17557 / 19124
Jan 2024

Logo day.

I'm trying to decide a few things about it. The title is a bit too simple and doesn't tell you anything, so I may add to it. I may give it a jaunty angle. Go all Kirby comic.

I'm also thinking of making something thinner with tall verticals so I can get across the idea of deep time, which figures a lot in the stories.

Hrm...

Rigby from Regular Show. One of the best characters ever created.


Legally obligated to give no context /j
What you think he’s saying? XD

Yeah. That’s why I wasn’t allowed to give context 🥺 the government threatened me with cutting off my cheese supply.

Happy monday everyone, I hope you are all in a better mood than Regina

I try to remember the planes of the head for the Asaro head and try to
draw it from it memory

Thanks man, and yeah I like making tails all long and bendy haha
I'm also playing with the idea of a shorter more bushy tail.
One thing I'm still a bit uncertain of, is whether I'll go with humanoid legs, or the S-shaped cat legs :thinking:

I like the tail and the s-hape legs in the sketch more than in the finished drawing.

Don't you hate when the sketch has more weight line and details than the lineart?
Don't get me wrong it looks amazing. But for some reason sketchs always look better. At least in my opinion.

Yeah I am kinda leaning more in that direction I feel. With the tail, I think I can vary it between different characters, add some diversity to the species, just like you'd have different breeds of cats haha.

Oh I feel ya, there's something about the roughness of a sketch that always appeals to me as well. Something about seeing just a bit of the construction lines and the
simple values of black and white, just play nicely together.

I do think my actual finished drawing (none of the one I posted here are finished btw, all sketches) have an appealon their own. Funny you mentioned line weight, because that's something I noticed in my own work as well and a couple years back I develloped a line-art style that replicates, or at least closely emulates, that sketchy line wieght while also looking crips and clean.

I generally stay away from bendy legs because they're a pain to draw over and over. Something to think about when making comics is looking forward into the future see how you'll feel redrawing something panel after panel.

Some gesture studies to figure out drawing simplified cloaks. Probably will be doing a ton of these today.