7 / 8
Apr 8

use References constantly and in 3 months you will see drastic changes trust me

Are you using Clip Studio?

I also recommend this guide for bubbles

Also going to recommend putting dialogue bubbles in the empty space (like the sky) instead of in front of the character's faces.

I think this already looks lovely! Have you tried using Magic Poser? It’s helped me drastically improve my poses and camera angles.

Regarding the lettering: Missing the case where the word is ridulous long such as Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch, in that case you need to break it into several lines and find a way for the reader to perceive it as a whole.

@The_Chosen_Z
I think your manga's panel layout could be improved to make it look better.

First, the panels are a bit too close to each other. Usually, the distance between rows should be greater than the distance between adjacent panels on the left and right, which makes it less confusing for readers.

For example, Dragon Ball,
Look at its panel layout, there is a noticeable difference in distance between rows and between adjacent panels on the left and right.

Next, you used too many 'diagonal' cuts. I'm not saying you can't do this, but panel divisions should primarily be vertical and horizontal. Otherwise, once not well-controlled, it can make reading feel less smooth.

Taking Dragon Ball as an example again, it usually only has diagonal divisions during intense battles to express dynamic movement.
Moreover, even when diagonal divisions appear, in most cases, there is only one panel per row, rather than each row being divided into more small panels.

Even when this occurs, either the top or bottom row will only have one panel; there won't be situations where both rows have two panels

(actually, this does happen in Dragon Ball, but because the distance between rows is opened up enough, it's still acceptable).

I think this looks great! Super clean art, I like the style!

Since I'm assuming there's a lot of action and fighting in this comic, I'd recommend that you work on proportions. A cartoonier style works well for many action genres (cough see most shonen cough) but I think the proportions you're currently working with read more chibi (cute/adorable) due to the big heads compared to bodies. If you're looking to have more serious vibes, usually an art style with realistic proportions reads better in that tone

Also don't be afraid to go hard on the effects! @wolflu66 used dragon ball as a great example, you can see toriyama really went ham on the speed lines and the movement effects which really gives a sense of motion and direction