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Jun 2020

I've noticed some really cool comics on here that there are some really advanced aspects done obviously by some talented animators. And unfortunately I know they're done through expensive software, most likely through Photoshop and confusing as hell effects programs like Krita or FireAlpaca64.

Since I can not afford 60 bucks on that Adobe Membership ripoff and I have no god damn idea how to even TOUCH Krita and FireAlpaca64 (considering my screen that I draw on is WAAAAY too small for the user-interface) I am in a stump.

Also, NO, I am not going to torrent anything because I almost lost my internet and nearly got my ass sued by EA for torrenting Dead Space. And it was 2018 when that happened. I'm through with torrents unless specific ones that are legal.

I just want to test my animating abilities through a 3-picture set. Where would I go about doing so in the first place? I'm trying to implement it in one that I'm making right now.

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    Jun '20
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    Jun '20
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So, I made this "pilot" for my graduation project in animation: https://tapas.io/series/Aziluth15

With this project I kinda learn a lot about what you can and can't do with gifs on Tapas hehehehe

I used Clipstudio paint, that can save animations straight in .gif format without losing much resolution. But I strugled a lot with file sizes and Tapas' limits.

But how people showed, there's online gif makers that help a lot. If you want to make something full animated, there's android apps like flipaclip. But I knew people who draw all the frames in softwares like SAI and drop the frames on those gif makers.

My choice of free image viewer, Imagine3, has a very good animator. Add frames, set time per frame, and voila!

I make GIF animation weekly this way. Here's this week's entry!