8 / 99
May 2020

"one of the worst comic book artists of all time"

So harsh - not my words. I'd say if he's been making a living as a professional comic book artist he can't be all that bad. He just likes to...exaggerate certain features is all. :stuck_out_tongue:


Haha, at least you know which way you lean. Yeah...backgrounds - pet peeve of mine.

Especially since it's not something the reader is going to focus on anyway. Yet in most cases I spend more time on the backdrop rather than enhancing the foreground characters.

So...I just don't draw backgrounds. Or very vague ones.

Or maybe it's something I should work on? :confused:

Cylinder like things, like bottles, cups and glasses. So many art classes spent drawing them and I'll still end up with something that looks entirely wrong but I can't identify how to fix it.
Also sneakers. I've gotten the hang of boots, heels and feet for the most part but sneakers have a more organic shape that I just can't get the hang of.

Oh yeah, I have to redraw the lines for bottles and glasses a thousand times. Thank goodness for Ctrl + Z.

Muscle memory I guess? Keep at it!

Haha, feet and footwear seem to be the appearing trend.

things like guns and vehicles for sure, machinery like that in general. I've had people approach me for stories in military settings or heavy sci-fi and oof :sweat_smile: I'm not the artist for that

very detailed teeth. Or just really teeth. V minor but I feel queasy looking at pictures of teeth and gums.

Armor makes me pull my hair esp the shoulder pieces in side view :frowning:

Wrist

I can draw hands. But not wrist.

Oh yeah, organic and curvy for me thanks. I can do simple guns and cars, but mecha...so much effort.

2

@Jophiel Hmm...yeah teeth look a little creepy if done incorrectly. Like those babies with full adult teeth I just find...disturbing.

Less is more! As they say.

organic stuff for life! But I do like the Evas from evangelion, they seem very organic in how they move and are articulated I wouldn't mind drawing something like that as much :stuck_out_tongue:

I dislike drawing refined geometric shapes and heavily detailed things,so when I have to draw something mechanical, I just throw in random shapes.

The complexity is implied and I don't feel like pulling my hair out. (bad example because these are messy sketches anyway)

oh, also feet; they are triangles regardless of clean up level

Ears and foreshortening. Ears are easy to forget, have too many variations bcause of body types, and generally need special shading if they're close enough even though the rest of the face can be stylized well. Foreshortening just... Never looks right, I've studied and verified with my teacher thousands of times and yet it's always got this inherent "wrong" look that I rarely use these poses if I can help it.

Thank you :cat2: :heart: :!! Couldn't said it any more better than less is more when it comes to teeth. Sometimes it goes into uncanny levels of cursed emojis with realistic faces :sweat_02:

The one thing I dislike about drawing is how much time consumed to finish a page:

Take a look at this page I made and you you'll get what I mean.

Castles haha. They're a lot of work to draw and keeping them totally consistent between shots is a pain in my ass. But nooooo I had to have not one, but two castles regularly featured in my comic.

Having to draw hands in this angle.

Actually hands in general. Sometimes I make the effort and try to draw the hands realistically (that is to say, all the fingers are the same length) but sometimes I won't and they'll look like this:

because I've lost all control of my life and I can't give a damn about FUCKING HANDS