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Sep 2019

What I've heard the most over the years is that my style is simply "cute". I'd never argue against that because I love cute things. What I do try to do though is to remain cute, while still making things really gritty story wise. Distinct character features and silhouettes is also very important to me.


"After 5 years of not drawing I woke up to understand I cannot draw in usual anime style anymore"? :smiley:

You can see how it's heavily anime inspired, but I get off track trying to make it look slightly more realistic.


Basically everyone I draw looks round and cute like a baby which I guess is fine since I love babies dfghj. I like to draw in a fluffy style with bright colors, paired together with stories about monsters.




It's expressive, definitely mixed with American cartoons and Japanese mangas (though the coloring style is more aligned to the former, drawing inspiration from cartoons like The Proud Family and Kim Possible).



I'd classify my style as graphic/expressionist but I've been going a little more painterly of late!

My art style is pretty cartoony and angular, mostly inspired by eastern/western (modern) art styles. I really like hard transitions (not painterly), abstract shading.. and that thing where the whole is greater than the sum of its parts? Dunno. I like triangles and hate circles :smiley: I think my art kinda looks like a bootleg version of Krooked_Glasses? At least I sure hope so lol.


We stick to a more “gritty” western style. We look a bit of mangas for the action but western indie for most other things. We kind of found our own art style that we feel comfortable with. Rn we’re focusing on adding more environmental designs and improving the overall aesthetic.

I tell everyone; try and work on making your art more "you" and exploring your personal style all the way to the end, because that's what I wanna see, and it's what I try to do.

My art style is more like shounen anime with some dark grim twists to it.. since it is in black and white but I'm a fanatic of that lol

As most who would agree.. is anatomy and perspective(at most 3 point because I wanna do them nice dynamic shots hhh)

There's also color as well though I don't think my series will be in color.. but sometimes I do fool around and do some colored pieces of the pages for practice :3

Hmm my art style was pretty much developed by starting out trying to copy/learn from various styles from anime/manga I liked growing up, and then at some point deviated to become more cartoony and show off my western roots more (I think??)


As for what it's similar to, it's evolved to be somewhat similar (at least in level of complexity/where detail is added/taken away) to Takehito Harada's style, the character artist for several NIS video games such as the Disgaea series:

Also although it doesn't share too many similarities, I love the aesthetic of Tetsuya Nomura's work, and especially some of those sharp edges from his work in The World Ends With You have persisted with the way that I like to render clothes, at least:

I've been told that my art style looks like the following: Late 90's cartoons, Early 2000's cartoons, Flipnote Hatena, some mix of the 3. Personally I differently see the 2000's cartoons and Flipnote Hatena. I have way too many influences so I'm gonna just chock it up to Pokemon

My two biggest influences growing up were Disney animated movies and old 60's Marvel comics. I use a lot of angular shapes and bright colors. Lately I've been really trying to do interesting things with black n shadow.


5 months later

"Euro-boo"

my drawing style is much inspired by anime of the 80s combined with my personal touch and sketchiness.


my comic is here:

"Megaman meets Garfield" or so Ive been told. lol