For almost 7 years! But for 6 of those I only had Chapter 1, and none of the actual writing quality. Like with rajillustration, Splitting Image started as a single-issue book, so I could practice for a real big story and learning some portuguese and english vocabulary. While that's stayed now I'm making a comic(maybe more than one if fortune allows) to prepare for a book because I now know better than to turn 1 page of text into 50 pictures, whoops. But I'm way more open to making it illustrated every few pages like I've seen more commonly in recent years, which is nice.
However, in the transition last year, I just threw in everything I had planned for it beginning to end and rewrote, rewrote, rewrote with my current skills and knowledge to make something I liked to read to myself. Only when I had a full set of "this is arc 1, this is arc 2, 3 and ending" notes and some healthy amount of art to figure out the characters I actually went into script and comic process.
I started writing a story in the same "universe" as my main comic in 2008 or 2009, but I changed a lot the focus of the story and the main characters... and I didn't even start publishing it yet
In 2011 I scrapped the first story and started my actual main comic, focused on different characters in another nation, but kept some elements of the original plot (I'm using Unicorn's Ballad as a placeholder name for it, but it might still change...) Around 2015~2016 I changed the main characters again, but decided the main story was going to be too long to start making as my first webcomic, so I started writing Narwhal's Song as a prequel using the main characters of the 2011 version, both to introduce the universe and to practice with something shorter and less serious.
I started publishing Narwhal's Song in 2017, and the main structure of this story is already all planned... but I wanna at least decide some things about Unicorn's Ballad before I finish NS, so both stories actually make sense together my beta readers say they feel kinda confusing bc there's a lot of elements, probably because I added and changed a lot of stuff since 2008. I really want to make the main plot of both stories "cleaner", hopefully still this year, so I can finish NS next year and actually start drawing UB!!
How long I take to plot a story normally depends on whether I have the time to start writing it anytime soon or not. Like, I'm writing five different projects right now so it's humanly impossible for me to pick up another one even if I wanted to. I use that time to plot out some other stuff and when I finish writing one of my projects, I start on one of those that I have plotted. If I don't have as many projects or if I come up with a new one when I am close to finishing one or just finished another one, then I will jump right back into writing after a short pause.
So sometimes years will go by from getting the idea to when I start writing but I don't spend much of that time actually plotting a specific story. Sometimes it's just a few days or weeks. To be honest, I feel like I don't need much time to plot. I seldom sit down and actively plot as in with pen and paper and writing stuff down or anything. It just kind of happens in my head while I go about my usual day?
I started developing my story 9 years ago. Started with unique character designs and worked from there. I knew from the start I didn't want to rush it, so I just jotted ideas and sketches as they came to me naturally. I'm set to release my first chapter next month after all of these years of planning. I probably would've taken even longer, but unfortunately something my peers and I have noticed is the longer you take to produce and release your story, the more likely a coincidentally similar property is to pop up before you're done. This sadly happened to one of my college classmates, who developed his own animation story years in the making, but before he could put it out (making media takes a lot longer when you're a single person or working in a small team) a much larger company launched a children's book series with essentially the same premise. And it really hurts the little guy who just can't always keep up, because soon you've got people criticizing you for stealing work when it was never your intention. I felt that personally, after seeing this and hearing announcements of some upcoming animated series from big studios, I had to cut my development short. So after 9 years I am finally illustrating and finalizing my panels. Basically, I'd say a few years is optimum for story development. Much longer and you risk losing time, motivation, money, and original concepts. I don't regret waiting though, since my artistic capabilities and layout management is at a much more professional level now than it was when I started. I'm a very self-conscious artist and I know that if I would've just dived right into it, I would've been ashamed and embarrassed of my art quality looking back.
For those of us who struggle with words as use doodles as our notes: How dare! But I'm sure she meant it as, "don't get yourself too invested in a work that hasn't proven finishing goal line."
The little anthology I'm working on right now, each story has only taken a few months (heck, if I worked on them every day each story would likely have taken less than a month). For ref: no story in this anthology is to be longer than 20 pages and is black and white- my personal rule in making sure I get something finished. I do this because, well...
The majority of my other stories? Some of them... oh goodness, yes. Some I've had for decades. Not that I've actively worked on them nonstop. With my attention span I work on one for a month/week before cycling back to a different one and then back again. I make sure I plot stuff down because I have too many ideas and I need to cut down what to work on. If I can't get an idea to build up right it needs to be abandoned because I'm not going to live long enough to tell all of them.
I started the idea behind my current novel back in December 2018... it is October 2019 and i only have 3 chapters published and 9 chapters fully written.
I have the planning completely done, I keep making adjustments though. I just made a major plot adjustment and a few minor story adjustments today. Thankfully everything I have written and published is still good.
Depends. I'ma bit of a pantser, but I still have a beginning and ending in mind, sometimes with points in between. One epic I did entirely pantsed. I've got one massive multimedia project i've been developing for 15 years (not just a novel, but a comic, 3 animated series, a feature length film, a video game, tcg, and ttrpg).
Just depends on the project involved.
I've been working on one idea for a while (for perspective, I thought it up about maybe 3-5 years ago) sort of on and off. I've at least managed to nail down the first 2 parts of the story (parts not referring to arcs or chapters, more so being separated by certain story elements). Although, I'd personally say that it might be a good idea for efficiency's sake to plot out part of it and when you are satisfied with a sizable part, begin writing that and think up the rest of the plot along the way. Not only do you get content out, but you still have some space between what you're working on and what you've finished plotting.
I'm three weeks into publishing my comic, currently only at a rate of two pages a week so I've got six pages out so far having started on 1st October.
The story came to mind just after Halloween of 2018, I wrote character profiles for main and minor characters over the course of a month and doodled pictures of them.
Over the next month or two (ish) I wrote down the general plot from beginning to end, I assured myself that I was not going to draw anything until I knew exactly how the story would end.
Sure, I can change things later, but if I don't know where I'm going to begin with I might fall into the trap of making shit up as I go along and that might become difficult. It also makes it far easier to avoid continuity issues and easier to have fun little bits of foreshadowing that readers can enjoy when they go back to look at old pages.
It was January by the time I had a full story worked out. After that I then took the first two sections of it and turned them into a script. For me that was basically novel like to read, describing what could be seen and all the dialogue. This part took a month or two itself. (I want to stress that my timescales are restrained by working full-time and having a family life too!)
So in total I took about 4 months just writing. It's taken another 7 months to feel confident enough with my drawing skills to actually start publishing. The result is below (because who can avoid a self-plug!) =D
What your friend said is absolutely true. It's like driving: you don't have to plan out every single step, but if you don't know where you're starting or where you're going, you're going to get lost.
For my story, I've been slowly working on it for about 15 years. As in, that's when I first created some of the characters. I've been trying to make it a proper story for about 10 years. But a year and a half ago was when I really dug in and started trying to make it into something coherent, writing the outline and a bunch of the world building. I even started writing it in its first incarnation, as a novel. I got about 1/3 of the way through and realized it was the wrong format. Then about a year ago, I decided to make it into a comic.
But the actual planning part, writing down all the plot points from beginning to end, took me a couple of weeks. But only because I already knew roughly where they were.
Not every story needs extensive planning, but it certainly helps. You're saving your future self from scrambling to write the next chapter if you draw a map before you start.
I been working on my story maybe for 7 years,but only now i am actually getting somewhere.
But it was not an easy road to get there,it had countless revamps and changes to the point that story is entirely different to what i had before. many word files and plenty of art just get the ideas down.
The premise is pretty simple as well,demi-god has to collect 7 artefacts that he set loose by accident before the bad guys get them.
It began as 46 chapter story that was meant to be part of a bigger saga,but its world was unfinished and stories of charterers were not clear. I spend a long time working on it,just learn that it was broken and had to have a mayor revamp. since it was overambitious and to big for me to work on.
On the second revamp at 32 mark,there was still to much empty chapters that added nothing or made it hard for me to pace it out.So it was cut down to 17 chapters.with a clear structure.
Since the story takes place in a course of a year each season has only 4 chapters.
The side stories that were once part of bigger saga,got turned into shorts that only loosely connect to main story. It helped to trim the fat quite a lot. .
I'll be very honest here, I've been writing my The Forgotten Darkness series for over 7 years now. There's been countless different versions, different starts, but hardly ever an ending. Posting on Tapas has really helped my determination to plan. As much as I hate to do so. My problem is quite relatable, I believe. I never ever want to finalise something. I never wanted someone to read my work in case there was a minor flaw I had overlooked. But I soon learned over the years that we can make mistakes! Look at it this way, if you ever get it published into a physical book, and you become the next greatest author, people hunt for these editions with spelling mistakes! The copies are more valued, they're special, and most importantly, they're human.
Don't give up, I never have, and I give up on everything! If it truly is your passion, do it your own way. Yes, take advice, but trust your gut. Trust yourself.
I speak to everyone here on this! If life don't clear a path, you demolish the anxiety and nerves to make your own.
It's so cool to read everyone's experiences <3
I've seen some people in the same situation as me up there. I started working on my story around 2013. I only had a couple characters designs, a very vague idea of what I wanted the story to be like (with some super detailed parts tho) and... That's pretty much it x'D I was 13 at that time so I just had fun and experimented a lot, I wanted to do a story as cool as those on the animes I watched lmao.
I kept on working on the story very slowly the next years. I was kinda stuck with what to do in some key parts, didn't have any of the villains designed, for example (I knew they had to exist and what they'd do but I didn't know nor their personalities nor their looks x'D). I did some big progress in a couple ocassions, because inspiration bursts happen, but that's about it. I even tried to start the comic a couple times but it came to a stop very very shortly after starting because... Well, it wasn't ready at all.
In the last couple years I do have been working on my story nonstop tho (mainly thanks to my gf and roleplay lmao. It's is the best way to develop characters and story for me, it makes my brain work and it's super fun to do). Thanks to that I was able to get to know my villains (finally), flesh out a script of the whole story from start to end, and get started I've been drawing the comic sinceee... Half a year ago, more or less, and I'm having a blast <3
Wish you all the best with your stories <3 you can do this
For about.... checks calendar
Including conceptualization... almost two years, while the current plot of my comic's... actually incomplete. It took me from December 2018 to around May 2019 (so around 6 months) to finish outlining chapter 1, which is about 55 episodes. Even now I edit it slightly when I slip in to work on chapter 2, lmao.
I have a skeleton-like outline of where the story goes. I have the major plot points in my head. The littler moments, such as subplots and character development, get added as I outline.
I think it all depends on what works for you. Some people find it easier to have their entire plot planned out, others are completely fine and capable of bullshitting their story the entire way through, and others fall somewhere in between.
When I first wrote What Lies Within, I didn't really have a plan for it. I had the world and characters but once I got about half way through the story I realized I should have had a plan to start.
I'm planning to rewrite it as a part of NaNoWriMo so I'm working on a pretty detailed outline for it.
Normally, if I have the major parts of the story figured out, I'll start writing. I don't like to plot too much because I feel can be restrictive to the story.
So I guess to actually answer your question..I've spent about a month planning this current story out. Which is longer than I've spent plotting for other stories.
I started working on Vows of the Sentinel in 2014 when I was an undergrad. I hardly wrote any of it before I had to drop it and focus on school. I picked it back up in 2016 and started making a HUGE dent in my story. This continued for about a year and a half. Then, when I came to Tapas, I began expanding on what I had already written. I had to do a ton of editing and made a lot of plot changes.
Now I’m currently writing new chapters and adding in parts that had already been written and still apply. I’m close to where I had originally stopped while writing it, but I will continue on with the story with all new material since I’ve always had the ending in mind.
I have been developing the story i'm currently posting "United We Stand" for about ten years. I have tried to get started on it before (an earlier attempt at drawing that story as a comic was "In the Name of the Creator") but I think and hope i have what it takes to finally start consistently drawing on this comic !
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