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Sep 2019

It’s almost as if you are looking at the audience for some kind of acknowledgement but to be honest with you people will give you advice they think you need and even though it’s not something that could necessarily help you that’s the advice they believe will help you.

To be honest it’s all up to you to take it with a grain of salt. I was in your position once. Despite not getting the answers I felt I needed I decided to do something about it. I personally stoped my old comic and story and started a new.

People will tell you you are doing art for your self and even though that may be true to some degree, no one wants to put endless effort and not see a gain or some kind of progress from their viewership. So I understand. But that is also where you make a choice.

Sometimes it’s good to drop old ideas and story’s and start a new. People won’t have the advice you are looking for. It’s just up to you to make a decision on what’s worth your time.

I don’t create for just myself. I create for everyone too. So if I have a “cool”, idea and for some reason no one gives a crap to look at it? I rethink my story and work on a new one. That’s just me tho. Hope this helps.

Another thing to realize -- saying "create for yourself" doesn't immediately contradict posting online. I know there are some who think "well if you post it online, obviously you want someone to give you attention".

Not entirely -- I know for me, I create content I personally like and I post it because I see not a lot of people are creating the content for it. I follow the mindset of "if you want something done right, you do it yourself". So I make the content I wanna see more of. Sharing that content comes from a community mindset rather than an attention mindset. If I like something, I want to find other people who like the same and discuss rather than just gather a lot of subs.

That, and it helps to not create in isolation. Victor Frankenstein did that, and he basically went without feedback and social interactions. The result? -- he went mad and created a monster. For me, creating for myself but also posting it just gives me another sense of community to be a part of. So at least for me, that's how I see it.

Again -- as people have mentioned, just take it with a grain of salt. There's good advice, shit advice, and different ways we interpret that advice. Me? I just use this idea in the way of community. If I know I can create the content I want, want to still read it, and know others do the same, I'm chill.

Just one of those things where you just pick and choose what you take.

I feel I should make this very clear in case I didn't in the original post: I'm not asking for advice for myself, I'm asking general opinions on what you think and how you deal with the frustrations of not getting any response. I'm a big girl, I've dealt with this for long enough and push on even if I'm frustrated. I'm asking for discussion not advice so I'm going to shut up for a while after answering this.

This is literally the crux of the argument I'm making, and not just about art. People feel this with all creation, with writing, stand alone illustrations, comic, fanwork, I imagine it applies to music, video anything. Literally anything. Telling people not to care about response is pointless.

I'm sorry, this is going to sound rude and I wish it didn't but there's not really anyway to say it bluntly without sounding rude. How do you not create in isolation if you're getting literally 0 response and 0 feedback. There's only so long you can keep experimenting and changing your style and improving and still getting nothing before you start to get frustrated and disheartened, right? Or rather before you go mad and create a monster (which honestly might actually get attention).

Being offended at a lack of response...is unlikely to win people over. Sometimes when people say 'create for yourself', they're trying to politely tell you that you're not getting attention because your art/writing isn't interesting. If that's the case, you have the option of working hard to get better, or accepting that your passion project may never have a wide release. That said, if you don't enjoy what you're doing, which is another way of understanding the phrase 'create for yourself', you're not going to be doing your best work. Make sure you're in the right line of work to begin with.

I think what is also fatal about this advice is that often times, it isn't taken into consideration that creators may have different goals. Especially in a place as diverse as the forums. If drawing/writing is just a hobby for somebody, then sure, 'create for yourself' can be a way to go about it. Numbers aren't anything more than some additional validation I guess. But if the person in question wants to make creating their job, then a sudden lack of response from the audience would be alarming and an ongoing lack of response might be the end of that person's dream. So telling that person they should create for themselves is like trampling on that dream. I'd call that a tad insensitive at least.

As for my own way of dealing with not getting a response, well, I do believe that you sometimes have to sit things out and I believe in my ability to create fast :grin: I don't drop novels so even if I wouldn't get any response for one of them, I'd still finish the thing. Although I might pick up another project on the side in the hope of that getting a bit more of a reaction or maybe even getting readers to click on the other one while the readers wait for updates.
So far, that approach has worked for me. Even one of my projects that had no comments for about a hundred chapters or so (on another site btw, I almost never get comments on Tapas to this day) picked up sometime after I hit like 400 or 450 chapters? So I guess being persistent can help even if it's sometimes hard to bear while you're staring in the void.

I mean, gotta pull from somewhere, even if you're not getting feedback. You're also not creating without looking somewhere else for inspiration and reference. That's the other half of creating in isolation; creative works don't come out of a vacuum.

You don’t sound rude you just sound frustrated and that’s understandable I get it. I don’t know all that you have done but I gave you advice based on “my” own experience. I did the best I could with promotion. I also searched for places online to where I can post and promote my work. Then if that doesn’t help, rethink your story, try to make some changes, if you feel like you have done that an all, ask your readers for advice, maybe bring in a writer to assist you. Look into popular genres.
Don’t be afraid to be cliche. A lot of ppl thing being cliche is a bad thing, but it’s really not. Like I said before, I’m speaking on personal experiences. The first comic I had here in Tapas had only 500 readers and I felt I was putting in so much work and nothing was getting better. I worked on a different story and now I’m sitting on 3.9k almost 4k.

What is my point? Well, do all that you can. And make a decision. Best of luck.

I know I said I'd shut up and let discussion happen but I want to make one thing clear.

I am not talking about people who are offended by not getting a response and think they're entitled to it. I specifically use the terms frustrated and disheartened, aka "I'm trying really hard, I'm improving, I'm learning for others who are getting notes/retweets/whatever, I'm putting myself out there, I don't understand what I'm doing wrong" mindset rather than the "wtf why aren't you guys paying attention I'm clearly worth it" mindset.

The last time someone used this expression, he was burying a subordinate in concrete.

I'm glad you posted this for the wider audience of "art" beyond comics because I feel like every creature on the planet is currently attempting to pen the next "great novel". It's unbelievably competitive and hard to garner attention, not to mention we are creating in an age when the format for storytelling is rapidly evolving into many different digital forms and it's challenging to figure out what avenue to plod to try to find an audience. I'm certain this frustration applies to indie and upstart artists of all kinds (illustrators, writers, film makers, musicians, etc).

I mean, at that point, I just take a break and work on other things. Again, as @yansusu referenced, a lot of creators do have different goals and motives, so my take on this is just different and it's kinda why I'm a bit laid-back in my responses. I'm of the mindset "If I'm not getting paid for this and I'm not enjoying it in some way, why am I doing it?", so that's mostly how I base my advice and experiences.

If I'm not getting the feedback I need but I'm also spending a lot of time on this, that's a sign for me to take a break and head on to something else for a bit. If I'm not drawing, I'm cooking, writing, exercising, putting more focus on school and work.

It helps me to take a step back and go "ok, what's REALLY going on". If I'm getting 0 feedback and 0 responses, my questions for myself are "where am I posting to get feedback? how many places have I posted to? Have I been posting and waiting for someone to respond or have I directly asked someone to give feedback?"

Again -- that's just my approach to it. It does sound like you're frustrated, and maybe there are times we can't always afford to take a break. But if we're spending 24/7 on something and nothing's getting done, there's only so much our bodies and minds can take before we burn out. And then even LESS gets done at that point. Along with marketing, having passion, and looking at other people's work, it's also important to maintain self-care.

I’m guilty of telling people to “create for themselves” who aren’t getting the audience attention they’re seeking. In no way had I meant for it to be more offensive.
I mean it more like you (“you” being a general term for all creators) should continue with your original idea and carry on with your work, and see if maybe the traction will come later on. And to not give up on your work because the numbers aren’t what you’re expecting right away. It’s likely that your story matters to you or you wouldn’t be working on it. But I guess this can just be my mentality since I create as a hobby.
And sometimes I guess it just comes down to finding all the ways to self-promote on different platforms. Or finding ways to engage with your audience in each chapter you put out so it’s more interactive.
It’s hard to gain traction and it can be disheartening and unmovingating when you are excited to share your work to, what feels like, no avail.
But I think people mean best when they are encouraging people to create for themselves.

All the work I do for myself I just don’t post. I probably have 400 pages of unpublished comics and definitely more illustrations than that.

Some of the work I keep for myself are projects I started and tried to test the waters with friends or online real quick but didn’t land as well as I wanted them too but finished them privately on my own time for fun OR I’ve been toying with finishing a project in its entirety before doing anything with it.

The obsession with posting everything online is definitely unhealthy and I think that constant dopamine rush isn’t good for anyone and people shouldn’t ignore the research. I think people really need to think about how and why they’re using social media and maybe take a real long break and practice making work without that incentive.

I think 'create for yourself' is an easy platitude to use because it can be a blanket statement for all sorts of situations.

Ultimately I believe the true message behind it is to "Do what makes you happy."

E.G.
Make this work to help one get by/deal with life, an audience comes second. (especially if it's the process of creating and the actual work itself that lifts one's mood, not the response to it.)
Don't chase trends one doesn't even like and be disappointed if the numbers aren't coming up how one wants them.
Don't bend to the will of what audiences are clamoring for, mutating the real story one wants to tell.
Have the numbers but the project is making one miserable (and one isn't under contract/paid to complete it)? Move on to a new project that does make one happy!

Ah yes...I'm familiar with this...

I feel like the true argument here isn't Creating for Oneself vs. Creating for Others and deciding which one is the superior mindset. I think the point is that 'just create for yourself' as a response to someone's struggles is not only unoriginal, it's rather insensitive.

Basically, I see the situation this way:

A: "Hey so I'm having a hard time gaining an audience for my work; I don't want much, just for some people to like and pay attention to what I do from time to time, and it's really frustrating that I can't have that"

B: "Okay...well, you wouldn't feel frustrated if you'd just stop wanting that"

A: "OmG ThAnK YoU sO mUcH I'm CuReD"

...That's basically what's happening, IMO. ^^; It's in the same vein as telling a depressed person "just cheer up" or telling someone mourning the death of their loved one "just stop thinking about them". Like seriously?? Your silence would be preferable to a suggestion like that...if you can't offer help, at least offer understanding, rather than dismissal.

It sounds like they are mixing do something for your enjoyment and receiving feedback.

So there are four ways:

  • You enjoyed the work and want some appreciation.
  • You enjoyed the work and don't want feedback (usually here, you don't post it).
  • You didn't enjoy the work, you just want appreciation.
  • You didn't enjoy the work nor want feedback (usually here you burn, shred or bury the piece in a stormy night without moon).

People saying that sentence you quoted is putting you in the third point and don't consider the existence of the first.

So it would be great to let them know that you and the big majority of human beings, like to do what they enjoy, share it with others and receive feedback for it, because our social nature calls for social acceptance and support :heart:

It'll blow their mind :smile:

This is something that really burst my tits.
The problem I've found with webcomic communities is that a lot of creators think they are artists, and by that I mean, what they imagine an artist is. So many believe that they are creating magic by shooting fairy dust out of their arses.

I know a few artists, not some guy with a webcomic, but people who have exhibitions and make a living with their art. They are not under any allusion that they are making magic or food for the soul (or whatever other rubbish people think they do). It's work, and with all work, a pay off is expected.
Art is a product, whether you like it or not. Sure, you can make things for yourself but frankly, comics, are made for mass consumption. It's a communication tool.You have every right to want people to read it and appreciate it. In fact, you have every rights to want thousands of readers.

So how do you deal with people not reading?
You change, improve and adapt. Find out what your strengths are and build on them. This is how you don't lose hope, keep looking for a formula that works, because it's somewhere out there and you just need to find it.

See now I'm pretty sure this applies to 99% of things posted on the internet.
The issue is when the viewers that do come across the work created don't particularly care for it.

Like, I'm happy an artist is happy making their inflation porn comic. But am I gonna give it a like/share or go out of my way to tell them "Yo! I'm happy this is your thing and you seem to love what you do!", heck no! It's not to my taste nor do I have the time to give everyone a clap of encouragement.

Your definition of an artist is a bit off too. In truth most of those which we can consider to be true artist broke their backs working and getting next to no payback. some didn't even get recognition until after they were dead. Expecting to get paid for everything you produce is entitlement to me. Not everything you do is going to yield some sort of monetary or respect return.

I think artist though is a broad term, same with a lot of other terms.

Like is an accountant who goes to the gym for hours everyday and does triathlons on the weekends less of an athlete than a professional basketball player?