18 / 99
May 2020

Ears and foreshortening. Ears are easy to forget, have too many variations bcause of body types, and generally need special shading if they're close enough even though the rest of the face can be stylized well. Foreshortening just... Never looks right, I've studied and verified with my teacher thousands of times and yet it's always got this inherent "wrong" look that I rarely use these poses if I can help it.

Thank you :cat2: :heart: :!! Couldn't said it any more better than less is more when it comes to teeth. Sometimes it goes into uncanny levels of cursed emojis with realistic faces :sweat_02:

The one thing I dislike about drawing is how much time consumed to finish a page:

Take a look at this page I made and you you'll get what I mean.

Castles haha. They're a lot of work to draw and keeping them totally consistent between shots is a pain in my ass. But nooooo I had to have not one, but two castles regularly featured in my comic.

Having to draw hands in this angle.

Actually hands in general. Sometimes I make the effort and try to draw the hands realistically (that is to say, all the fingers are the same length) but sometimes I won't and they'll look like this:

because I've lost all control of my life and I can't give a damn about FUCKING HANDS

Background, especially geometric backgrounds. And the whole things where you have to have a hundred reference lines just to draw a table in proper perspective is so overwhelming in my brain.

background buildings, I love drawing background trees but buildings can go ### itself

Clothes. Mostly because I have the fashion sense of a teaspoon.

Cityscapes in perspective(or in general)...it requires you to draw TONS of straightedge lines & LOTS of rendering. It kills the f**k outta me and I dont see how anyone enjoys it.

I know it's a bit vague, but I'd say backgrounds, specifically for realistic locations, I don't mind simple shape backgrounds.

You have to draw things like plants, buildings, road signs, posters, tables, bystanders, etc. Then you have to get the angle and scale right so the characters don't look awkward. In a comic scene you'll have to double check everything's consistent to avoid disappearing/reappearing objects. It's even harder when done traditionally since you don't have layers to fall back on.

It's so much work, but it's necessary to make the story's world feel lived in. Sometimes I get so frustrated that I feel like cheating with premade manga assets, but it wouldn't match my art style and I'd feel guilty.

I'd have to say the interior of vehicles, I've improved a lot on it but even on my most recent page of TLC3 its still very simplified, that and couches for some reason annoy me lol

I just started drawing, so I'm not much good, but you know, practice makes perfect! Anyway, hands and feet are the worst.......:triumph: Also eyes and noses. So pretty much the whole face in general...

i really hate drawing legs in general standing poses. im good with sitting and dynamic poses but when it comes to characters just standing my brain has trouble computing it.

Objects with a mix of curved and straight edges, like plastic chairs, sofas, couches, lamps, coat /hat rack, etc. Most every day house objects.

If it were completely made of straight lines, I could just follow basic shape and perspective rules and it'd be okay.

If it were all curves, I wouldn't need to worry about a ruler or needing perfect perspectives.