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Jul 2021

(I saw someone on another thread wishing there would be more posts about worldbuilding so I might as well oblige.)

  1. What is religion like in your world? Are any characters devout?
  2. What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
  3. How do human characters interact with non-human characters?
  4. How does the economy work? Is it more capitalist, communist, or socialist?
  5. Does the world's history affect the story?

Answer away!

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I'm gonna be informative as I could even though my answers will be vague since my world-building has not yet been established in the book itself.


1. What is religion like in your world? Are any characters devout? To awaken a person's power, they must be blessed, complete the evaluations, and receive Divine Protection from the gods, which is why religion has the most influence on the continent. All of the main characters have a penchant for magic. That's all I have to say.
2. What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)? Technology is not that advance, because why rely on technology when they can just use their magic to i.e. fly, heal, transport?
3. How do human characters interact with non-human characters? We will see in the upcoming chapters... I'm sorry.
4. How does the economy work? Is it more capitalist, communist, or socialist? All I can say is that monarchy is rampant in the continent of Doroveya.
5. Does the world's history affect the story? Maybe not the world, but the history of the main setting... yes.


If you are curious, you can find out more here:

Title: Talipandas
Type: Novel
Genre: Fantasy, Slice of Life, Romance
Status: On-going
Description: When spoiled rich girl Ari's life ends, she finds herself reborn as Princess Iris in a fantasy world created by her childhood imaginary friend! But being a princess comes with being the last hope to remove an evil curse from the royal bloodline, which would be a lot easier if she hadn't inherited the most useless kind of magic in the world.
Content Warning: one paragraph of sexual content, mental health issues, and countless profanities.
Latest Chapter: Chapter 52 [Part 1]
Chapter Link: https://tapas.io/episode/2224850

Other sites:
AnyStories: https://m.anystories.app/stories/60dd5281360c030013cacb50/talipandas
Royal Road: https://www.royalroad.com/fiction/43395/talipandas
POPINK: https://www.popinkapp.com/novel/200001216
Neovel: https://neoread.neovel.io/book/9168/EN/talipandas

Well, I started my webcomic to practice a lot more drawing, panneling, etc, so I tried to make everything very ordinary outside the happenings of the characters surroundings. Worldbuilding will be a goal for another story.
Sayd that, I still can answer some of those questions, because even if you want a 'normal world', you must work to have that normal world. There is no a 'typical' thing on audiovisual world, all the elements show are for a reason, and nothing is casual, so yeah. It's hard to make everything look plain, too.

Now, the answers!

1.- What is religion like in your world? Are any characters devout?
Religion don't play a big factor on my world, mostly, but it exist. Just on the final arcs there will be some people mentioning 'religious reasons'. There is a background character who is a muslim, though. I beleived that not showing different people and beliefs would be a discredit to what I was trying to draw, so I included different color of skin, hair, and of course, religions.

2.- What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
Dull real world. Your everyday city with suburbs. Not cleared where in the world we are (on porpose).

3.- How do human characters interact with non-human characters?
Can't answer this one. There is no non-human characters, unless that you count animals.

4.- How does the economy work? Is it more capitalist, communist, or socialist?
Something between capitalist and socialist? People work, but the state tries to take care of their citizens.

5.- Does the world's history affect the story?
Well, maybe. If it's on our world, it was before pandemic. There is no real talk of world affairs, but the society its mostly the same. They have the same music (I have left some links on chapters), and they follow the same fictional characters, tv series, etc. On arc 3 we will see a lot of cosplays, so yeah, it was thought like that.

Apologize if some is not too specific, due to the current place of where the story is at, want to keep a lot of the questions vague until then

1. What is religion like in your world?

  • In my comic, the religion of people is different on each location . So there's not a overarching popular religion that is similar in every single location.

2. What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?

  • Future chapters will explain this

3. How do human characters interact with non-human characters?

  • In terms of human characters interacting with non human characters, it depends on the upbringing of the person. Some people live in locations that are populated with both human and non human people while others don't. Depending on how the upbringing of someone is will determine if they find it strange to see someone that isn't human or vice versa.

4. How does the economy work? Is it more capitalist, communist, or socialist

  • Future chapters will explain this

5. Does the world's history affect the story?

  • For sure, keeping stuff close to the chest a particular occurrence years prior to the story's beginning kick started something that changed the way a lot of people think and live their lives.

My story takes place in the "real" world but with magical elements, so some of these might not apply, but this seems like a fun exercise so here I am.

What is religion like in your world? Are any characters devout?
From the human perspective, religion is exactly how it is IRL. However, gods are created by belief (this is a fairly well established concept in other works of fiction). Most gods never interact with most or any of their followers, but if you happen to invoke a less popular god who finds you interesting, you just might end up being their friend and/or prophet.

What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
Nothing exciting here, it's exactly the same technology we have.

How do human characters interact with non-human characters?
Most humans interact in a one-way manner with gods. They pray, make offerings, etc. However, there are gods of certain concepts, such as death, that everyone will come face to face with eventually, though how that god appears to them will depend somewhat on what their beliefs are. When humans do have direct interactions with gods, they often don't realize it.

How does the economy work? Is it more capitalist, communist, or socialist?
The usual lol

Does the world's history affect the story?
Absolutely. Gods can change over time as human beliefs shift. The god of chaos, who is the titular character in my novel, started out as a primordial void from which everything in the universe was spawned, but as time passed and humans began to think of chaos differently they were reconceptualized, eventually becoming a god of calamity who is mostly feared and rarely worshipped. This is loosely based on actual mythology from various cultures, though I've had to bend things a bit to make for a cohesive story.

Thanks for the thread!

Comic: Mysteries of The Magnificent
1. Religion is not visualised in this comic.
2. Current times.
3. Like they would in real life.
4. Whatever Japan is considered.
5. The story is written within the same historical context as our world. The world is geographically similar.

My setting is classic/high fantasy, so magic and elves and dragons and the like.

What is religion like in your world? Are any characters devout?
Oh yes. Gods are very real and are capable of granting access to magic, or being petty and vindictive, so absolutely there are people who are devout. The deities and religions in question vary from one civilization to the next, some nations have elaborate pantheons full of deities, others have sibling deities, some are monotheistic, but there are few people who don't believe that gods don't exist. (There are plenty who refuse to acknowledge or serve them, but that's another matter.)

What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
In a broad sense, technology is at a medieval level for most common people, with a few twists. The big twist is: magic exists. And how large, wealthy, and old your society is has a direct impact on how much magic is a part of your life. And more magic can drastically alter the quality of a peasant's life-- for good or for ill. For example, one of the largest, wealthiest city-states is Mir'Aran, the elven capitol. The elves are an ancient, very long-lived people, who have had time as a society to accumulate large amounts of wealth and magic. And as it is currently under a period of benevolent, competent rule, it has one of the highest standards of living on the continent. Clean water for everyone. Severe weather mitigation. Low incidence of disease. Blessings on fields to prevent crop failures. Bustling trade with other nations. And when you get into the real magical goodies, there's rapid transit (teleportation), long-distance communication (talking through mirrors or the like), changing the inherent properties of a thing just because (today I'd like this shirt to be blue), and so on, although you either need to be a magic practitioner yourself, or have the money to pay one, to access those things. So yeah. Technology ranges from 'potato farmer with a rusty spade' to 'almost Star Trek, except with spellbooks and chanting', depending on your access to magic.

How do human characters interact with non-human characters?
Depends on the city. Some cities, especially backwaters, closed societies, or places that don't rely much on trade, tend to have more homogenous populations, and much like humans... not everyone handles outsiders very well. Bigger trade cities, on the other hand (like Mir'Aran mentioned above) regularly see almost every stripe of person, and no one is particularly fazed that Garn the Orc, who makes puppets out of turnips, is back again. And this isn't just humans vs non-humans-- every race has its own preconceived notions and opinions about the other races, felt to varying degrees depending on how much contact they have with each other.

How does the economy work? Is it more capitalist, communist, or socialist?
Again, this depends heavily on the city in question. (I mention this a lot, because a large portion of my story will involve the main characters traveling a lot.) Mir'Aran is more capitalist, due in part to the astonishing amount of trade that passes through it, but between the royal coffers, the wizard community, and the church, it does have plenty of social safety nets in place so that no one starves to death, freezes on the street, or dies of some entirely preventable disease.

One other city that has come up in my story so far is the female MC's home town, Silberyn. It's a much smaller community, a village in the woods, and their community is almost entirely built around the understanding that they have to cooperate, work together, and maintain harmony to survive. So there's a lot of making sure everyone has the necessities, and bartering amongst each other for the luxuries. Everyone takes care of everyone else, because if you help your neighbor build a pen for their ducks today, they'll give you some venison the next time they have some extra. It's like that.

Does the world's history affect the story?
Ohhhh yes. There's a lot of stuff that happened around or slightly before the female MC's birth that will have major consequences for the story... buuuuut those are series-level spoilers.

Wow everyone seems to be saving a lot of worldbuilding for future chapters :laughing:. Well, I can't really comment since it's the same situation for me.

Actually, the main continent of interest has mostly been run over and destroyed before the beginning of my novel so I don't really have to deal with a lot of these things yet. But I still imagined up the details so I'll put them down.

Alright so there are a few religions and the main villains are basically like a cult. Saying much more about the villains will be spoilers but I can talk about the predominant religion in the elf community. They worship the elements since there's no explanation as to why elves can control the elements with magic. There were many devout followers of this religion when the elves were alive but... My novel is titled "The Last Elf" so there's that.

This is an interesting one to answer because the way magic works in the world of my novel is it's like a 5th fundamental force. So there is a race called the perabels who don't naturally form magic channels - basically, they need to work way harder than elves or warlocks to be able to do magic. Because of this, perabels ended up trying to figure out magic in other ways and created "magic tech" you can call it. Collaborations between elves and perabels resulted in things like giant teleportation circles and floating, moving platforms, and color-changing buildings. So yeah the "magic tech" gets a little crazy :laughing:

I haven't introduced humans yet but perabels are the closest to humans until humans eventually show up (I have plans for a prequel and a far-away continent). The perabel researchers sort of look down on using magic through magic channels. They feel like it's a little barbaric to use magic from within yourself to manipulate natural magic rather than using some sophisticated technology developed through difficult research. But they were generally amiable with elves and warlocks before the war began. They just had fundamental differences which some among the top brass couldn't get over.

Excerpt from Chapter 6 - The Senate:


Before the war, the economy ran on a barter system basically. There were currencies but each of the three races on the continent had different currencies. Barter was in general the best way to trade. The elves had a strong hold on the economic situation since there were mountains with invaluable treasures within their territory. But they played the positive-sum game well, allowing the perabels and warlocks to benefit as well so the continent grew as a whole.

Right now not really but the history is very important to the story in the long run.

If you read all of that and are interested in my novel, do check it out I've put it under a spoilers tab.

Summary

It's a high/epic fantasy with a generally dark tone, a decent amount of action, and a very slow burn on the characters. Many of the things I mentioned above don't really come into play in the plot and I'm really taking my time explaining magic, but I've worked everything out and intend to reveal it all in bits and pieces. So check it out if you're interested!

Ok, so there might be spoilers below, you have been warned ^^

  1. What is religion like in your world? Are any characters devout?
    Funny thing is the latest episode is focusing a bit on religion inside the world.
    There are many religions in JTA, like in real life each region and people worship different things, so far we explored the religion of Haven (a communist nation heavily focused on the worship of one goddess of healing name Anodyne). The northerner's religion which is based around old norse myths. And the draconian religion based around worshiping the elder dragons (which are a huge part of the plot of JTA).
    We explored very little of the religion of one of the main characters, Grey's religion is based around ancient sumeria and is very 'tribal' focused. But he is still a devout follower.
    There are of course many more as I tried to make my world as living as possible.

  2. What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
    The current technology level is 1920-1950s america like, with heavy fantasy elements such as airships, battlemechs and stuff.
    Tthere are some sci-fi elements, like Grey who possess a seemingly more advanced (and even modern looking tech, with drones and pads), and some other tech that rellies on sigils, a unique sort of 'magi-tech' that is helps explain certain things in world.
    So yeah, there are plenty of stuff for everone here xD

  3. How do human characters interact with non-human characters?
    It's been hinted at that humans 'existed' in the world of JTA, but no humans are around anymore and that is a huge plot point, Vernon has had a flashback to a human-like entity at some point and he described it as 'furless kin', kin being the general word that replaces human as all people in JTA are some form of 'animalkin'
    Also... This may or may not have something to do with the aforementioned technological disparities and modern world references I throw around (such as Azreth saying 'no shit sherlock' in one specific chapter)... Guess you'd have to read and see how that ties in, hu? :3

  4. How does the economy work? Is it more capitalist, communist, or socialist?
    I mentioned before how I try to make my world as living as possible, so there is everything in JTA, Haven is a communist metropolis, Bourgeoisie hasn't show up yet but it's a raw capitalist city-estate, some regions are monarchies, some are just lawless.
    There is a form of base currency known as 'roms' that is widely accepted everywhere, but other than that, every country does what it wants with its economy and people.
    It is meant to be an adventure story, so exploring these new places and how characters react to them is part of the fun

  5. Does the world's history affect the story?
    Though JTA is heavily focused on characters, eventually the characters will realized just to what extent the world's past has led them to the current world ending apocalypse that is looming secretly out of everyone's gaze, and it is the absolute 'endgame' of the plot to save the world.
    My story is meant to be a multi-season epic, so as the characters grow and become stronger they get progressively more involved into these world shapping events... and you can probably expect a JRPG ending with a 'fight against god' in the end of it all xD

  1. My characters are God-like, interdimensional beings so having them be religious would be redundant. :laughing: However, I do enjoy playing around with religious imagery! I have "priests" of sorts that deal with um... let's just say "experiments". And they work in places that I paint as "robotic churches". Humans also believe they're demons due to their genetic appearance from evolving in near absolute darkness.

  2. The technology is advanced beyond human compare. Nanomachines that can transform biology, a planet that has megastructures so large they cause atmospheric distortion, etc.

  3. Humans come into the story much later and they tend to react with anger/fear.

  4. Oh, it's a monarchy in the story currently. Power is absolute and much of the population is poor.

  5. "Red Shift" is actually building the history so yes! What happens now in the story affects events millions of years into the future.

1) ok so, religion is pretty much the same as it is in our world. a lot of people, both mythicals and humans follow a multitude of relgions. Some not like the humans of course.

2)there's a lot of magitech now actually. People realized that they could combine magic and tech and have made things like hover boards and the like. This is actually helping to mend the gap between humans and mythicals.

3) and humans and mythicals interact pretty well tbh, though really the only ones that get a lot of junk thrown their way are bispecies people. so someone who is a half human half mythical, or even a half mythical/half other type of mythical.

The are often looked down upon by more mythicals than humans, however. So you'll often see more bispecies people in heavily human populated cities.

4) economy pretty much works like how it works here tbh

5) Yes :blank:

  1. What is religion like in your world? So my story takes place in this little pocket world where a bunch of monsters were isolated for thousands of years. They don't have the concept of religion, but they do have a belief in their souls lingering in the air after they die. It fuels the magic they use, it causes some problems down the line, they just kind of live in a lifestream if you will and there is just so many ghosts here. It's a problem.

  2. What technology exists? They copy human technology but don't always understand it. They're able to see things from Earth, they like things from Earth, but they may not be wearing pants.

  3. How do human character interact with non-human characters? Kind of a spoiler if I dive into this, but it's a delicate dance of "hi, I'm not a human, I don't know what you're talking about" as she adjusts the fake bunny ears on her head and quietly hides under a table.

  4. How does the economy work? Is it capitalist, communist, or socialist? Neither? They don't have neighboring countries so there's really no need for money. They barter for what they need, and because they all know their community fairly well (monsters are long-lived) jobs and needs are divvyed out by talking to friends and elders. While they are fairly communal now, they did try to have a royal family and they did try to have currency several hundred years before but that went...really south, and they don't want to talk about it

  5. Does the world's history affect the story? Yeah, in a big way. A large part of the story is just figuring out what the hell happened 200 years ago, and why everyone seems to have a very different take on it.

What is religion like in your world? Are any characters devout?
In my world, gods exist and interact with the people of the world, so people are very active in worshiping them. People worship every god, but choose one or two to pay special attention to. Countries will also choose a patron god for their country. Some monarchies will claim that they have the blessing from the country's patron god to legitimize their rule. The queen of all the gods (also known as the ethereal mistress) is the most important god in the world.

What kind of technology exists?
My story is set in the early industrialization phase (late 1700s to early 1800s). Mass manufacturing and transportation as well as cities are starting to boom around this time. Magic plays a part in technology, but it has not changed much.

How do human characters interact with non-human characters?
Human characters treat non-human characters neutrally or with disdain. Asteris, a humanoid magical creature, are treated poorly and have had much conflict with humans. Astera, animal-like magical creatures, are treated like a wild animal would be, but are protected because they are needed for humans to use magic.

How does the economy work? Is it capitalist, communist, or socialist?
It depends on the country. Most are capitalist, two are socialist, and one is communist, and one country doesn't really have an economic system because they are in the middle of a civil war.

Does the world's history affect the story?
I would say no. The world's history affects the character's actions and their motivation, but the ultimate place the story is ending is not because of what happened in the world's history.

Yes yes YES! Gonna go for the in dev fantasy story because I have brainrot and they've been shouting the loudest (i guess potential for spoilers but it's pretty barebones lore stuff)

1) There isn't a religion per se nor are there gods but there are "spirits" who are believed to be linked to the worlds creation or at least the gifts bestowed upon it from magic, to magic ability, healthy crops and so on. Each of the great spirits are represented by paragons whose purpose is to deliver messages though they are known in rare occasions to deliver messages or communicate with people firsthand.

As for the cast some are much more devout than others. For example Robin practices more out of hobby as her parents and family elders often gave blessings and gifts to the earth spirit for their family farm to continue to have good harvest. Dai on the other hand is something of a casual believer but still respects the fire and water spirits praying for things like strength and guidance. The most devout would likely be Elias as his training and ability is tied much more to the paragons and great spirits (though other members of the party don't really find out till later)

2) Magic tech gang rise up [and this is more because I love and enjoy the aesthetic than for "practical" story based reasons] Magic is something that exists freely in the same way that sun shines and wind blows and water flows. So long as you have something to channel it, you can use that magic as a power source. So this kind of magic is used in houses and castles and machines and so on. It also functions like radio waves or the stuff that makes our cellphones work so it can be used to trace and track and send signals thus giving way to stuff like commstones and wayfinders though the ability to use the latter depends on a persons connection with said magic.

3) Everyone gets along for the most part. Since magic is something that's latent everyone has their own manifestations or shapes and forms as a by product. Conflicts that do arise are usually in regards to land, resources, or differing views on leadership (or like money because when is that not a cause for conflict). Some out there views exist but they're pretty far and few between only really manifesting in the most eccentric or out of touch people.

4) Everything for the most part is based on a system of trade. Items for items services for services and some currency though it's value is the same pretty much every where. (I can't compare it to existing economic systems because I've only so much of a grasp on how they work)

5) To an extent. There are stories and rumors that linger throughout about an old world before the great spirits and magic blessed the world but not much of it is known beyond ancient scripts and old ruins. It's influence is relatively minimal to the main cast but it's level of importance changes with some of the people they meet on their travels

↓character portraits + names for reference ↓

What is religion like in your world? Are any characters devout?

Centris is a continent with several nations. Each Nation has its own religious practices. In Via, the current setting of the novel, they worship the Ancient Magus, a group of Seven mythical wizards from ancestral times who guided the Empire from which the Kingdom originated. Many characters are followers of the religion, only a few are faithfully devout

What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?

Once again, each nation has a different technological development based on its needs and wants. Via's development is slightly stunted thanks to a very inefficient government and an overreliance on Arcane Sciences (Magic). Recently a new development in applied Arcane Sciences has created "Technology" powered by magical energy, but is in its infancy, around early industrial revolution tech.

How do human characters interact with non-human characters?

There is only one proper non-human race, the Saevus, and they were created by the Empire from which Via descends. The Viani used the Saevus as slaves until a couple hundred years ago when they managed to rebel and escape in mass. The Saevus have learned to forgive (Not forget) while the Viani keep it in their heads that they're superior to them and treat them like crap. There is another "non-human" intelligent race around, but their non-humanity is arguable and their role comes muuuuch later.

How does the economy work? Is it more capitalist, communist, or socialist?

Via works under a very primitive restrictive capitalist economy. As private non-noble citizens can own property and run business but need a Nobleman as a sponsor (Who more often than not takes an important cut)

Does the world's history affect the story?

Oh yes. A LOT. I've 2000+years of chronology plotted with multiple events stacked on each year. The world History is the backbone of the setting.

Yay, worldbuilding questions!

1. What is religion like in your world? Are any characters devout?
I have a whole cosmos to play with, so there'd be a ridiculous amount of religions. That said, the main one which features in Blue Star Rebellion is an Elven religion, which is tied up with the magic system. This religion holds that all things in the cosmos, including living beings, are linked together by the flow of magic, which emanates from a source called the Leyspring. Every action send ripples out through this flow of magic, called the Leystream. When one dies, their soul returns to the Leystream, and is eventually born again into a new body.

Some variants of this religion believe the cosmos itself to have a consciousness, of sorts, in that it is the sum total of all conscious beings. (An all-is-one kind of belief.) Other variants ascribe a will to the cosmos as well. (Though they don't tend to ascribe personality to it in the way Human Abrahamic religions do.) And many Elven cultures still believe in a pantheon of ancient beings called Keepers, who protect the Leyspring.

2. What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
In areas rich in magic, a type of magic-based technology exists which runs on runeology; this takes the place of conventional chemistry and physics. In Blue Star Rebellion, this is called rune-tech.

In areas where the flow of the Leystream is thinner, civilisations rely on more conventional technology. This is called spark-tech. It tends to fritz out a lot when exposed to a lot of magic, as the presence of magic can make conventional physics break down a bit.

3. How do human characters interact with non-human characters?
It depends on the region. The Thuliv galaxy, where Blue Star Rebellion is set, is pretty notorious for a lot of things, one of them being the way the dominant species (Humans and Elves, mostly) treat other species they consider 'lesser'. Kovlins such as Glitch have a hard time, as do Fauns, Harpies, and particularly a species known as the Ahir'ri; often called 'dust bunnies'. There are/will be others, but I'm in no hurry to invent more just yet.

4. How does the economy work? Is it more capitalist, communist, or socialist?
The Thuliv galaxy is authoritarian capitalist. The government don't give a rats arse about the equitable distribution of wealth, you can do whatever you like with regards to making money - but if you're a mage, be prepared to be segregated from society, treated as a second-class citizen, forced to wear a magical siphon at all times, and worst case, get packed off to a miserable camp somewhere. And if you're poor, regardless of whether or not you're a mage, you're entirely on your own. India is a decent real-world comparison - heartbreaking poverty against the backdrop of wealth and luxury. (Slumdog Millionaire is a good movie to watch in order to get an idea of the stark wealth disparity at play.)

Most other places in the cosmos which reach space-faring status find themselves with some balance of guard-railed capitalism and socialism, to ensure a reasonably equitable distribution of wealth and a strong safety net, while still presenting entrepreneurial individuals and visionaries with the financial motivation to push technology forward. Those which don't find this balance wind up with massive wealth disparity and issues with poverty, which usually results in unrest and ultimately, over the passing of the centuries, that civilisation failing. (Or falling victim to a malignant, cosmos-devouring force known as scrios.)

The Intergalactic Federation, which most space-faring civilisations are part of, also requires member-states to have addressed issues of pronounced wealth inequality without resorting to violent authoritarianism in order to do so. This provides most space faring civilisations some motivation to reach a stable and fair economic equilibrium. For some species, this will be a type of non-violent communism; for instance, the Fauns tend to gravitate toward this, as their instincts and societies tend to be highly communitarian. Elves are diverse, though they tend to be more socialist, as they place high value on duty to society, and to the cosmos. And Humans tend to be one of the more capitalistic species, which they temper with strong safety nets to ensure everyone has a decent standard of living.

5. Does the world's history affect the story?
OH YES. Around 2000 years ago, an event called the Cataclysm - a huge burst of intense magic emanating from the Leyspring - destroyed almost all technology in the Cosmos, both rune-tech and spark-tech alike, killing trillions of people and utterly destroying countless civilisations. That said, places like Thuliv, which rely on spark-tech, were able to recover far more quickly, as the physics underpinning their technology didn't change. (Whereas for rune-tech, the magical equations underpinning their technology changes significantly.) Those in power in the Thuliv galaxy blamed magic and mages for the cataclysm, and outlawed magic entirely. Fast-forward through the centuries, and we have situation our characters find themselves in now.

What is religion like in your world? Are any characters devout?
So ... my world is literally the Afterlife, with Heaven and Hell and everyone being an angel or demon and all ... however, it's a lot like our world. Angels and demons are just people, they're even mortal, and God is nowhere to be found. He made this world and than abandoned it. He has his reasons. So religion is absolutely still a thing. People in Heaven have combined all monotheistic religions to a single big one where - in theory - everyone can worship the way they want. In theory. Of course people are people and they will make up arbitrary rules and norms no matter what.
As for Hell, well, most people there know God exists and don't think much of him. They're just indifferent. Those who were religious as humans often become disillusioned with religion and stop caring about it, and some go through a bit of a religious crisis. (A LOT of people are sent to Hell.) Some remain religious, and some even move to Heaven, but they're a minority. Some people who were part of a non-monotheistic religion as humans or were born to formerly human parents who taught them that religion practise it, and some people have created new religions.
In short, since life isn't eternal there, people are just people and do what people do in terms of religious beliefs, much like in our world.

What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
The world used to be a little more advanced than our world because of peoples supernatural powers - healing, contact telepathy, pyrokinesis, telekinesis, etc. With the help of their powers, they came up and proved germ theory much sooner than humans, and their (first) industrial revolution started much earlier too. However, in modern times, their world pretty much in tune with ours and most powers are barely used anymore for in-universe reasons.

How do human characters interact with non-human characters?
Well technically everyone is non-human. But they're also all very human and interact with each other the way humans do. There's quite a bit of fantastic racism going on between angels and demons, but they aren't segregated and can and do form friendships and relationships still.

How does the economy work? Is it more capitalist, communist, or socialist?
That would depend on where you go. There are plenty of countries with their own political and economic systems. The city where pretty much every story set in this world takes place is a bit more left-leaning.

Does the world's history affect the story?
Oh absolutely. That's what the novel is about. Most stories take place in a post-war time and so I aim to make the impact and memory of the war ominpresent, regardless of whether it's a part of the main plotline or not. This world has existed in my head for almost 10 years, it has a lot of history, and a lot of it affects how the world works now, what kind of prejudices people have, how they interact with each other etc.

4 months later

Bump this fun thread!

1) What is religion like in your world? Are any characters devout?
2) What kind of technology exists? Is it more in tune with our world or is it something else? (i.e., steampunk)
3) How do human characters interact with non-human characters?
4) How does the economy work? Is it more capitalist, communist, or socialist?
5) Does the world's history affect the story?

Under a cut because I ramble

Summary

1) What is religion like in your world? Are any characters devout?
Depends on the country, but in Dalgerra, the location of the story, the main religion is a philosophical religion focused on correct path and balance. The church is a fairly powerful force, especially since they control access to priests, who are the main way to fight magical corruption. They also have the ability to declare things as 'correct' or not, which holds more social sway than legal. It's considered especially important to many to have the church declare their marriage as legally correct (which usually means a heterosexual marriage between two native Dalgerran's of similar social class that their parents approve of, but you can get away with gay/foreign/inter-class/parentally-disapproved marriage if you have enough social capital).
Theo has a lot of personal issues with the church, but has never questioned his faith, just their interpretation. Exploiting an old tradition to avoid marriage, he is, legally, married to his work.
Cam and Abigail are both the type who accept a lot of things about the world based on their faith, but don't really think about it too much.
Linn is a hard atheist, but specifically to her parent's religion, the main faith in Luvik. She couldn't really care less about what the Dalgerran's believe besides finding the church annoying.
Claire thinks of religion as other people's problem, but tends to try and participate in local spirituality, and has ended up picking up philosophical tenants from a lot of faiths.
Birch is very faithful to her Salfet based faith, which, as a priest, demands she lives a simple life focused on supporting the community she was born for, though, as she's grown, she's questioned some of the traditions she was born into, particularly separating priests from their families to avoid bias. This is in conflict with now living in Dalgerra where priests are considered above all and live in luxury (and previously Avairne belief where priests are given luxury, but under total government control).

2) What kind of technology exists? Is it more in tune with our world or is it something else? (i.e., steampunk)
Tech is fairly modern, but highly reliant on magic. Communication is done via paired sheets of glass and messaging somebody you don't have a direct pair with is done via a switchboard-like system. Simple cars, lights, and other machines run on magical batteries that require a magic user to recharge.

3) How do human characters interact with non-human characters?
They don't. Nonhumans are either animals, or corrupted murder shadows.

4) How does the economy work? Is it more capitalist, communist, or socialist?
Uh... depends on your point of view? Most work requires a license which holds you to strict standards in product quality, qualifications, and/or worker protections, but also gives state protections for various disasters. Services like law enforcement are publicly funded, but funding goes by district, so richer districts who pay more taxes get better service.
Most industries have guilds with a chain of representation. (The city guild chooses a representative to go to regional meetings, who chooses a representative for national meetings, who chooses a representative for the legal council) There is a monarchy, but their role is to be the country's lead philosopher, and lead of life of ascetic scholarship.
Claire's from a feudal dictatorship tho.

5) Does the world's history affect the story?
I mean, by shaping the world they live in, but I'd say especially:
Avairne's history as a conquering dictatorship shapes a lot of people's reaction's to Claire as an Avairnian refugee.
Saint's Landing in specific is a weird city because, being the site of an important religious purification, it's much closer to the crystalline wastelands than most other cities. That means the church and military both have a lot of power, and the city is particularly dense in magic and magic users.

Crow's Worth, Sugar Land, and Frostpeak West take place in the same world (sort of) so this applies to all three of those comics

What is religion like in your world? Are any characters devout?
There are "human religions" which are sort of the same as what we have in the real world. Then there are "fairy religions" which worship the immortals. The immortals are not gods but they are looked up to by some groups. The two major fairy religions are Mother and Zhe. Mother is mentioned briefly in Crow's Worth. Miss is a believer in Mother. Crow worships Tabu (the immortal who guards his family and where he lives). I might talk about Zhe at some point in Frostpeak West or if I ever want to expand on Sugar Land.

What kind of technology exists? Is it more in tune with our world or is it something else (i.e., steampunk)?
Technology is about the same. Electronics were created by humans. Trains and airships were created by magical people.

How do human characters interact with non-human characters?
Tho humans lack magical powers, they tend to be a bit smarter than magical people. However humans tend to also feel helpless and worried magical people might hurt them. Genetically, human traits are recessive to magical traits. But magical people can also be duds, which means they can't do magic.

How does the economy work? Is it more capitalist, communist, or socialist?
It's about the same. The only major difference is that immortals who guard areas and sort of control who is and is not allowed to enter. There is also a magical market which humans and most magical people can not access and is mostly populated with immortals.

Does the world's history affect the story?
If you are talking about our world history, no. There aren't really huge wars or human dictators because that is something that the immortals would not allow to happen. However there is still prejudice and conflict be it with the humans or among different magical groups. Air-people and Earth-people dislike each other. Water-people and Plant-people dislike each other. Everyone hates the Fire-people. And sometimes the immortals have awful views when it comes to controlling an area and it's people.