No it doesn't.
There's no such thing as a healthy motivation or goal. There's only healthy/unhealthy PEOPLE working towards something. You have some other issue(s) that manifests itself over this unhealthy obsession with this one bend.
People who don't see this PATTERN pop in and offer words of sunshine or try to take your questions (pleas for attention and help) seriously and do their best to write sensible replies. Those of of who have this play out over and over again, year after year, thread after thread....are probably worried about seeing you do this.
Due to it being 2020 and everyone being so sensitive, ANYTHING OTHER THAN Overwhelming SUPPORT AND EMPATHY is seen as bullying. That's what we've come to.
I question you as a creative. Yep, I question you as 'whatever title' you choose to give yourself.
You an artist?
A writer?
A concept person?
It sounds like you only have one good idea. That ain't good.
You are also NOT goal orientated.
You claim you are, but you're not.
Firstly, a great idea doesn't take this much work to be expressed.
A great idea can survive crappy art.
A great idea can survive crappy execution.
So I wonder if you even have a great idea at the bottom of all of this.
Or, is the only "great thing" about this Dragoons - is YOUR DESIRE for it to be great WITHOUT PUTTING IN THE WORK.
A great idea is the best thing you can ever have.
This is how it's supposed to work:
STEP 1: You come up with a GREAT IDEA and you know it's great because it's simple and EVERYONE understands it- the FIRST TIME you explain it. It literally takes one or two sentences to explain. And again, everyone goes "Wow, that sounds cool". If you are NOT getting that reaction, you do not have a great idea. You loving it a lot does not make it a great idea. Test: If you need paragraphs to explain your great idea for anything, it's not a great idea.
STEP 2: Become GOAL orientated (not task orientated). Most artists work by having a vision in their head and then using their talents/skills/discipline to make it a reality. That's great for art, but bad for business as artists tend to visualize the HOW parts of their career (key word career) and ANYTHING they did not see for themselves, they reject. In simpler terms, if you didn't see it as a possibility, it's not a possibility. If the wizard told the knight it would take 4 tries before they finally killed the dragon, they'd happily go out and lose the first 3 battles. They'd come back home burnt to a crisp and be happy because they knew victory was only a matter of time/tries. Life does not have a wizard. Tapas is not a wizard. No one can tell you how many defeats you will face before ultimate victory. No one. If your goal is actually success for your idea and not just your fantasies of how your work should be received, move on to step 3.
STEP 3: You tired it once/twice/three.... and didn't get what you wanted as far as reactions/acceptance goes..
Did you EVER self/IP assess and get FEEDBACK for Why didn't it pop? Did you address the failings?
a) Was it the quality? -> Up the level of presentation//story//art//storytelling
b) Was it the timing? -> rerelease under better conditions
c) Marketing and promotions? -> Did ENOUGH readers/people/audience consume your work? I did not say SHARE, I said marketing and promotions, again, NOT SOCIAL MEDIA related. If you didn't do the work, don't expect the results.
Did you do any business behind you 'great idea'?
Are you willing to change, grow and challenge yourself?
Try new things and experiment?
Adapt and pursue an end goal instead of following a dream/hope based game plan?
STEP 4: IF you did ALL OF THAT and still failed, it could be that the idea isn't as great as you think and it's time to move on to a bigger/better idea. A new story/direction or a complete overhaul that keeps the good stuff and drops the problematic parts.
It could be that you NEED HELP. Yep, nothing wrong with going outside of your mind/skillset to improve the final product. If YOU MUST DO EVERYTHING YOURSELF, then the goal is NOT about the success of your 'great idea' it's all about having ultimate control and your ego. It's hard to claim "You go this" while you're still struggling.
STEP 5: The Big Picture. Have you been keeping track of your efforts and outcomes? Do you have a tracker that shows the work? What did you do in 2020 to make your work a success? What was the goal for this month? Did you do anything towards that? What did you do? Social Media is supposed to be a REFLECTION of what you do in the real world, it's not supposed to BE the real world. (Tapas forum is Social media) Did you increase your contacts and networking? Did you raise the bar for the art and storytelling? Are you studying the craft and are you trying to get better? Are you even consuming the properties and works that have succeeded where yours have failed? Are you learning and increasing your value?
The bottom line is the world doesn't need another piece of art and the world certainly doesn't need another webcomic. You need to prove WHY anyone needs to care about your contribution. And if they don't care, it's your job to make them care. There is ZERO connection between seeking the sympathy of other creatives and the work behind getting the greater-readership to consume your works.
In the end, I don't feel sorry for you, I feel sorry for Dragoons ... as an IP. It's in the hands of a person who is putting in major effort to make sure it stays lost in the sea of unknown works. Instead of training and buying better armor, you're sitting in the tavern and telling anyone one who will listen about how surprised you are that you lost the first fight with the dragon. As the wizard sitting across from you, I'm not sure I should tell you about your odds in fight four when you clearly don't believe there should be a fight two.