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Apr 2021

There is something fun about summoning stuff and/or raising the dead.....

the grindy type i see......in this hypothetical case they won't stay there waiting for you to continue the fight or restart the combat, but training to become stronger and get revenge is still viable in the long term.....let's count it as a retreat for this :sweat_smile:

Down some mp regen potions bc what kind of grand mage would I be if I didn't have my support potions, pshaaaaa.

Well, if I have items, I could use those. If not, I'll just grab whatever's nearby and use it as a weapon.

Not quite sure if it would work, but it's worth a try at least. ¯_(ツ)_/¯

Break into my secondary weapons, bc all fighters should have more than one weapon, even if the primary is magic. A pikeman isn't useless if they loose their pike, they just grab something else.

Then, get creative.

Fun Fact: seriously throw sand. Especially hot sand. Sand retains its heat and was 100% used against men in plate armor bc it got through all the cracks and burned them.

Also, burn some chicken feathers, let loose the pigs of war, especially if there are elephants...(you all think I'm kidding, I'm not. History is fun, yo.)

I'll try to distract him with my talking. I'm a smooth talker~ sometimes :smiley:

Welcome to the pocket sand club! Shi-Shaw!

if a plan looks stupid but it works, it's not stupid

Those are 100% backed by history and have been used in battle.

Also, D&D taught me better than to not have backups. :smiley:

I'd have some premade backup spells inscribed onto spell scrolls for just such occasions.
Also having a concealed ranged weapon such as a hand crossbow or throwing knives may be a good idea.

I mean, this really depends on the type of magic, how I was managing the resource, the type of enemies, etc,... lol "What would you do to survive against an unknown enemy, with unknown abilities, in an unknown world, with no context for being there, your surroundings or anything"

How do you possibly answer that question? XD

Fair enough, the specific contingencies will vary depending on the situation.

Guess in your case it involves contingencies related to what you know about your enemies, but sometimes one gets ambushed and doesn't have much of a saying on what they face.

How do you handle running out of magic in the middle of a combat you didn't plan for?

Just play dead! You can't kill what's already been killed.
Na, like some of the commenters said, it really depends. If I regain mana quickly, then I'll hide. If I don't then I'll use my body as a shield for my comrades. If I have no comrades, then my ass is out of there.
It also depends on the enemy. Can it only fight short distance or long distance? Depending on what the enemy does, I could use that to my advantage. If is is a short distance fighter, all I have to do is stay out of range. If it's a long distance fighter, I hope for the best and stay as close as I can while hitting it with everything I have.

If I didn't plan for the encounter then you use everything in your power to get away as your first priority when you still have magic. You should be able to gauge that immediately. So in the case of an ambush, this question isn't valid for me. If I ran out of magic and had the capability of escape then I would have. If I planned the assault in one way or another I wouldn't have entered into the scenario with being absolutely sure of victory irl. So either I would have enough magic and portion it out appropriately or I would have a lot of utility items, whatever they may be, to support the situation.

People like to talk about heroism and in stories that's the best way to tell it because it's the most exciting. But being a hero gets you killed if you don't have plot armor or absurd luck. You don't tempt fate. You either run or you make sure you know what you're doing from the start. If you have no choice then you give it everything you have and struggle your hardest. But you probably just die.

Before that, I would literally use my last of my mana to seal up my body for just enough protection and ascend my soul into a certain realm where I can regenerate and send mana to my body that I'm fighting with and it would appear to seem I have no mana in the realm of monsters, but that solid security of the seal will protect me so I can go on again at the right moment.

If I'm lucky the Villain would be an egomaniac and would be eager to tell me his evil plans. It would take a while...