3 / 10
Feb 2019

After almost two months of work and only being able to work on this after 12 hour days at my job, I've released the first part of episode one of Airith Saga. I would LOVE, LOVE, LOVE some feedback

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    Feb '19
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    Feb '19
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Maybe this link will work https://tapas.io/episode/132249724

When I first saw the art style I thought, "Ok cool, this is going to be a dramatic sci-fi story". Then the characters started talking and it took an unexpected, but totally awesome turn. Your characters have such personalities and the dialogue is a lot of fun. Love the way they play off each other and I'm looking forward to seeing what happens next!

I love sci-fi and highlight it especially among all genres. Also I really respect people, who can combine art with work. So I have been very interested in reading your work from the beginning.

I've already said in another topic, devoted to this comics, that I liked the prologue. Now let me specify myself a bit about it: first of all, I liked the mistery atmoshpere and declared conception. As well as, of course, the art style. I've said something about "strange" guy's expression, but now I reread the prologue and haven't notice anything wrong with it. Have my perception been changed or you really have changed the last frame? :thinking:

Now, closer to the current topic... I'm glad to see the continuation of the story. Art here is still beautiful and neatly done. Action poses of the characters are pretty dynamic. But what I didn't like so much is the dialog and the conception of this fight scene in general...
The main characters are ranting about detached stuff right in the battle, instead of concentrating on the action itself. But by the logic, they'd better really concentrate on it, because the enemies have ranged weapons, and probably deadly ones (?). Inattentiveness to the deadly weapons could easily lead to the death of MC and the end of the story (well, at least it would be so in a real world).
Also I have no idea, why the enemies have entered melee fight, if they have these guns? At their place, I would keep the distance and use ranged weapon before the MC would reach me physically and kick in the face. The whole scene would seems more logical if enemies hadn't ranged weapon at all.
As a summary, all of this reminds Hollywood action movies about all these super-duper guys, scattering away tons of faceless bad bois single-handedly, and managing to bragging their coolness in the same time. And honestly I'm not fan of it. Such a things instantly make everything less serious in my opinion.

i like the art style, really well done and fitting to a sci-fi story,i just have a problem with the dialogue, it's weird and out of place, for example, they are talking about a tv show where the woman acted (is she an actress?) and talking about the shoes she had wear doing that ... in the middle of a fight... i don't know, it feels kinda random, but, besides that, it looks fine, it has a lot of potential

Thank you for the awesome feedback!!! This is what I was trying to show, is that they are so badass they can have a random conversation while in battle, but the next part will show that all changes once The Three jump into the loop. Notice how they coloring went back to normal once Airith noticed the ships?

No, I myself wasn't so attentive to notice that the coloring style have changed when I've read it the first time. :thinking: Now I've re-check it and it seems, that after noticing the ships they have become colored with more broad strokes... So is it an artistic reception of some kind, which express changing of the tone of the story?


Also, I'd suggest to collect feedback to all of the future episodes (when they will be released) in one topic, instead of creating the new ones every time? It probably would be more convenient for everyone. But your choice :slight_smile:

The art is beautiful, but the expressions don't necessarily fit the tone of the dialogue. It sorta feels like could replace solemn, serious dialogue in the word-bubbles and the expressions could remain the same. Winks, smirks, grins, or even bored expressions as they effortlessly blow through hoards of mooks might be more appropriate for snarkiness.

While all of the individual drawings are great, I'm not sure how well they flow together? I'm not as experienced with vertical comics, but the panels feel like lots of large, isolated images that don't necessarily flow together to suggest action.

Size of a panel plays a major role in how it is percieved by the reader. We linger on large panels to take in all the details, and we brush over small panels. The majority of panels in this feel like large, full page illustrations, which means each of them takes a while to take in and scroll past.

There are some smaller panels, but it's not clear exactly how the choices are made. I think a good example of this is the panel of the three ship..plane...things. The ships are a dramatic, new element adding to the scene, and physically large, but their panel is small, so we only get a glimps of them. On the other hand, we get a 'full page' illustration after it featuring just the female protagonist's face. By the same token, many full page panels of just her chest area while we're getting dialogue through here key thingy (which is a cool element, btw).

There's also the issue of geography. This is very important for an action scene, so the reader can understand what's going on. We see the two heroes, we see the bad guys, but we don't see where they are in relation to one another. It's like a series of individual pinups of characters that aren't in the same physical space.

And, er, to be honest, I kinda have no idea what's going on? They're going to try to awaken 'Mother', and someone is trying to stop them?

Hope this is useful! Good luck!