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Jun 2017

Hello,
I would appreciate some help from someone who knows a bit about Clip Studio Paint. I just started using it and I am not sure how to fix some settings.

When I use a balloon material instead of the balloon tool my final export makes the lines jagged and not smooth. I always work on 3000x3000 (300 dpi) and then scale down when doing the export to 800. What do I need to change in the material to make it scale nicely just like my other lines and art?

Please be gentle, I am basically a technical imbecile.

no expert but it looks like baloon tool and pen is creating a vector shape that you can edit while the material looks like its a bitmap thats pasted and resized? that being the case, the tool and pen will always look good because its not actually pixels but shapes drawn over your image, being converted to pixels on export. If they are vector, then there should be an option to adjust the thickness of the line to match the thickness of the material ones.

there might be an option to turn on bilinear filtering on export, but i would personally not bother it will anti alias the lines which can casue problems if you are colouring in another package like photoshop

Thanks!
Basically when I am checking all the layer operation properties they look exactly the same. I can change width of lines, make them scale thickness if resizing etc. They should be the exact same type of object and a type of layer called "Balloon Layer", so a shape.

I'm so confused.

Edit: Oh and I really want to throw out PS, so going to do it all in CSP. Coloring is much easier and more fun now.

I found a workaround. I need to save a copy as PNG, then change Image resolution. That will make the lines smooth. So guess I can't use the export anymore. Don't really understand the mechanics here. Thanks for your help @anim8or2000

My workaround for this issue is saving the full image as a JPG and then scaling it down in Photoshop. It's really just the scaling in CSP that creates that jagged effect issue.

But it's only the scaling of material that seems affected. Even though they should have the same properties as default objects. I can export scale everything else without getting jagged lines. (Also I really don't want to use PS, because I can't afford it anymore. :confused: ). Guess I'll have to just get into new routines. (Whispers: I'm too old...)

Thanks! :slight_smile:

That's because materials aren't drawn in raster like most of the tools. As someone else mentioned, the materials are vector based (which is why you can scale them up and down to your heart's content without them changing in quality, unlike raster lines that lose their quality the more you scale them). Something about CSP's Image Res scale is what's making the materials come out jaggy.

Just use any other image scale you can. GIMP should be fine. It's just scaling directly in CSP with the root .clip file that's causing issues. Hell, save it as a JPG first, open the JPG as a separate file, and then scale it in CSP - that alone should work. It's just when you directly scale the .clip file, with all the native materials in their raw vector form, they become jagged. If you save the whole thing as a flattened JPG first and then scale that instead of the original file, that alone should work.

Thank you! You seem to have endless patience. XD
New tool = new routines I guess. :grin:

Haha, no problem! CSP is a pretty powerful tool when you can get past the few setbacks and learn how to use it to its full potential. I switched to CSP last year, from SAI, and I haven't looked back :stuck_out_tongue: Good luck! :smiley:

UzukiCheverie, have you tried saving out .png instead of jpg? jpg is quite lossy

1 year later

I know this is Thread Necromancy of Arch-Lich levels, but...

The thing about this is that CSP still to this day hides the Anti-Aliasing level on material brushes.

Place your Balloon, then with the Operation Tool selected, Open the Sub-Tool Detail Palette ( Click the Wrench icon in the Tool Property tab), then you can set the Line AA there just as you would any other brush. While you're there, Click the Parameter Visibility button (the blank button that has an icon of an eye when you click it) and it will appear in the Tool property tab of every single balloon from then on.

You still need to set the AA for each individual balloon you create, but from now on, you can set the AA level with a single click.

Hope this helps anyone else who has this issue and finds this thread through a Google search :slight_smile: