Sorry I have a tendency to write alot XD just click on the arrows to read the rest
@Kelheor - trying to type the victory fanfare for guessing correctly
Tun tun tun, tun tun tan ta na! XD
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Yep love her so much too was fun getting to play her, cloud n gang again in FF7R
Looking forward to your polish work on bald guy then, I keep getting a monk vybe from what i saw with the collars looking like robes. Wonder if I'm way off? XD
Many thanks on Issandro's compliments too, yep excited to make those battleworn textures
@migxmeg
thanks my friend
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I know you'll kick butt at it too when you start his pants was one of my personal fave things to work on, used to make lots of abstract patterns in the past never had a use for them until I realized they fit perfect on his pants. Tried to capture a triangle theme on him too
@AfroAtelier thanks my friend! Yep I can imagine it being rewarding documenting the process and you're right especially when examining the steps at a future time, reminds me of looking back at old oc designs vs the new ones too. Nice on cheat sheet,
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I'm totally a slacker on keeping color references and true especially with rl paints, no digital eydropper tool in the RL to save you lol Just saw your Mulan post, those look gorgeous and inspiring
Also for the 3D it varies based on the clothing detail, sometimes it would look better on drawing vs the 3d so I'd have to revise stuff. Issandro's clothing patterns came from older patterns I drew years ago too. I studied 3d formally (Gamedesign) so that has been a boost on the technical side. A major timesaver has been a software called Daz 3d that have generic humans already rigged (3d skeleton) so I'd pop that in blender and build the original physical features, props, clothing, hair etc. I always recommend Daz to other artists it's free and useful on so many levels, they even have a cloth drape feature. Thanks on the positive compliments on the traditional work and angles too, yep tried to use a triangle motif across his deign.