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Sep 2022

bitwam would be a board game about life, like CV or The Pursuit of Happiness :stuck_out_tongue:

As for God's World, it was actually a game idea first before I decided to make it into a one-shot comic for Webtoon's Call to Action contest :stuck_out_tongue: In particular, it was a deck-building party based roguelite; think Darkest Dungeon meets SteamWorld: Quest :smiley:

There are two games I can turn my character into:

First, it would be a shoot 'em up game and it would likely to be a spin-off. She fights off baddies from local hi-tech criminals to a terrorist group and even most fearsome galactic raiders.
Combining elements of Cuphead, Metal Slug 4, and Kirby Planet Robobot.
Plus Sky Force element as the game has top down shooter mode as well.

Second is a real-time-strategy game and this is confirmed as canon. After she discovered the villain behind the wreck havoc in her city, she finally battles with her arch-nemesis, the villain, across the galaxy quadrant, though she spends most of the time inside her armored command unit while commanding her own robotic armies,
Total Annihilation-esque, Supreme Commander, and Zero-K style.
Plus Warzone 2100 influence for the entire canon premise.

For Diary of Viscount Mousehole, it will be a hidden puzzle game where Louise is the player in the beginning. She only had an inventory which is a rose key.


After opening the diary, it will switch to RPG where Viscount Mousehole is the player unless the player chose to close the diary.

For Centris I would make an action RPG, in the lines of a Dragon Age. Or a Tactical RPG.

Our protagonist Caren is a streetwise, ass-kicking, knife-flipping mage who captures sorcerers who've gone rogue. She'd definitely star in a beat 'em up with RPG elements (since I'm a sucker for anything with levels, choice & consequence, etc.)—I'm actually toying with making one at the moment, since I've some experience in game dev and design :slight_smile:

Exploration based game with several smaller plotlines! My world is based around passages leading to different worlds and alternate realities, so I'd love the player to be able to explore some of those in ways that my characters can't. They could complete a different story with each Room they got to, with some of the stories being character focused, some fighting based, maybe one large scale political story. I think it would be really cool to have fun with the game format in the different rooms, with some in a visual novel format, some as platformers, pixel sprites, etc : )

Definitely a hack and slash kinda game.

It's strange to see that someone unearthed such an old thread.

I guess mu thoughts 6 years later...

I sort of hold a lot of nostalgia for virtual pet games and I also enjoyed Princess Maker 2. And I sort of wonder if it was possible to take one of my series and sort of turn it into a raising simulator. Be it the characters being NPCs or having little pet/monsters based off my OCs.

Alya - Tycoon with overly dramatic visual novel elements
Rahat - space racer, but you have to do math questions to get boosts
Qamar - puzzle platformer with psychological horror elements. There is a fishing mini game for no particular reason.
Najm - Hotline Miami/My Neighbor Pedro.

I'm ̶n̶o̶t̶ a Sick Boy started as an idea for an action-horror/ beat-em-up videogame
so this would be going right back to the original dream :video_game:

Using existing games as reference, a 3rd person action-horror like Dead Space and Resident Evil with a beat em up system that's somewhere between Dead Rising, Tekken Force Mode, Castlevania and Devil May Cry.

The player is an asymptomatic carrier of a virus that causes any NPC within a 20ft proximity to mutate into horrid monsters. The player's condition also granted him unusual abilities to emulate different states of matter (liquid, solid, gas) that he would master overtime. The player unwillingly caused an outbreak & aims to defend survivors from the monsters. The game's environment challenges the player to find ways to rescue and escort survivors/loved ones to shelters and be cautious to not infect them too. If the player were to infect NPCs in multiples of 5 (5, 10,15, 20) the monsters could stack up and mutate into bigger monsters increasing the game difficulty. Some species of infected that naturally merge with groups of other lifeforms to create big monstrosities too (think along the lines of the Thing Movie). Combat required the player to explore those 'unusual abilities' mentioned earlier, to create an arsenal of weapons for fast paced combat. The player would switch between 'states of matter' for environment puzzles and against enemy classes.

Because it's a comic now, and storyline became a greater factor and was able to be more flexible with the rules. Had merged two other sub-game ideas into the comic series: An FPS Action Horror which would have been a DLC and a Fighting Game spin-off idea which became a Battle Royale arc in the latter episodes of the series.

If Crescent Blue had a game, I think a beat em up or a fighting game would best suit it. But what I would really like to see is a game that combines combat with rpg elements of exploring an open world and doing small side quests. Something like Dragon Ball Z Kakarot. (I dont actually know the exact name of the genre. Im not what you'd call a gamer. Also I haven't played DBZ Kakarot but I am interested in giving it a try in the future)

I attempted to make a vertical shoot-em-up spin-off of Magical Renegades before; I made several sprites, designed characters and wrote a storyline, but got stuck on how to code the bullet patterns so it was never finished. :sweat_smile:

This is still a game idea I want to get back to if I can get the skill for it. Since some of the characters are melee fighters though, an RPG adaptation might be more accurate to those characters. :thinking:

I also had plans for a visual novel spin-off that explores more of the lore, and more of the possibilities that could’ve happened in different timelines depending on the player’s choices.

1 month later

I would have converted myself into an action-game character like of Mini Militia 2.

That be just awesome and if I could have just one more speciality like instant transmission from Dragon Ball Z, that would have been awesome.

There are other choices as well like characters from Naruto Series and getting a chakra ability or of one piece and getting Haki as well.

Characters turn into games? :joy: title have changed huh.

Maor could be Village sandbox sim.
Amin could be a Fishing game.

Tudo $ Sanwi -> Match 3 game
Bounder -> Baseball game
Tery -> Arcade Punching machine :grin:
Sanariya -> Cooking mama?

If I could turn my characters and the whole comic series Karamador into games, I would turn the series into a Elder Scrolls- like open world action RPG, that would mix in all the best things from all Elder Scrolls entries and other games like Dragon's Dogma, Dragon Age, Breath of the Wild, Kingdom Come: Deliverance, and Witcher 3. You would go around in it as your self created character of any species (human or many different anthro species), and would in quests meet and team up with the characters from the comic like Sir Kiljaos the lion paladin, San the lynx cleric, Zak the fox pirate and Zofie the vixen pirate.

For character centric games on the other hand,
Sir Kiljaos, the main character, and also San the lynx cleric, could have a character centric Diablo- like action rpg, or Hexen, Dark Messiah, and Arthurian Legends- like medieval fps.
Zak the fox pirate could have a point-and-click like adventure game like Monkey Island series.
Zofie the vixen pirate could have a Pirates!- like pirate simulation game.

All the characters together could together have a beat-em-up game similar to Golden Axe, Knights of the Round, and Dungeons & Dragons: Chronicles of Mystara games. Or could also have a fighting game similar to Soul Calibur.


Regro would be a side scroller beat em up. With both Regro and Misk being playable.

180 Bruises would probably be like a story heavy adventure game. (Sort of like Night in the Woods.) It would also be a choose a story game, where you can pick Allen or Declan and see their Pov stories and how they intersect with each other.

I would like for it to be a RPG game with action and adventure. There will be customization for the characters in game, (maybe add a few original characters for the game itself.)

battles would be turn by turn base with enemies both huiman and non human.

I would love to see the game released for many platforms too to reach a wider audience.

I'll go with a video game theme

Amalia: something like Ark survival or rust

Corbin: something like osu

Jacq: some kind of Splinter Cell series

24 days later