30 / 34
May 2018

but thats different to making your own models and then tracing them. a CAD model in sketchup looks like a CAD model in maya looks like a CAD model in blender. yes, if youre taking copyrighted assets, theyll be recognisable to the creator, but this is using a program to create your own assets, and then drawing over those assets afterwards

itd be like proving that the eagle photo had been taken on a canon rather than a nikon, just from the stolen silhouette.

This is an interesting tool! Will check out!

I've never used sketchup, but I'm always a little suspicious of programs that appear to be free to use at first. Most everything in this world costs something, one way or another. It's just a good idea to always be thinking about rights when producing work.
I had to watch usage rights on images for years, so I'm basically used to that kind of stuff now.

So these are free programs you can use to build 3D backgrounds, which you can then use as guiding lines to draw over (meaning things stay in the right perspective and the lighting/shading works properly etc)? Wow I've never heard of any of this - I'm pretty rubbish at drawing (especially backgrounds) and really just do them to stop things happening on a blank background, so these could be really helpful.

What's the best free one do people think, Blender?

@storytimebiondi
@AnakngTinapay

The free version allows you to create a 2D floorplan, but there's this feature (similar to Sketchup) that allows you to take a 3D snapshot of a part in the room, which is what I use. But I don't think it's like a "free trial", you can upgrade by paying $$ per month but that's about it. It IS kind of sketchy though! :smiley:

Oh wow, it seems I misunderstood. I was assuming here that this was talking about pre-made assets in SketchUp, much like how CSP has comic tones and other cool stuff you can use to make pages.

But making you pay to use your own work? That is baffling to me.

its often the case - a free license is non-profit, a paid one is for profit. so its less paying to use your own work, and more paying to use their software for profit

This is exactly what I do. It's especially great if your background is going to reappear in multiple panels. It may take a little time to set it up, but once it's done, you can change angles, camera lenses and lighting in a flash. Then you never have to worry about making mistakes or getting the angles or distances wrong.

If I'm working with buildings I almost always use the perspective rulers in CSP in conjunction with my 3d models. Lot's of people use Sketch-up, but personally, I prefer Poser. People say Daz3D is good too.

In my experience 3D programs aren't terribly easy to pick up, but after a little bit of playing around you should be able to get a decent background going.

in the end i did end up going with Blender since out of all these other 3D programs, its the one i am most familiar with and they take pride in being Free for any purpose, this includes commercial

as for assets, there is a site called Blend Swap, if any model is listed under CC-0 it means the modeler willfully put it into the public domain, incase anyone else was looking

Ah that's great - cheers for that, really helpful. I'll look into it (starting with either Poser or Sketch-up) and see if the initial headache of figuring out 3D is a small price to pay for the hours it'll save later on!

If you're using models from the Sketchup library then it's only fair that you pay for their use, especially if you expect to profit from them. But can they really make you pay for the use of your own models? I can see them asking for you to pay for the software if you want to use it commercially but I don't see how they could enforce using your own models if your own creation just because you happen to have created them in their tool. It's be a bit like a pencil manufacturer demanding royalties for every picture you drew!

As for alternatives, I note you're using Clip Studio. I believe that has tools for perspective drawing? Maybe it's worth looking for some tutorials on it. While it's not the same as having a library of models to work from it may still be a help, and it'd have the advantage of possibly looking more consistent if the background and foreground are created with the same tools.

https://www.youtube.com/watch?v=IeTuejP1ATA6 might be a good starting point

I think im good, plus im trying to cut my workload in half so the perspective tool wasnt an option

Wait what??!

1) How does Sketchup know you used their program to outline your background?

I mean I use Sketchup for academic purposes and for designing my own projects, and if I need to - I trace it and render it manually in PS.

Unless you were talking about taking screenshots and using it in as a comic background, which obviously would make sense to be banned.

2) If it's your own model, don't you have a right to do whatever you want with it?

I really need an answer please

Also as an alternative you can use Rhino - it has a complicated learning curve since it's professional-oriented, but you can do anything with it once you learn using it. Much easier than Blender

i went and checked out this Rhino and you have to pay more for it than Sketchup, that is, if i'm looking at the right program

Oh I totally forgot it's not free, since I have a free student license. Sorry about that :confused:

25 days later
1 year later

closed Sep 27, '19

Life force cut. "It's dead, Jim."