Wasn't sure where to put this but I guess it is like a world building / behind the scene related post?
Wanted to share something I was working on to do with the creation of a setting / location!
I've never been too confident in drawing buildings or being consistent with colours SO when it comes to achieving clarity of an entire town I decided to do the next best thing I could . . .
That is to start full on creating and texturing modular sections, then piece them together in a game engine.
Pure insanity, I know.
That screenshot right is only an afternoon worth and I'm roughly 25% done.
I'm really surprised with how well the pieces look put together.
The process has helped me realize some important details of the setting that were not clear to me at the Beginning. For example I knew the town was built on or around ruins and drawing / modelling out a map helped me figure what kind of ruins and how the town was built around it!
So that's my method of dealing with an entire town setting. I'm curious as to how other's deal with locations in their stories, if drawing out a map / plan was necessary or maybe even helped you realize something to do with that place or the world it is set in!~