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Jun 2016

Sandbox Drama
It took me 8 days short from 3 years to make 110 pages long story of a green lady lost in a strange world.

What did I learn from my endeavour?

  1. Art learns itself by doing. Don't fret about art, try to get better and you will. Remember you can improve on quality and/or speed.
  2. Plan first and plan well. Idea is not a good story. There's reasons why people make scripts and thumbnails. It works. Also character reference sheets are a treasure!
  3. Give only as much as you feel good giving. Don't wear yourself too thin.
  4. Love thy fans. I've had so many times I've been in doubt only to be picked up by extraordinary people heartpulse
  5. Life happens, it just does, prepare for it as you can and let people know you're fighting, they will understand.
  6. Value yourself, because your fans believe in you!

You can read Sandbox Drama here: Handy link.9

How do I feel right now? I don't really realise it's done. It's going to hit me eventually...

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    Jun '16
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    Jun '16
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We completed our short story VSEPR a few months ago and ran a successful kickstarter for printing. We didn't have any intentions of continuing a story with it (although it might happen since the response was so good). But some things I learned:

  1. Just do it. Even if its crap, get it done, edit it later.
  2. Having a full script, start to finish is the most amazing thing ever and makes life so much easier.
  3. Doing thumbnails and paneling out the whole story with the writer before starting to draw, made the project happen much faster with a lot less stress.
  4. Build models in sketchup. Keep them. Use them often. (I had a super hero comic with LOTS of city shots, and thank goodness for sketchup for all those angles.)
  5. Respect the feedback. Ask for feedback before sending the book to print. O_O !!! u__u'''' (yes we accidentally had over 100 books printed with some bobos in it...)

Mostly relieved. Maybe a bit burnt out. We completed the whole comic rather rapidly, and I did most of the work right after my son was born. (what was I thinking? drawing instead of sleeping?)

Finishing a big piece of work takes a lot out of me. It's been a few months, I'm excited to start on new things. smile

Congrats! That's impressive.I have a few done, but they're mostly short one-offs. The longest thing I've finished is Zoie1, which is just 64 pages. Do you know what you want to do next, yet?

This Mortal Coil: The Rabbit and the Moon4 is mine. It took me 4 years and 4 months to do 127 pages -- I had some hiatuses in the middle.

What did I learn?

  1. It you build it, they won't come. For about 2 years I didn't see much activity on my website for TMC. I later used TWC and Project Wonderful and Tapastic to generate interest.
  2. Put the art first. I don't have an editor or publisher lighting a fire under my ass, so I can write and draw what I want and make it look as good as I can.
  3. Social Media. I learned how to use twitter and chat with other creators. Instagram for WIP bits.
  4. How to build a better website. It's still a work-in-progress, but I learned how to do SEO better, blogging, and creating a unique comic reader for my work.
  5. Rewriting. I scripted and storyboarded my story. It was 210 pages. It would take me 6 months to draw 32 pages. So, yeah, 6 years of work. Instead of doing all of it, I began to revise and tighten up the story and trimmed out 80+ pages and saved a year and some of production time.

I should probably go off and post this on my own forum post... I've been doing a retrospective of my work and I have a post in these forums related to that...

@Spitfire It's a weird state to be in. I'm happy and proud that I set out to do what I said I would, but at the same time it feels a bit anti-climactic. It's done. It exists. There was no great fanfare or return home from the long voyage at the end. I sighed my relief that it was over and watched some TV.

I usually feel that way after finishing a big project though. I think really, it's just my brain has to process it. This thing took 4 years to make and I was in the thick of it. Now that a few months has gone by I'm starting to reflect on it and gather myself for what I want to do next.

I feel more confident as an artist -- my work got better as I went along. I really saw the effect of rewriting. In creative writing they say, you're not really a writer until you rewrite. I wrote my script and rewrote it, but putting time estimates against the labor of producing the comic pages gave me a new appreciation for re-writing. I could either draw 80 pages and spend 1.5 years doing it or cut them and save all that time. Needless to say I learned how to tighten my writing.

I need more confidence as a marketer. I've been thinking of making this into a physical book, but because there wasn't a huge online audience, I don't know if anyone would want to buy it. It would be a nice keepsake for me. smile Still though, a book would allow me to table and I could potentially meet new friends/fans that way.

So SO true!! XD That quote should be undying...

You could always use a print on demand services to get that keep sake of yours? Like Ka-blam and such ^^ I know I've been thinking about it!

@Spitfire I was looking at Print Ninja as well. In any case, I would first need to take all the high res pages and form a book which would be something I have never done before. Maybe I can make smaller (24pg) books and consider selling them at cons or on gumroad as e-books...

Finished this back in march. Worked on it off and on for a year. Took maybe 4-5 weeks to complete in total.
https://tapastic.com/series/Garde1

How do I feel about it? What did I learn? I don't know. It was an experiment for fun. I had no strong feelings either hating it or calling it a masterpiece. People really loved it for some reason... that's all I care.

Me and My Friend is my first completed comic. It took me about 2 years to finish it and it was completed in July of sometime last year. I actually had to go back to a couple of pages and re-do them entirely though in September.

What did I learn?
1. Shapes and colors are very important.
2. Plan ahead and get it done.
3. Re-do pages that are not your best; it'll make you realize that you've improved over the time of the comic.
4. Do not forget to promote your comic; I was waiting until I turned 18 to publish my comic and during the wait time, I got people to notice me by making promotional artwork.

How do I feel?
Exhilarated! I was waiting for so long to share my comic with other people, that now it's out, I feel accomplished.

WoW. I really enjoy reading people sharing the lesson they learnt at completing the comic series. You guys rocks! Thank you for sharing!