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Nov 2020

This is a character I created for a future chapter in my comic graham cracker, but one I like so much that Iā€™ve been using at the end of my chapters. Itā€™s a little weird but I hope you guys enjoy it haha

Mine goes through a few steps. I'll use this recent illustration as an example.

First when I'm working out a pose or composition I'll do really small thumbnail sketches like these while I try to think through what I want. These were the unused ones for this pic that I dumped on a layer to turn off:

Once I figure out what I want to draw I'll do a "rough sketch" layer. I've taken lately to sketching in a few different colors as I develop different parts of the picture or character. It helps to differentiate things when I go to ink. The rough sketch is also mostly just for proportion/anatomy. I try to avoid going into too much detailing or clothes at this point.

My last sketch is the "clean sketch" layer. This is where I add in aforementioned omitted detailing using the rough sketch as an underlay:

skipping the middle steps, this was the final art:

This was a standalone illustration, but I go through similar steps on my comics as well :slight_smile:

from messy sketch to finished :sparkles:
i refine my sketches a few times until i feel happy enough and go over it with lineart and then just play around with the colors till i like it enough.

Due to me only releasing a strip per week I like to not show anything in advance but here is what I was working on last week..no final image..that's for release but this is as close as I'm willing to share for now XD
I tend to just illustrate straight into panels rough then clean up. Rarely have any rough art now since using digital.

I'm a very messy sketcher tbh. Which wouldn't be too bad... if not for the fact my sketches tend to be such a mess I can't make sense out of them myself.

My process isn't always the same, but usually I have 2-3 layers of rough sketches. Also, I usually draw the concept thumbnails on paper beforehand.
I can never just jump into the lineart without long preparations and a detailed sketch. The art of cleaning up the rough sketch to make it look like "real" lineart is not something I've ever mastered, either - I think my sketches are too sloppy for it. :sob:



My first sketch of my main character Hinari! :blush:

I've posted this illustration a couple times but it's still my favorite, so here-

4 2

I use a brush with low pressure sensitivity so I can make thick lines quickly without killing my wrist. I also try to keep draft lines on another layer or end up not using them at all. With this one I don't think I used draft lines?

Hi everyone. My rough sketches can be really messy at times. This is one of the cleaner ones I think. :smiley:

Drew this today! My sketches are usually meant to guide the pose and help me keep track of ideas. I try not to mess with the final line art once I get started so any changes midway through are done on the first and only draft, which is why some things have been moved or erased.


Hi there! I love seeing everyone else's start to finish process! I tend to start mine with basic gestures and expressions, then fleshing everything out. It can range anywhere from minimal to overly detailed... I'll start throwing in other colors and extra layers when I've got a lot of overlapping elements and need to pull back on the confusion. I wish I was one of those people who can do minimal sketching and come up with amazing line art.

Sketch phase: may be done traditionally or directly in Procreate, with more or less details depending on how I'm feeling that day. Compared to some of my other sketches, this one is actually pretty detailed :joy:

And here's the final version: some poses got changes and characters were resized, but overall, the idea is still there:

...And here's a comparison between one of my less detailed sketches vs the final product :'D