of the community is shit on, in relation to my comment, you know?

Anyway, I'm gonna let turtleme and their fantastic response lead us back to the straight & narrow now

It's not about shitting on anyone. It's about the reality that if 1 artist and 1 writer pair up to do an unpaid collab, the artist is (most of the time) going to be spending more billable hours on the final comic than the writer will. Drawing takes longer than writing (most of the time). And because of that, promising an artist 50% of "potential" profits isn't a fair assumption given the division of labor.

And when writers hear this, they sometimes feel defensive and will say, "But I also have to edit and revise." So does the artist. "But I also have to research." So does the artist. No one is saying the writer's work is less valuable, there's just a fundamental difference in hours spent glued to a screen, and that should play a part when any potential collab discusses how profits are going to be split.

Okay but that's literally what I said from the first second.

and in my comment even before that i explictly mentioned 50/50 splits being unfair towards the artist

I never said the same amount of time goes into to work, I just said (and you're more than welcome to look over my comments for this because it repeats each time)
comparing 6 minutes of work from the writer to 6 hours of work from the artist is not a fair comparison
that isn't to say it's flipped, or equal, just that the differences aren't as large as that.

You sure got a funny way of "defending" people in the community. Are artist that do extensive research research just wasting time then... or does it count like if they were writers? Colorists... letterers ...no need to research and hone your craft either, I guess it doesn't count unless you're a writer.

Really? Let's look at your previous post...

For future reference, THAT's where this conversation went off the rails. Don't assume you can just post snide stuff about people who disagree with you and it won't garner a more spirited retort. You can try and point fingers and claim I'm being "hostile" and "offputting" and you can "feel a bit bad for the writers in 'collective' " but YOU were the one who posted a passive aggressive response to this post...

Does that seem like the sort of post that requires a normal person to judge some one as UNFIT ?

Child please.

Me personally, unless you're really passionate and the partner(s) you're working with are equally as passionate about the project, then it can be an enjoyable experience, but I've only really had one of those. If I'm not going to be paid for it, I'm not going to dedicate my all into it, or if I absolutely hate it I'll just rush things out, I'm not being paid for it, so what do I care anymore, yeah exposure is important, but so is the sense of passion for the work, and money is a great motivator.