3 / 18
Apr 2018

what do you do with them?

are you the type to scrap it, no matter how long it took - because you strive for perfection; or to just ignore it and push onward - cus it's inevitable that you'll have bad pages and good pages?

i made about four panels that i really struggled with about a week ago because i was trying to pull a more realistic style and it just looked terrible then, still does now. redoing the panels would take another 3 hours on top of the 6 i already spent - would it be worth it for your comic if this happened?

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    Apr '18
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    Apr '18
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I think it depends. I work on sketches maybe 10 weeks ahead of when I'm posting (I do everything in batches when I feel like I'm having good days, good sketching day- do all the sketches) so if I don't like something I usually leave it for a while and go back to it later,
If I've finished the whole panel and colouring I'd probably leave it but I quite often scrap sketches if I feel they don't work well. If it's going to disrupt your schedule I say post it anyway, 3-4 sub par panels probably isn't that noticeable to most people!

Well, often enough, a lot of panels might end up looking bad (or good) because you've spent a LOT of time working on them. Sometimes, it's best to take a break from working on panels and do other things. That way, you're able to look at them all with a fresh pair of eyes.

If you don't like the panel, ask yourself this -- "would redoing the panel slow down my process?"
Are you working on buffer or are you in the middle of an update? If it's buffer for a story you haven't posted yet, you can choose to redo that panel because no one is "waiting on you" just yet. But if it's an update, you might have to accept that the panel hasn't come out as well as you'd hope and just keep on improving.

But rest assure! Everyone feels that way in some point. Sometimes, the panels didn't come out the way we wanted them to or we just didn't have the skill sets at that time.

But I do recommend this:
1. Take some time away from making panels. Rest your hands and your mind and your eyes so that you can focus on other things. And then come back with a fresh pair of eyes.
2. Have someone you trust look over the work. Have them give their honest feedback.

Hope this helps! :blush:

If it looks a bit rubbish and would be a pain to fix, then I leave it. For any fundamental, complete redraw-level mistakes, I catch those at the pencil stage and redraw them, or leave notes about what needs doing for after I scan it.

Is it just ugly-bad? Or is it bad in a way that affects the storytelling? e.g. Confusing...

If it's storytelling-affecting bad, then I would probably redo them, or at least find a way to fix the issue.

Nah, just leave it. It's important to drop the perfectionism when doing a webcomic, or else you're never going to get anything done. Leave it as it is, and learn from your mistakes next time. Besides, it's impressive when the comic's art improves as it goes on :slight_smile:

Aa, I totally get into these funks sometimes where I get the feeling that 4+ panels are just pathetic on a page. Most of the time, it really helps to take a small break, get away from the paper for an hour or so (a light video game to completely empty your mind of what you're working on can do wonders, just don't get too sapped into it). Returning fresh usually lets you better process what's bothering you about the panels.

However, if it's a tight deadline, just shove your way through. If it's frustratingly bad (like snap a pencil with rage), exercise that brute force. Redraw it from scratch on a blank sheet/empty canvas from a completely different perspective/angle/posture/whatever, just draw it different. Often times, going at a panel new while in the same vein can give you the solution you need.

EDIT: this is from a perfectionist point, where you want to get the panel done but the ocd makes ya gotta headlock it into submission!

The only time I'll scrap a panel is in the refined sketch stage (before inks).
I'm not as much a perfectionist as I am "does this work well enough with the flow and what I'm trying to convey?" if so it gets published.
Comics are a long game, can't have every single panel be perfection incarnate or else the story won't get done.

And I don't really like to experiment with styles too much in my comics. I leave that to standalone illustrations and doodling. For comics I like to have a style in mind so I know what to do every week and have a set standard.

Sometimes I'm gonna have panels I'm not happy with, and you can't be perfectionistic with a regularly updating webcomic, but whether or not I go back to redo them is honestly a question of whether that particular panel is worth it.

Like, how important is this panel -- is it a big, important moment or reveal? That might be worth redoing until it's right. Is it just general conversation where the art needs to be clear rather than strongly evoking an emotion? Then it's probably okay to end up with art I'm not 100% happy with.

Is it an easy fix? Can I already tell what I should've done instead, or would it require a lot of trial and error and maybe not even look better? How much time do I have before next update in order to stay on schedule, and how long will these changes take?

my answer's gonna depend on all of this!

i just roll with it, most people arent gonna notice / care and you gotta pick your battles

no way =V I have a hard time making my deadlines as it is with out having to redo panels till "Perfection"
I just post it and try harder on the next ones =)
also I strive to catch the bad panels before they're inked, if a sketch looks bad to my eyes I will hid it and redo it with another angel or perspective, it's quicker and easier than having to redo a whole inked
panel from scratch -_-

I just continue, if not I would get stuff in a panel way more than I should. Sometimes one must accept a lost somewhere, unless the panel is super, super important that needs to be perfect. But is a panel that is scroll thru fast and is more setting like then I just continue. I redone about 2 panels in total.

I usually put some effort into fixing a panel that is bad, but if I can't get it right and I'm losing interest I just go with it and move on. I'm doing this for fun, and it's all part of a learning experience, and I don't want to start hating the whole hobby, so part of that involves letting it go and moving on.

I keep it in the corner just in case I might need it later :sweat_smile:

Potato artist here :sweet_potato:

i just try to finish it, fix it once, and then move forward, really, or i will get stuck in it.