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Nov 2019

Hello!

I want to make a webcomic using Krita open software. It is pretty good, i just wanted to know the overall process of making a webcomic for Tapas and if you use Krita or a similar free design program.

I can draw traditionally, but it takes time for me.

Thanks!

This my WIP in Krita.

:slight_smile:

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    Nov '19
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    Nov '19
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I use Krita. But my workflow is janky and always evolving. Right now I do all my pages as squares so I can easily upload to Instagram.

I see you have the default set up.

You can accommodate the space at your will.

Preferences > Panels

There you'll find all the windows you can have around, find the ones that are useful for you.

Personally, I advice you the last in the list "general view", which includes a button to flip the canvas, and "tools options", which gives you access to the different uses of each tool from the tool bar.

(I have my program set in my native language so I'm not sure if the names display in English as I said :sweat_smile:)

I've never heard of it but it looks like Procreate and Clip had a love child.

As someone who used Krita for 3 years before (I use CSP now) My soul teleported back to 2015 upon seeing that interface again

But yes,Krita is good! I used it for the first few pages of the old version of my comic. Only feature it needs work on is honestly the text tool.

I use Krita to color my webcomic. It tends to crash quite a bit but I save every few minutes so I've never lost anything I couldn't do again. It also makes my computer lag when the file gets too big. But overall it's a good program and I prefer it over other free programs.

I'm still new to comics and have been eyeing Clipart studio pro for a while now, just need to make that final leap. I know a lot of people use photoshop but I'll never buy a program that requires a monthly subscription fee.

I use Krita for pretty much my entire comic workflow; but the text tool is pretty bad for comics, so I letter in clip studio.
The fill/selection settings in Krita isn't great for flatting my lineart style either, but the brushes and default hotkeys are pretty dang useful in speeding up my process overall.

Speaking of, if you haven't used the Assistant tool much yet, it's probably my favorite thing about Krita. Makes drawing stuff like this way easier:

I had a huge problem with Krita randomly crashing multiple times a day; turns out I hadn't updated in a year, and there was a huge bug-fix update recently.

But yeah, Clip Studio is way better lag-wise for me, and I've only had it crash a few times.

I use Krita daily, drawing at around 760x14000 pixels for my webcomics, and often reach over 2GB of memory. Funnily it's never had any serious performance bottleneck, and it crashes very rarely for me. G'MIC plugin is killer feature, but there's bug there that I always forgot to report, alongside with other funny bugs.

The benefit of it being an open source software is the development is very open and transparent, and the developers are very friendly! But the text tool is kinda funny I agree, it's not what it's used to be.I add text in either Photoshop or GIMP.

Ooh, I didn't know, I was waiting for it, but I always forget to check :sweat_smile:

Thank you :smile:

Gotta say, if it's not because of being using an old version, crashes may come from the computer not being strong enough to work with a drawing program, or the RAM being too full to have space to keep it working :no_mouth:

That's why sometimes for ones works good and for others crashes when it breaths.

Of course. 1-2GB is more or less standard amount of memory programs would take nowadays. Chrome (and apps built from Chrome as its base such as Spotify desktop), Firefox, Photoshop (because of Adobe CC services), etc....

There are another important factors such as code quality, processor, graphics processor, graphics driver, other interfering programs (antivirus software for example), and OS (I heard linux is actually superior when it comes to graphics compared to windows, from blender benchmark). It's quite complex! :smile: In code quality aspect I can say that it's improved dramatically lately.

Yeah, I'm pretty certain it's my computer that's causing me issues. But in defence of my ancient relic I've heard that krita is a bit heavy program and loves to eat ram. I sometimes use Gimp to do some minor stuff and edit details of my finished work and it can handle files so large krita would self-combust. But I still love krita to bits!

I use it sometimes for abstract backgrounds and things, but otherwise I mainly use Inkscape.