60 / 76
Jan 2021

Monster Hunter World was garbage, it tried too hard to appeal to the western ideal of realism = good game and the rest of the game suffered because of it. Monster designs were uninspired, the weapon and armor were hilariously generic, and I found myself getting hopelessly lost in maps while trying to chase the monster. I shouldn't be fighting the environment in a monster hunter game! Not to mention a bunch of gameplay changes that toned down the difficulty. If you can't heal in the same room as a monster you LEARN, not make it so you can run around as you heal smh

BIGGEST. DOWNGRADE. EVER.

In this way, Monster Hunter Rise, despite being on a "weaker" system, looks 10x better than World, just because it's not trying to be ultra realistic anymore.

idk how unpopular any of these are but...


i never seen a single game effectively execute it's "racism allegories"; like DBH was tone deaf (in several areas really) and the fact that the only interesting character/story was the cops is pretty sad (the actors are what carried it imo. even if i like the guy from grey's i couldn't stand his storyline)

ppl can hate sega's direction with the sonic games but literally every game seems to have been one experiment or another whether it was 2d, 3d, a new engine, gameplay mechanics, etc (lost world was basically rip-off mario, look at the map for pete's sake) but even when they do the self inflicted humor like in boom there's small silver lining that make some of the content fun (plus there's always the comics...kinda)

unleashed really didn't deserve the hate it got but ppl still wanna scream "werehog bad", it's a plot element move on play a different game if you wanna go fast

mario is fun but some of the platforming is just needlessly annoying (or i'm bad at platformers)

pokemon gets redundant but the world maps and music make some of the games enjoyable even if story might fall flat

i've never played final fantasy games and the tactical style/strategy style play formats don't engage me too much but if ppl like em good for them

there's nothing wrong with not being able to buy a game or play it and still enjoy content related to it, some of these consoles and games are needlessly expensive and the fact that retroactive play is super limited and old consoles are basically wiped from existence, the hoarding and continued enjoyment of old content is fine and good and all the companies should just take the hint that they can earn some small cash by supporting some of the old stuff (the chance is right there provide parts or whatever...i wana fix my gba :cry:)

some needless violence games are okay (like tf2) but the hyper realistic, accurate blood, guts bones graphics are mega unnecessary. just give me blobby pixels mapped from crushed meatloaf or something not stuff referenced from actual graphic content that animators and designers have to watch and thus be traumatized by (i literally felt sick finding out about this and i hope the practice ends and soon for their mental health sake)

i think mobile games deserve a little more credit than what they get (though the predatory nature of gacha games could stand to be fixed or more strongly monitored) theres like a small treasure trove or mobile games that idk if they even get a lot of attention (underworld engine is my current underrated fave and i'm surprised i've seen no one talk about it even though some of the characters fit right into the bubbles of traits ppl supposedly love)

candy crush fun. match three games (and some of their paired voiceovers) are nice.

more female protags in games would be nice but not following the usual male gaze/sex appeal thing. wanna be a girl and kick ass. (genderfluid/nonbinary protags would be cool too)

everyone in rpgs should be allowed to wear whatever armor they want and not limiting it to male and female i hate this as a game design/mechanic with a fiery burning passion GIVE ME PANTS! I should have the freedom to walk around as the demon lord not just his busty right hand or whatever :rage:


i could do more but thats all i can think of :yum:

I'm not sure on the stats on this but I'm not sure this is actually unpopular. Halo 3 is my favorite Halo by a mile and the favorite of most friends I know. A lot of people loved Halo 2 at release but I think by this point Halo 3 is usually considered the superior game.

Maybe I'm just silly because I played them at ages 13 and 18, but I thought that Fire Emblems Path of Radiance & Radiant Dawn did its racism allegory stuff really good, like way better than most games I've played. Again, I was just a kid, but I really enjoyed the stories for those games for many reasons, and that was certainly one of them.

This is just my opinion and I don´t want to provoke anyone with it but there are only
2 games which will still be played in 20 years from now on by a large amount of people,
all other games will be played too by nostalgia nerds but only 2 will stay really popular.
And those two are:
Tetris and Minecraft

i actually agree with this and i look forward to what minecraft of the future has to offer

I thought about that when I was playing minecraft with my brother and his daughters.
We are both 45-50 and the kids are 10-14 years old. We are playing it since years together and
it´s still fun to build a new world and start from scratch. The cool thing about the game is that
it´s complex and a big world with unlimited things to do and build and that it never ends,
there is no real goal in the game, I think that is what makes it so enjoyable and long lasting

Unpopular opinion: Nintendo is the worst and I will never change my mind about it.

Also I could not care less about cyberpunk if I tried

come fight me
(I also dislike Personas because they are -gross- )

I two other ones,
Fallout New Vegas is the best part of the series
GTA San Andreas is the best in the GTA series

Sonic is a pretty meh franchise that only became big cause it rivaled mario and was 2kool4skool.

Yeah I think tetris and minecraft just hit a really good sweet point of just...almost like meditation as you play. I'm kinda bummed that I get motion sickness really easily so I can't play Minecraft since the POV is from the view of the character. But man Tetris? I can play Tetris for hours and I won't know what happened to the passing of time.

I HATE online games. I cant stand the thought of people having to rely on my concentration (and internet connection) for more than five minutes. I will only ever play games that are single player.

Edited to add:
Also if someone was mean to me online I'd probably just cry haha.

I have the same issues with online games, except for games that don't rely on teams or games that have short matches (like a couple of minutes)

The first one was a pretty carefully crafted story tailored for a videogame.
The second one was a rush job with a solid storytelling foundation.

I didn't even touch Inquisition. Nothing about it intrigued me.

March 2021 UPDATE: Valheim.


There's no multiplayer game on the market right now that lands between casual and hardcore, non battle royale that I can enjoy with my recently turned gamer friends.

There was Killing Floor2 but we played that to death. The game is considered dead by the dev for 2021.
There's WoW but the time time commitment isn't appealing for someone in their thirties.

If you like top down shooters i recommend you Brawl stars.

Matches are short and the game is easy to learn.

The app is free and while one can pay real money to gain stuff it's not a "pay to win" because skill is always more relevant.

This.

I'd never actually played a Final Fantasy game before and decided to give this one a go (which was the newest one at the time).
All the exposition just going on about Fal'Cie, L'Cie, Cie'th... ugh. Just S'top.

I guess my unpopular opinion is that Tales of Graces F was pretty fun for me.

That and that I play Tales games lol

The never should have made Zelda the incarnation of Hylia.

To add to that, I really don't see the point of her being Link's ultimate girlfriend my god. Besties? Sure. Nothing romantic though.

I generally dislike open world games. XD They are filled with way too many pointless side quests and I don't appreciate that the campaign is usually pathetically short but that if you do the sidequests, they are LONGER than the campaign. WTF? LOL. Gimmee Baten Kaitos or Xenogears any day over that! Super long campaigns and only a few sidequests!

Let's see... I actually REALLY liked Skward Sword--it's one of m favorites hides from critical eyes and I think Breath of the Wild was pretty dang overrated. Definitely not a game for me, haha.

Oh, I also love most of the games put out by Sonic Team, and I honestly kind of enjoyed Sonic Generations more than Mario Galaxy. Hot damn, I kinda loved the story book games a lot.

Skyward Sword gets no love fr everybody bags on it for being awful with the motion controls and the linearity, but I never had an issue with either

And Breath of the Wild makes it way too easy to kill the difficulty of the game and relies too heavily on Korok seeds to fill the play time. Those side quests give you nothing but junk and pocket change tbh the only quest worth doing is Tarrey Town and that's it lmao

13 days later

Late to the party, but got here through the link in the music thread lol. I have a number:

  • I'm team "Zelda Breath of the Wild was overrated". I didn't dislike it, certainly, but it's middling on my list of favorite zelda games overall, and towards the bottom if you just include 3D entries. I thought the exploration was really fun, but I absolutely hated everything about the combat. From the fragile weapons to the (initially) limited inventory space that I didn't realize you could expand for like 50 hours because the game encourages exploration
inv expansion location spoiler

And the forest to expand your inventory is on the opposite side of the map from where you start

I prefer longer full dungeons to the several broken up shrines and small buzzlebox dungeons, etc. Again not a bad game or anything and I am looking forward to seeing what they do with the sequel but ugh.

  • Conversely, this is somewhat nostalgia driven but Majora's Mask is still my favorite Zelda game.

  • I didn't mind Pokemon Sword/Shield as much as a lot of peopled seemed to. The streamlined lighter story I felt was in-line with what I expect from pokemon (since their "plot' writing is rarely strong anyways), and as someone who plays Pokemon PvP I appreciated many of the QoL features added for training new pokemon easier at the like. Some things were definitely frustrating, like the removal of the battle replay recorder and butchering of the PvP match timer... but I digress. It's still the most played game on my Switch behind only Splatoon 2 because I started to get into the official tournaments right before COVID started. That was a lot of fun~

  • I think these are both relatively unpopular opinions within the series, but Tales of Xillia and Tales of Hearts are some of my favorite entries because they have my favorite combat. Conversely, while I liked Graces' story, I very much did not like its combat which seems to be a fan-favorite.

  • Disgaea series, 3 is still my favorite. Most folks I talk to that enjoy the series seem to put 3 towards the bottom lol. Love the school setting, hero flavoring, and main character cast. 1 is close behind, then 4, 2, and 5.

  • Despite how ridiculous the story has become, I'm still a pretty strong kingdom hearts fan. I know a lot of people hopped off the train at or around 2, but I'm still going strong lol. Birth By Sleep is my favorite entry, with 2 following close behind probably. Unlike a lot of folks, I quite enjoyed Chain of Memories' card battle system.

  • Of the 3 modern Persona games, 4 is my least favorite. Similarly to the mario ranking in the OP, that's not at all to say that I dislike it- quite the contrary, great game. But my ordering of preference is 3 > 5 > 4.

Persona rant essay that you probably don't care about

I like 3's story and characters the best, and also think that it landed on the most balanced gameplay loop (where it encourages you to do school -> social link -> dungeon crawling -> get tired and call it a night most days). The shift that 4 and 5 made where the dungeon crawling takes up the after school time slot distorts the balance of the game somewhat imo.

Now in order to still give yourself plenty of time for social links, it's beneficial to try and rush the dungeons and complete them in as few days as possible because most social links happen in the same time slot, so if you take your time completing the dungeon you miss out on a bunch of those. I found that, as a result I would do large chunks of dungeon crawling followed by large chunks of social stuff instead of having a more even balance of all of the elements.

I'm also not a fan of the "deadline to complete the dungeon by". It means that the story pacing can get really wonky if you complete the dungeon too early on because things just freeze until the deadline passes. I preferred 3 where you knew that something would happen on the full moon day, but otherwise it had more liberty to sprinkle minor events throughout where it wanted them.

Lastly, now that all of the party members have a social link, I found that in 4 and 5 a lot of each character's development was hidden away inside of them rather than being woven into the main story, and as such they're optional which means that the story can't refer to them. Each character has development within their "focus arc" and then kind of stagnate throughout the rest of the game. Not completely, of course, but you miss out on a lot of the larger developments they have throughout their social link and none of that reflects in the story which is a shame.

All of that said, the gameplay definitely gets better as time goes on, 3 has the weakest dungeon by far and least QoL features... so that's why I put 5 above 4 on my list. There are elements of 4 that I preferred to 5, but 5 has much better gameplay so I prefer that one.

edit:

oh one more! I've never tried Minecraft purely because I can't stand its aesthetic (and don't really feel like trying to track down a bunch of mods to "fix it"). People always think it should be my favorite game since I work in the architecture design field but nahhh. I play Dragon Quest Builders instead :upside_down:

Oh I forgot the most unpopular opinion I have.

All Zelda games are overrated. They get so much praise that it makes me not want to play them. Yes yes I know there's some that people don't like, but I don't like any of them.

I am mostly uninterested in Pokemon as a franchise. The only game that I liked was from a spinoff called Rumble. But honestly, if the game switched Pokemon with generic zoo animals, I still would have played it. I like the Detective Pikachu film but then again, that’s a movie based off a spinoff.

I also wish people wouldn’t take my disinterest in the franchise as a personal attack. It is OK for people to not like Pokemon.

was that the one where one used pokemon toys and was action based?....i played a demo of it and it seemed promising.

that would be fun to watch....:grin:

Rumble is the one with the toys.

I have played Pokemon Blue but found it really repetitive and sort if broken from a game design perspective. I do like the retro gameboy graphics but I did not like the game play. I honestly enjoy reading up on the history and how broken the game is more so than actually playing the game.

I do know some about Pokemon due to being into the hype as a child. Most of my nostalgia for the franchise comes more from the show. However as an adult, it’s not really something I geek out over. I know there are a lot of people my age who go crazy over it. I remember when the app game came out and I just had zero interest in it.

  • I, honestly, not a big fan of Fantasy based games. I enjoy more modern-city type or futuristic type settings.
  • I don't like First Person game. Somehow, I feel so limited.

I also HATE online games... But because it automatically means that a) they have a nonexistent plot and no characters I can empathize with, because everybody's LOL'ing teens jumping around and teabagging dead enemies (Or, if it's an MMO, you need to sink literal hundreds of game hours to grinding levels and items to get anywhere and most of the plot will still consist out of primitive "go fetch" and "go kill" quests); b) I'm unable to play these games because you need lots of friends in order to play them. Of those I have, only one has a computer that can handle something more demanding than a flash game in a browser, and he's one of those kinds of players that glorify optimizing the fun out of the game as fast as possible.
So yeah usually for me the mention that this game isn't singleplayer is an instant sign for me that the game is boring, rubbish, and a great premise and setting ruined because you can't have any exploration of that in the cyclic round nature of online multiplayer where nothing should matter.

I recently bought 3D All Stars and found myself going back to Sunshine and Galaxy more. 64 just kept making me dizzy and the other 2 play better.
I really liked the setting in Sunshine. Sure, every level is the beach, but it's a different variation and each area feels lived in. There's citizens you can talk to and they have jobs and families and there's cool memorable set pieces. It's better than ice level, desert level, lava level, empty grassland with nameless goombas to kill, etc... If only the game had the same mission structure of the other 3D titles, it would've been perfect.

I liked Super Paper Mario. I thought the story was good and was fun to play through. I've never played the others, but I don't like RPGs. I don't like having to flip through menus of menus and having to waste time figuring out what to equip my party with and oops...you missed the hidden item in an area that you can't return to which would've made the final boss easier. The only exception is Chrono Trigger.

@HGohwell I never understood why people complain about video games having an easy mode. I understand if it's forced on the player, but if the option is there, I get what's the problem.

@rajillustration I always hated how difficult retro games are. People act like they're better for growing up with them, but the reason they're hard is to either steal your quarters or lengthen play time without running out of space.

Luigi's mansion 2 sucks, it suuuucks
No not because of the ghosts, the gameplay is just objectively inferior to the first and third entry
also that ice boss is a bitch to beat

I don't play games to "get" the story or know the backstories of NPCs, I play to kill and relax. Sometimes with other people.

Tales of Zestiria is the best tales game (though i haven't played some of the early ones bc they aren't available). MC is adorbs, party is fun, skits are fun, some amazing music, it's fun to play as anyone, and the plot and twists are better than what most tales games have. Plus even though most people hate the weapon system i love it because it gives me a reason replay the game multiple times if i want to create ultimate sets for my weapons.

Sad to see so much hate for this game :frowning: