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Jun 2021

cue everyone piling on me for being a nerd ...But those cheesy romance visual novels. Not the ones soley focused on ahem adult content, but the ones with stories. I had to hide my 15+ year relationship from a bad parent until this year when I finally escaped and those games - while sappy - just made me happy. I couldn't express anything about being in love so that was how I did it. (Said parent would literally look through my phone, laptop, etc even when I became an adult.) Also, I love doe-eyed manga girls (even when generic). :heartbeat:

Perfect Dark Zero is my favorite "bad" game. Not only was it my first Xbox 360 title, but it was my first XBOX title in general. I feel like despite the cheesy cutscenes/dialogue, wonky game physics (the physical copy, not the digital version), slow aim, and sometimes unfair levels/difficulty, there's a good game in there. Its by no means superior to the original or Goldeneye 007 (that's what the TimeSplitters series is for), but on its own... its a really fun title. Plus, the multiplayer lasted for a long-ass time before Halo 3 and Call of Duty 4: Modern Warfare came in and curbstomped every other multiplayer FPS out of existence.

Heck, the cheesy dialogue is so hilarious that I'm surprised no one's ever gone around quoting it like we do with the original six-movie Star Wars Saga.

"OH NO!! GOTTA RELOAD!!!"

"MOVE YO' ASS!!"

"Ain't gonna play nice? Gonna get my ball and go home..."

"No more Xbox for me..."

"KILL-HARMONIC ORCHESTRAAAAAA!!!"

And with the new game on the way, I've been very happy to be one of those morons that supported Zero long enough to get a new entry. I just hope its just as, or even more ridiculous as Zero.

Metal Gear on the NES. While not as good as the MSX version, I did genuinely enjoy it. The game takes a lot of trial and error which was common for games of that era and can be confusing starting out. But I do think it is fun if you can figure it out

One of my favorite 'bad' games is King's Quest VII - not necessarily bad, but not amazing or anything. I grew up on King's Quest IV, so I loved having a continuation to Rosella's story.

Nice. I tracked that game down after I fell in love with Metal Gear Solid but I never gave it the full chance it deserved. I should dust it off soon.

I enjoyed Bullet Witch and NeverDead. And both of those games suck.

I use to really enjoy Toontown Online back in the day.

Was like a drug for me everyday back in elementary school

That's so weird because I always hear good things about FFVIII but I was still pretty sure there was some weird stuff in that game because, I mean, it's an FF game, lol. I kinda love that though. At least it did something different.

@Reveal I remember playing that game! Well, I don't remember it, but I know I played it was obsessed with it.

@andersondavid319 I really liked Super Paper Mario. Before Sticker Star, Paper Mario fans considered it the worst entry. I think it was mostly due to the gameplay change.

I also liked Mario Kart Wii. I think people over exaggerate saying it's the worst entry. It has it's problems, but it's not insufferable.

I think maybe FF8 has become nostalgic now and it's okay to like it again. Basically when it came out it was one of the most popular games ever, actually outselling FF7 on release. Squall and Rinoa cosplayers were a fixture at cons in around '99-'01 especially, but around 2003 or so, it became really unfashionable to like it, as popular online reviewers started dunking on it.

It's a silly game, but there's really nothing else with the same look and feel, and the cinematics still hold up remarkably well for how old it is, so I'm happy people are giving it a second chance now!

I play games that nobody around me plays it.
Syphon Filter Series.
I was hoping for a sequel since 2008 but I guess I'll just give up.
and also,
Hunter: The Reckoning - Wayward.
Not sure if anyone here recognizes these games above.

God, I'd KILL for a new Syphon Filter game... but just like Splinter Cell, hopes for a new entry's just piss in the wind, ain't it?

Back in my day, THIS was Crash Bandicoot 4:

Not only was it my first proper Crash game (I say proper because Donald Duck: Goin' Quackers opened me up to this kind of gameplay)

Before Crash 4 - Part 2: It's About FRIGGIN' Time came in and regarded the PS2 games onward an alternate dimension (hell, Titans and Mind over Mutant were already far different to be its own dimension too), Wrath of Cortex was MY go-to Crash game. And unlike its Travellers' Tales more popular entry, Crash Twinsanity, this game was pretty much mostly HATED on release. I, never playing the original games before or knowing what a Crash was, tried it out as a pre-owned game. And I instantly clicked with it. Granted, it took years until I got to 106% the game, but for what its worth, this game opened me up to a series I would forever enjoy.

While the gameplay is pretty much a slower (and less refined) version of Crash 3: Warped, it does open up new ideas that would later be expanded on by Twinsanity and even It's About Time like the 4 powerful masks (though not Elementals like before), levels that either grow larger or longer depending on which world you're in, new boxes that shake up the box breaking, the SNEAK powerup (ok that one's stupid lol), specialized vehicle levels that you wouldn't see in other entries or games, and COCO BANDICOOT as a playable character. Yes, playing as Coco was done first in this game before the N. Sane Trilogy.

By all means, It's About Time is a definitively better game, hands down. And while its initial reveal felt kinda like a slap in the face to me as it gave the assumption that it was just another destructive reboot of a series' past, playing the game... it felt more like a celebration of its past. Seriously! It's About Time celebrates almost every aspect of Crash Bandicoot while being a soft reboot of the whole franchise. It didn't erase its past like so many other revivals have done in recent memory. I'm still going for 106% on ITA and that's a masochistic run I'm happy to endure.

There is ONE thing that Crash 4: ITA fails at that Wrath of Cortex succeeds... it's the music. No disrespect to Crash 4's composer (Walter Mair) or Toys For Bob, but Andy Blythe and Marten Joustra from Swallow Studios made some music that truly kicked some ass. And I'm not even talking with nostalgia on that one, the music for Wrath of Cortex is REALLY good. Some of the game's songs like Gold Rush really give you funny sense of adventure. Hell, N. Sane Trilogy didn't even give you the option to listen to the original PS1 tracks uncompressed. We had to wait for Toys for Bob to deliver on that, and those were only used in the special FLASHBACK TAPES!

I'll forever love Wrath of Cortex. Not only was it a door-opener, but its a somewhat underrated entry in the Crash series. Maybe not as memorable as Twinsanity, but still worthy of SOME respect.

It's not "bad" but a lot of people dunk on it: I freakin loved Twilight Princess, and it's my favorite of the Zelda games that follow the Zelda formula (like Breath of the Wild is great: it's not a typical Zelda game, though)

Loved that they played with making the universe more dark and weird. Felt more like a spiritual successor to Majoras Mask and Ocarina of Time.

Like a lot of people didn't like the yellow fog, but at the time on the gamecube--it looked amazing, it was the game that got me back into games. I didn't really realize they could be beautiful until Twilight Princess (which is now thought of as an ugly game but like--it's still really pretty. It's definitely 00's now, but man, just a really pretty game)

A Dogs Life probably nostalgia, but it makes me happy =w=
I also tend to like a lot of shovelware games and I'm what's wrong with the game industry ;w;

Also gonna agree with @MrToonTastic here Wrath of cortex wasn't that bad