Sometimes I do too much research and it can be overloading for the comic. For my first comic, I went crazy with Celtic Mythology learning all I could, learning about it's time period, wolf habits/behavior/environment.....almost every nook and cranny. Clothing, housing, clan structure for both wolves and humans, and geological research to get environments accurate. But unfortunately, a lot of that information doesn't get implemented into the comic either in visual or in plot devices because I keep trying to remember I don't want to overload readers of information. So you kind of have to find that balance of the perfect show don't tell, but tell a little bit XD
For my webcomic here on Tapastic, since it's set in a different world the only thing I had to do research on was the different time variations. For example, in the parallel dimension, times moves slower than ours so I had to reference to the planet Mars for a time reference in how much of a time gap there is between both dimensions. It's needed since the main character would still age normally like she would be if she was in our world. I even went so far as to learn how to make my own calendar for the parallel world just to keep everything in order and so I can keep an eye on when seasons change, how long a year is there, and so on so forth. The rest that's going on in the story is mostly made up since it is set in a fantasy world, but I still have to do some research on fantasy landscapes to be inspired from, or even some steampunk gadgets so I can provide better visuals. But again, since it's fantasy, there's almost no limits and little research to be done since it can all be made up :3
I try to approach and research from almost every angle because you never know when you're gonna get that ONE question from a viewer, and I would like to give them a proper, informative response :3